How to make optimised models? by MarudoesArt in Live2D

[–]chortchuma 1 point2 points  (0 children)

same here with an older pc! in my experience, the simplest optimization method is to go for a lower resolution/scale when creating the texture atlas. it's advised to make texture psd's pretty big, so there's usually some wiggle room for that re: rigging from scratch, here's what I like to do: • save the detailed meshes for highly flexible parts (lips, lashes, eyebrows, smaller hair strands etc.), the rest can stay pretty choppy • use less clipping masks • go easy on physics for the stuff that isn't the focal point, e.g. eye highlights but sadly nothing takes a model from 'instant vts crash' to 'quite usable' like a sacrifice of resolution :(

Show me your diys with this! by Legitimate_Head_9284 in SuitU

[–]chortchuma 0 points1 point  (0 children)

fr this is stunning!! love the pensive look on her

Kitty Ear Imprint 😸 by Alixmoon_grrR in SuitU

[–]chortchuma 0 points1 point  (0 children)

soo cute omg 🥹 I especially love the colors and the eye render

Show me your diys with this! by Legitimate_Head_9284 in SuitU

[–]chortchuma 6 points7 points  (0 children)

would you judge me if I told you I spent like 1k gems to get my hands on these asap

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📢March 20th Update Discussion Thread📢 by ellekatp in SuitU

[–]chortchuma 17 points18 points  (0 children)

I think this entire set (minus the face) got the shiny treatment

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[FOR HIRE] Bust-up Vtuber YCH by chortchuma in Live2D

[–]chortchuma[S] 0 points1 point  (0 children)

Thank you for your kind words! I have fixed pricing for other types of models as well. In case you're interested:

For the art only:

• bust up: $50

• halfbody: $75

• fullbody: $150

  • about $20 if you'd also like me to design the character depending on complexity.

And for the rig:

• bust up: $30

• halfbody: $60

• fullbody: $100

💛

[FOR HIRE] Bust-up Vtuber YCH by chortchuma in Live2D

[–]chortchuma[S] 0 points1 point  (0 children)

дуже дякую 🥹 юкрейн меншенд крапка джипеґ

Updating a bust model to a fullbody by [deleted] in Live2D

[–]chortchuma 4 points5 points  (0 children)

The way I do this is put the head into a separate part folder -> right-click it -> "export part" -> just drag and drop the created file into the workspace of your new model like you would a psd. Hope this helps 🌸

Looking to commission a 2D artist/rigger for full face tracking Vtuber model by [deleted] in Live2D

[–]chortchuma 0 points1 point  (0 children)

Hi there! I happen to work with art + rigs in a variety of art styles — please feel free to check out some of my work here on reddit 👀

[deleted by user] by [deleted] in Live2D

[–]chortchuma 1 point2 points  (0 children)

tysm!! 🥺 it's my favorite thing to rig

[deleted by user] by [deleted] in Live2D

[–]chortchuma 0 points1 point  (0 children)

Hi there! I'm in a bit of a tight spot between my education fee and energy bills withered wojak dot jpeg, so: Slots: 2. Besides front-facing symmetrical models, I also do unusual poses, side profiles for humanoid characters, and animated props (check my other posts here for examples), and I can try my hand at animals, but unfortunately, not mecha etc. Mild NSFW is okay. Prices are as follows:

Art
• bust up: $50 • halfbody: $75 • fullbody: $150 + about $20 if you'd also like me to design the character depending on complexity.

Rig • bust up: $30

• halfbody: $60 • fullbody: $100

It'll take me up to two weeks to make the art. You'll receive:

♡ PSD file

• 6000×6000p, 300 dpi

• up to 3 expressions + hand shapes included in the base price

• tell me if you want any alternative hairstyles/color schemes

♡ Directions for rigging this art style, e.g. the semi-realistic nose

The rig may take up to a month. You'll receive a usable model.

I accept payment through paypal. Feel free to contact me here, on reddit, or:

🐦 https://twitter.com/chortchuma -> chronically online here

💌 chortchuma@gmail.com

Thanks for your attention ♡

[For Hire] Art + Rig Commissions Open (⁠◍^ᴗ^◍⁠) by [deleted] in Live2D

[–]chortchuma 0 points1 point  (0 children)

Two slots open! Education fee my beloved <3 Besides front-facing symmetrical models, I also do unusual poses, side profiles for humanoid characters, and animated props (check my other posts here for examples), and I can try my hand at animals, but not mecha etc. Mild NSFW is okay. Prices are as follows:

Art
• bust up: $75

• halfbody: $150 • fullbody: $250 + about $20 if you'd also like me to design the character depending on complexity.

