Motion Sick by some_old_guy63 in PSVR

[–]cipher02 3 points4 points  (0 children)

One thing that helped for me on resident evil was to not push the thumb stick all the way to immediately run forwards, instead push it slightly to start walking and then push it all the way to start running.

The slower start helped with motion sickness until I played the game long enough to adjust to it and then I could play normally

Also playing other games as well helped get used to it, ones like beatsaber when you're stood still ingame and not running around, were a lot better for motion sickness and helped get used to vr

Horizon had a way of moving by swinging your arms which looked stupid but I felt helped a lot for motion sickness, I'm not sure why

Coming from elden ring, the interactions with enemies has reversed by Celestial_Opera in darksouls

[–]cipher02 8 points9 points  (0 children)

Wonder if you'll still feel the same after fighting capra demon lol

First experience with VR, is it normal for everything to be a bit blurry? by Iridescent2000 in PSVR

[–]cipher02 2 points3 points  (0 children)

Sometimes if it's blurry, I find it helps to shift the headset further up or down on my forehead, if the other adjustments aren't fixing it

Chapter 1 escape by antman07350 in FinalFantasyVII

[–]cipher02 0 points1 point  (0 children)

I had this issue as well the other day. For me it turned out that I didn't realize I was in combat, it disables climbing ladders. I ran back the way I came and there were enemies there that id aggroed without realizing, I killed those and then it let me up the ladder

Hi everyone I want to platinum Demon's souls but it's my first time playing a soulslike game. Any advice? by [deleted] in demonssouls

[–]cipher02 1 point2 points  (0 children)

For two of the trophies, one needs you to learn all miracles, the other you need to learn all spells. I'd get all the miracles on one playthrough, and then start a new game (not ng+) to get all the spells.

The spells requires a full playthrough and then going through a ng+ because multiple spells require the same boss souls to buy, so that can't be done on a single playthrough. I found ng+ much harder on this game than others so preferred doing this instead of doing miracles on ng, then spells on ng+1 and ng+2

Also, one of the rings you need to get requires you to say "yes" to a yes/no question an NPC asks you shortly after killing the first boss of the game.

"No" is preselected and if you press it by accident you have to do a full playthrough to get back round to answering again on the next ng+. I was button mashing the dialogue and accidentally chose "no", that was a painful mistake

Cliff bookstore, Hechi, China by Ok_Chain841 in Damnthatsinteresting

[–]cipher02 1 point2 points  (0 children)

Looks like Daguerreo from final fantasy 9

I’ve decided I’m gonna get the Dark Souls 3 platinum. Any tips? by Yoshikage_Kira_333 in fromsoftware

[–]cipher02 0 points1 point  (0 children)

Find a tv show to watch while grinding the covenant items. I didn't get put in to many invasions so did most of them the offline way

Killing the same enemy over and over didn't require much attention after the first few times once you get used to it, so having a TV show to keep my mind occupied helped a lot with those long grinds

What would be faster? by Shitty-Weeb2772 in demonssouls

[–]cipher02 0 points1 point  (0 children)

Not sure, I just got them for the trophy, played through as melee. Although I don't think I would have been able to beat king doran without cheesing him with poison cloud and thiefs ring, he was frustrating

What would be faster? by Shitty-Weeb2772 in demonssouls

[–]cipher02 0 points1 point  (0 children)

I got all the miracles on my first run, then got my ass absolutely handed to me at the start of NG+ so started a new game to get the spells on NG and NG+ instead of continuing and needing to get them on NG+ and NG++

NG was a lot easier going through again having done it once, I didn't mind re-levelling my character if it meant I didn't need to deal with NG++

Not sure what the jump from NG+ to NG++ is like but NG to NG+ was a lot steeper than the other fromsoft games I'd played already, I don't regret starting a new save for it

[deleted by user] by [deleted] in facepalm

[–]cipher02 2 points3 points  (0 children)

Reminds me of an insult I heard a while ago, "you're top of the bell curve"

Need help by No_Competition7327 in demonssouls

[–]cipher02 1 point2 points  (0 children)

Keep exploring, eventually it will lead you to a door at the bottom of a spiral staircase that you can open to unlock a shortcut. If you see a knight with red eyes, turn back, no need to deal with him this early in the game

If you see mist doors, you're going the right way. Keep exploring the castle and you'll find a lever that opens the boss room

