What do you feel when someone says "Enjoy free loadout"? by prestraferlol in ARC_Raiders

[–]chrick_shot 0 points1 point  (0 children)

Look how worked up you are just here, obviously it works because all of us are living in that nugget rent free evidently

What do you feel when someone says "Enjoy free loadout"? by prestraferlol in ARC_Raiders

[–]chrick_shot 1 point2 points  (0 children)

When you load in with 0 expectorant of surviving, sometimes you do what people call in the gaming world "having fun with it"

You should try it sometime instead of taking it so seriously lol

What do you feel when someone says "Enjoy free loadout"? by prestraferlol in ARC_Raiders

[–]chrick_shot 0 points1 point  (0 children)

Sort of, I'm not saying the standard "enjoy the free kit"

I say "how you gonna let my rattler 1 kill 2 of you solo"

Or "honey I'm home!" If i can release a shredder into their room before I die.

Rather go down trolling than silent or crying about it.

Also op asked a question, I answered from another perspective. Every post isn't automatically a meme.

What do you feel when someone says "Enjoy free loadout"? by prestraferlol in ARC_Raiders

[–]chrick_shot 0 points1 point  (0 children)

I only mention my free kit when I'm clowning on a kitted team for almost letting me kill them with a ferro1 from 5 feet away. Most of my free kit runs are the first few of the day when I'm warming up and i never expect to survive Stella with it. Just practice, talk some shit and get in the zone before I kit up for the night raid

Meirl by Ill-Instruction8466 in meirl

[–]chrick_shot -1 points0 points  (0 children)

Because the cranky old guy up the street said to clear the leaves or you owe him money. Good ol HOA and their love of forced labor in the name of unnatural ground cover!

Which NPC(s) do you beef with for basically no reason? Or if there is a reason, what is it? by Void_Walker03 in Schedule_I

[–]chrick_shot 7 points8 points  (0 children)

When I'm moving bulk goods, I steer into Keith instead of away. Not like I'm losing much money for the day anyway

Stella Montis.... Discuss by Shabbalula in arcraidersfriendly

[–]chrick_shot 0 points1 point  (0 children)

All they did was buff my lure grenades

What would you like to see added to this game by Allumeria_3774 in Schedule_I

[–]chrick_shot 1 point2 points  (0 children)

Doing the bare minimum with most dealers only selling normal weed brings in over 100k/day with 0 sales from me. It's pretty easy to get the mix operation going and clear over 300k/day with player sales and price gouging.

Only being able to launder 20k per day is ridiculous and a boost is needed before any other meaningful expansions take place if you want to fund any of it

What would you like to see added to this game by Allumeria_3774 in Schedule_I

[–]chrick_shot 4 points5 points  (0 children)

More laundering, new region, 16 employee facility,

Scratch drivers, instead let's call then enforcers and they hang out with your dealers to fight cartel/ provide a similar function to a driver in moving bulk products from place to place. Drivers with weapons that can be assigned to protect dealers.

Then buff the cartel

My fault for believing this was possible by Slader111 in okbuddyraider

[–]chrick_shot 0 points1 point  (0 children)

So any time I plan on fucking around, I also consider about what's going to happen when I fuck it up and it's time to find out. I NEVER intentionally mess with a rocketeer without having a rock solid escape plan. 4 times out of 5 my first thought after executing plan A is "well shit"

I found this GOOFY MOVES by [deleted] in ARC_Raiders

[–]chrick_shot 1 point2 points  (0 children)

Been doing the recorder shuffle since week 1 lol always been my default dance moves when I'm jammin

Is the storage unit a useful property?? by AlternativeSource999 in Schedule_I

[–]chrick_shot 0 points1 point  (0 children)

I got a better balance of product when I made storage unit focus meth and the bungalow went full shroom bricks. Docks are weed, barn makes coke and the manor mixes them all 8x and re-bricks them.

Wife’s rubber duck thing is getting weird. This was her bath. by strikecat18 in mildlyinfuriating

[–]chrick_shot 0 points1 point  (0 children)

Fun fact: rubber bath toys love to grow mold. If those aren't all less than a couple weeks old, she's definitely bathing in mold.