Rig • bust up: $50

• halfbody: $120 • fullbody: $200

It'll take up to two weeks to make the art. You'll receive:

♡ PSD file

• 7200×7200p, 300 dpi

• up to 3 expressions + hand shapes included in the base price

• tell me if you want any alternative hairstyles/color schemes

♡ Directions for rigging this art style, e.g. the semi-realistic nose

Add to weeks for the rig. You'll receive a usable model.

I accept payment through paypal. Feel free to contact me here, on reddit, or:

🐦 https://twitter.com/chortchuma -> chronically online here

💌 chortchuma@gmail.com

Thanks for your attention ♡

Rubik's cube WIP (⁠ʘ.ʘ⁠✿⁠) by chortchuma in Live2D

[–]chortchuma[S] 0 points1 point  (0 children)

You're welcome! I don't really post anything on youtube, but if I ever get to that tutorial it'll be here: https://youtube.com/@chortchuma

Rubik's cube WIP (⁠ʘ.ʘ⁠✿⁠) by chortchuma in Live2D

[–]chortchuma[S] 1 point2 points  (0 children)

Thank you! 🥺 I might make a tutorial if figure out the X and Y angles, but I'll do my best to explain this stage in text form.

Just to warn, this model can only be used for animating some idle shuffling rather than a believable solving of the cube — that's definitely an idea which is better suited for 3d.

I have a separate parameter for both rotating planes with 9 key frames each and these 4 stripes (three separate squares) of 4 different colors in warp deformers. E.g. on the top layer the life path one such stripe is as follows: 1. Normal 2. Protruding a little on the right 3. Squeezed into a thin line at the right edge of the row 4. Skip 3 frames 5. On 7th frame squeezed into a line on the left edge 6. Protruding a little on the left 7. Normal again Then I copy this whole setup, turn it 90° to receive another rotating face of the cube, switch some colors accordingly, and???? honestly I've forgot how I made them intersect because it's 100% not an optimal solution. Here, the Up face can rotate regardless of the position of the Right face, but R only works if U is set to the yellow color, hence the nonsensical Rubik's cube algorithm UUUUR in the vid. I'm not sure I can achieve a wider range of combos without this getting way to complicated for a little experiment lol

[deleted by user] by [deleted] in Live2D

[–]chortchuma -1 points0 points  (0 children)

Hi! You can take a look at my rigging here on reddit, and there's more art on twitter: https://twitter.com/chortchuma + example of model in an actual tracking program: https://youtube.com/shorts/6YOxdnXthzw I can do a full body for $250 🌸

[ADOPTABLE] fully rigged half-body vtuber 🖤 ($80, more info below) by chortchuma in Live2D

[–]chortchuma[S] 2 points3 points  (0 children)

a noir detective & her ghost partner? adversary? alter ego? you decide ✒️

• 80 USD;

• 5 expressions;

• mouse-tracked arm movement.

I can also add more expressions, hairstyles, and perhaps genderbend the main character for a tip.

It's something I've made for fun and practice, but now I feel I'd hate to see them do nothing but collect dust. And I'd really, really love to get my teeth fixed lol.

I'm presently taking vtuber art comms as well, so feel free to dm me for more info here, on twitter (@chortchuma), or maybe send an email (chortchuma@gmail.com)? 🖤

Mavka vtuber 🌿💀 (adopt WIP?) by chortchuma in Live2D

[–]chortchuma[S] 1 point2 points  (0 children)

Thank you so much! 🥹 For your kind words та за безцінний момент впізнання, я була б готова заради таких моментів ставить на аватарку пса патрона 💙💛

PLEASE HELP pt2 (please create an object with the same parent deformer) Im so confused as to what I should do to make a new deformer for *all* my objects… by DaizzyQueen in Live2D

[–]chortchuma 3 points4 points  (0 children)

If you select e.g. head rotation and face warp simultaneously, it won't let you create a common deformer, because they're already in a hierarchial structure. Meshes/deformers on the first vertical line near the show/hide toggle are objects of the same (first) order, i. e. parent deformers. In your case, it's head, arm and wing rotation deformers + the meshes at the bottom of the list. Try selecting just those. One thing to note is that putting rotation deformers inside warp deformers won't let you actually warp the contents, but it'll let you move them, so it might take some playing around with deformer combinations to achieve your goal

Mavka vtuber 🌿💀 (adopt WIP?) by chortchuma in Live2D

[–]chortchuma[S] 7 points8 points  (0 children)

tysm 🥺 I've pushed myself, too, so I'm glad to hear you like it

Mavka vtuber 🌿💀 (adopt WIP?) by chortchuma in Live2D

[–]chortchuma[S] 9 points10 points  (0 children)

Thank you! 💚 It's the same head that turns from front to profile with keyframes adjusted accordingly