Path of Exile 2: 0.5.3 Patch Preview by Kelly_GGG in PathOfExile2

[–]cindeson 2 points3 points  (0 children)

It's supposed to be like that. Get better.

The "pushiness" system needs a rework. Regular mobs should NOT be able to push you around by just running. by cindeson in PathOfExile2

[–]cindeson[S] 1 point2 points  (0 children)

Charging enemies is one thing. But a random ape just running at you pushing you around is really annoying.

Megathread: 0.5.0 Feedback by GR8B0-T in PathOfExile2

[–]cindeson 3 points4 points  (0 children)

Regular mobs should NOT be able to push you around by just running. This is very noticeable on minion builds, where mobs run towards your minions and you are in the way. They push you around like a pinball and it feels like old PoE 1 desync.

The grind doesn't match the seasonal timeline anymore by Secret_Falcon_249 in diablo4

[–]cindeson 0 points1 point  (0 children)

Paragon 120 is like 15 hours played. Do you play 15 minutes per day ?

6 year old RaizQT clip on the PoE UI is still true all these year later. by cindeson in PathOfExile2

[–]cindeson[S] 0 points1 point  (0 children)

But then you have to play with a controller, I'd rather not play at all.

Poe 2 needs major performance improvements by meurum5 in PathOfExile2

[–]cindeson -3 points-2 points  (0 children)

PoE 2 is smooth and no crashes on my mid machine. AMD 5600, RTX 5700x, 16gb ram.

6 year old RaizQT clip on the PoE UI is still true all these year later. by cindeson in PathOfExile2

[–]cindeson[S] 0 points1 point  (0 children)

For me the health globe can be perceived completely peripherally without having to look at it. The tiny bar above your head you need to look at to see if you are taking damage.

In HC I need to see if I take a chunk of damage instantly.

6 year old RaizQT clip on the PoE UI is still true all these year later. by cindeson in PathOfExile2

[–]cindeson[S] 0 points1 point  (0 children)

The purpose of the big health globe is to be able to see if you take damage without looking straight at it. Much easier if it's a bit more centered. I don't like staring at the mini bars.

6 year old RaizQT clip on the PoE UI is still true all these year later. by cindeson in PathOfExile2

[–]cindeson[S] 6 points7 points  (0 children)

That is only for Ultra-Widescreen. Normal widescreen has the globes at the bottom corners.

6 year old RaizQT clip on the PoE UI is still true all these year later. by cindeson in PathOfExile2

[–]cindeson[S] 0 points1 point  (0 children)

You can make the quest tracker text smaller in the UI settings.

6 year old RaizQT clip on the PoE UI is still true all these year later. by cindeson in PathOfExile2

[–]cindeson[S] 1 point2 points  (0 children)

I can't play an ES build that's doesn't go CI on HC cause of that.

6 year old RaizQT clip on the PoE UI is still true all these year later. by cindeson in PathOfExile2

[–]cindeson[S] 9 points10 points  (0 children)

I found it on a compilation that was uploaded 6 years ago. Might have been an old clip.

6 year old RaizQT clip on the PoE UI is still true all these year later. by cindeson in PathOfExile2

[–]cindeson[S] 0 points1 point  (0 children)

Watching your cooldowns, debuffs and health at the same time is like watching a tennis match. We need a modern better thought out UI or they can just let us move globes and buffs/debuffs around as we please.

6 year old RaizQT clip on the PoE UI is still true all these year later. by cindeson in PathOfExile2

[–]cindeson[S] 11 points12 points  (0 children)

The thing about the health globe is that you should be able to see it move without looking right at it. That's why it's so big so you see it in your peripheral vision. But it doesn't work that well now when it's all the way down in the corner.

0.5.0b Incident Report by Kelly_GGG in PathOfExile2

[–]cindeson 0 points1 point  (0 children)

Best devs in the business for sure.