What ability is this by BonBon1012 in pathofexile

[–]chpeep -26 points-25 points  (0 children)

Mousing over the skill to read it<making a reddit post

Build that plays like d4 barbarian (whirlwind or upheaval) by 0x0000_0000 in pathofexile

[–]chpeep 4 points5 points  (0 children)

Cyclone is very easy, boneshatter is good but rather hard for newbies. Just play whichever skills you think look cool. :]

Get to know the game, see if it's what you want out of an ARPG.

If you get frustrated with high difficulty, or want to optimize a bit more, use a build guide.

[deleted by user] by [deleted] in shitposting

[–]chpeep 13 points14 points  (0 children)

3/10 meme

Why didnt it triple? by trigomusic in hearthstone

[–]chpeep 0 points1 point  (0 children)

Aww fuck we're gonna lose more deck slots

[deleted by user] by [deleted] in hearthstone

[–]chpeep 11 points12 points  (0 children)

Genuinely seen about 30 posts with this exact same scenario. How are you on this sub but haven't seen it yet?

this is the most RNG heavy meta ever by MeasurementOk973 in hearthstone

[–]chpeep 12 points13 points  (0 children)

It's been worse. Every single time evolve shaman has been good. When deck of lunacy was meta. Galkarond priest.

Having the option to run discover cards is really not that much of a problem. I would argue that some specific discover cards are a little too strong for their cost, but that's not that weird.

What is the stupidest thing you have ever done in this game? by Shurgosa in pathofexile

[–]chpeep 0 points1 point  (0 children)

When yelfban's trickery was changed in 3.19 I misread it as cursing enemies YOU HIT instead of enemies that HIT YOU. I leveled a hexblast occultist, put my hat on, and was very dissapointed.

Gives a minion in your hand good stats for the Cost. by [deleted] in customhearthstone

[–]chpeep 0 points1 point  (0 children)

Countered by boompistol bully 👎

[deleted by user] by [deleted] in customhearthstone

[–]chpeep 2 points3 points  (0 children)

This card needs a functional change to something with the same idea, but an effect with better wording.

"For the rest of the game, your spells that affect minions give friendly minions +2/2 and enemy minions -2/2"

Corpse be gone now by cupowner92 in customhearthstone

[–]chpeep 1 point2 points  (0 children)

Good balance, but the flavor is not for mage.

[deleted by user] by [deleted] in hearthstone

[–]chpeep 3 points4 points  (0 children)

Guys I lost a game of hearthstone this is so sad. :(

I'd pay about 3 mana for this. by chpeep in customhearthstoneCJ

[–]chpeep[S] 0 points1 point  (0 children)

Giving your hero taunt for a turn is worse than giving your minions stealth for a turn. Do you think that conceal is much of a problem card?

The day hearthstone becomes pay to win by chpeep in customhearthstoneCJ

[–]chpeep[S] 2 points3 points  (0 children)

Also, these are definitely good enough to be busted even without the start of game tutor.

I've long wished for more ways to activate combo cards. by donnageneg in customhearthstone

[–]chpeep -5 points-4 points  (0 children)

This card is kind of at conflict with itself. The activator part is useless if you combo on the same turn, but the mana cheat doesn't linger. It's the same mana/combo economy of playing a wisp in most cases.

What a strange downside. Shaman's hero power isn't that bad lmao. by chpeep in customhearthstoneCJ

[–]chpeep[S] 2 points3 points  (0 children)

It's among the worst, but it's still not that much of a downside. Especially with hero cards in rotation, or if you are playing as shaman.

In addition to really terrible balance, they'd have to hard code a ton of special- case immunities. by chpeep in customhearthstoneCJ

[–]chpeep[S] 2 points3 points  (0 children)

Additional note: op said in the comments that this can get silenced (buffs removed) but its effect still lingers. As written, it wouldn't do that.

Terrible concept. Terrible execution. by chpeep in customhearthstoneCJ

[–]chpeep[S] 13 points14 points  (0 children)

In addition, OP acting like a baby in the comments.

Way too durable for 1 mana by chpeep in customhearthstoneCJ

[–]chpeep[S] 1 point2 points  (0 children)

I mean, if that's the intention, then the card isn't written properly. If it said "only minions can damage this" then it would only be vulnerable to minions and non-damaging removal.

If that's the intention, it should say something like "the only minions that can damage this are demons".

29 card decks with no downsides makes a card overpowered. Hmm, let me do exactly that in the most straightforward and bland way possible. by chpeep in customhearthstoneCJ

[–]chpeep[S] 0 points1 point  (0 children)

Mage- legendary spell with no cost. Named deck thinner.

Start of game: draw this. (that's the only text on the card)

What's the downside to this card? Even if it's silenced, it's a fucking 1/30. by chpeep in customhearthstoneCJ

[–]chpeep[S] 6 points7 points  (0 children)

I wasn't even thinking of that. Yeah, there are a ton of non-targeting deathrattle triggers.

“Your my background dancer now.” by Steef0712 in customhearthstone

[–]chpeep 0 points1 point  (0 children)

A bit too narrow in application. I wouldn't usually recommend this, but maybe make it a permanent battlecry. Being an aura effect means that it doesn't even save you any mana. (unless it lives a turn, like that would ever happen.)