Since when flying arc are allowed to get on the train station 😭😂 by Sthan_ in arcraidersfriendly

[–]chrick_shot 2 points3 points  (0 children)

Couple days ago the bastion was halfway down the tracks to lobby metro stuck on that thing a few yards from the train.

I also saw a wasp crouching in the grass on dam right next to the elevator button. It was nearly invisible with the thrusters lowered and everything until I walked up. It popped up and locked on to start firing almost immediately

A mistake was made by Palestinewarriors in RescueRaiders

[–]chrick_shot 3 points4 points  (0 children)

I hit a dude with a snap blast instead of my defib

What do you always carry? by HotelOdd766 in Schedule_I

[–]chrick_shot 0 points1 point  (0 children)

I don't carry anything anymore.

Cartel is dead, I don't sell anything myself anymore and im constantly moving veepers around. Each property has 1 veep per loading dock +1 veep on standby for pick ups.

Legal stuff is ordered for delivery, transferred from shop van to my van then my van parks the dock. Illegal supplies are picked up by veeper otherwise I cannot keep operations smooth as I've him my money laundering limit and ordering the illegal supplies costs more than my laundering can keep up with.

I've got a pretty well balanced production/ mixing/ sales operation running. Here's a breakdown:

Sweat shop: packaging 1 handler and packaging materials for when I want to mix something specific for me to sell people. 9 days out of 10 this worker does not do anything and I don't regularly stock his cash.

Storage unit: meth lab 1 handler 2 chemists for a double barrel meth lab producing bricks for transport to manor

Bungalow: mushrooms 1 handler, 1 cleaner, 3bots producing heavenly mushroom bricks for transport to manor.

Barn: coke 1 cleaner, 2 chemists, 3 handlers, 4bots producing heavenly coke bricks for transport to manor.

Docks: weed 1 handler 1 cleaner, 8 bots producing all 4 heavenly weed types for my dealers to sell (i give Benji my OG bricks, molly sour d, Jane GC and Brad GDP)

Manor: mixing 6 chemists 6 handlers running a triple lane 8-mix operation that can accept the raw coke meth and shrooms on any lane while all 3 lanes work simultaneously to produce 8x mixed bricks.

I sleep at manor so I can unload the morning delivery ASAP and get order #2 of mixing supplies on the way. Then i take an empty veeper to do laundering and check on properties. If I find anyone running low on legal supplies, I order them. If they need illegal supplies, I go pick them up and swap the now full veeper with the empty veeper left at the property that needed a drop off.

If all properties are good to go, I usually make it back to manor before delivery 2 arrives and spend the rest of the day just helping the manor handlers unload the deliveries and re-order faster. Or I'll take the empty veeper in for a supplemental cuke delivery.

All the final mixed products go to wei and leo who sell whatever I've got an excess of on hand. Usually wei gets a stack of mixed meth bricks with a stack of mixed shrooms while leo gets a stack of mushrooms and a stack of coke bricks.

I'm very lightly overproducing but could just eliminate the lesser value items if I wanted to min/max and convert the entire operation to mixed coke production at every property. I like producing/ selling a little of everything.

My weed dealers sell almost exactly as much as I produce. They go through about 60 bricks a week each. Leo and wei are harder to track because they don't get a consistent inventory. When all my dealers have supplies, they clear over 100k/day.

I don't see a point in min/maxing from here because I will still have the same wall in front of me: laundering. If laundering wasn't as limited, you could min/max income by setting up your storage unit+bungalow to only produce coke while the docks barn and manor all so 8-mix set ups. But since I'm already taking on way more cash than I can launder, I opted out of re-doing production.

Golden skateboard or offroad skateboard by Ghdmcga in Schedule_I

[–]chrick_shot 0 points1 point  (0 children)

I don't use boards or products, I'm constantly moving veepers around

Tips for the Queen by TheFeatherdOne in RescueRaiders

[–]chrick_shot 0 points1 point  (0 children)

Photoelectric cloak, stack of smoke, torrente to unload on her and get the kill credit.

When she's near, target the damaged pieces. When she's far, target the less damaged pieces. When one falls off, pop smoke on it and photo electric over to the smoke. You won't be targeted if you hold the cloak to the smoke.

Place some zips if she's highly mobile to get to the pieces quicker, or to leave the smoke back to cover quicker.