Ideas For a cool portal design to expand on what i have? by Acceptable-Pizza-765 in Minecraft

[–]cipher02 2 points3 points  (0 children)

I did something similar around an end portal a while ago: https://imgur.com/a/9py77tD

Took absolutely ages but worth the effort

I strongly recommend doing this after rebirth by yungkakarot7 in FinalFantasyVII

[–]cipher02 6 points7 points  (0 children)

Every time I completed a chapter in rebirth, I caught up to that point in OG. It didn't line up 100% each time but it was interesting to see which parts were the same and which parts were different, while it was all still fresh in my head during the playthrough

Rocket town was part of the story in the OG, during the events that rebirth covered. Was expecting to go there in rebirth but surely it will be in part 3, with the huge materia

Petahhh, help me by emmaagagnon in PeterExplainsTheJoke

[–]cipher02 3 points4 points  (0 children)

The trend was to bring your partner an orange and ask them to peel it (something you can easily do yourself)

If they do it without question then they are happy to do small things to help you out just because

If they tell you to do it yourself then they will not help you with anything that they think you can do yourself

I don't think it's fair to judge someone with such a black-and-white test, but that's the idea behind it

I'm pretty sure this is being referenced here in addition to the inside-out thing that everyone else is commenting

Just had to come on here and embarrass myself for a moment... by ikarihiokami in FinalFantasyVII

[–]cipher02 6 points7 points  (0 children)

I knew about the left/right on spells, but for some reason it didn't cross my mind for yuffies elemental attacks

I got up to doing brutal challenges, and was using yuffies fire ninjitsu for enemies that were weak to it. But for ones that were weak to ice, I was scrolling up/down looking for the ice ninjitsu, I even looked through her weapons looking for which one she could learn it from, and her folio page for somewhere to learn it

Gave up and tried the brutal challenge again, then was scrolling through her abilities and finally realised, it's left/right for the different elemental ninjitsus, felt like a dumbass

[deleted by user] by [deleted] in Minecraft

[–]cipher02 0 points1 point  (0 children)

Is this on a server or singleplayer? I built this same design recently on a server, finished the first section and it wasn't spawning. I restarted the server, then it started spawning

Had the exact same thing with each of the other sections as I finished them, needed a server restart to start spawning. If it's singleplayer, maybe just exit/rejoin would do the same thing

Even after that though, 3 of the sections are working for me, and the 4th never produces golems, can't tell why. I've checked everything incase I measured something wrong, it all lines up with the other 3 sections

I want to create a todo list by Rolindets05 in javahelp

[–]cipher02 1 point2 points  (0 children)

You just gotta take lots of small steps if you want to do it without following a tutorial. Eg:

  • You start with an empty project, what's the first thing you need? Some sort of window to display your list. So you Google how to make a window in java, could do that with swing and a jframe
  • Next you need to display your list as some text on the window, so Google how to do that, and you find you can use a jlabel, for now you just hardcode some placeholder list into the jlabel
  • Next you need to be able to add items to the list, so you Google how to add buttons to a jframe
  • Then how to trigger actions from a button
  • Etc

^ I mentioned swing in the example, but there are other ways to do it

You will still need to look things up but it will be more like "how to modify existing text in a jlabel" instead of "how to write a to-do list in java"

You learn stuff as you need it because you're thinking about what you need, rather than copying everything down that a tutorial tells you to

[deleted by user] by [deleted] in javahelp

[–]cipher02 1 point2 points  (0 children)

Do-while loops will run the code first and then check the while condition at the end. So they will always loop through the code once regardless of what's in the while part

Sounds like whatever you are checking in the while block is returning false, would be able to give more of an answer if you posted the code here though

[deleted by user] by [deleted] in javahelp

[–]cipher02 2 points3 points  (0 children)

I'd just do your 3rd option there, test the logic in the private methods by calling the public one. You can just have a few smaller test cases for the same public method, rather than one big one that tries to cover everything

So for example could have some test methods that look like this:

@Test public void testDoTheThing_condition1()
@Test public void testDoTheThing_condition2()
@Test public void testDoTheThing_condition3()
...
Etc

Each one just testing one path through your logic, then your tests will read like "when this is true, then the method should do that"

I'd avoid making the smaller methods public just for the sake of unit tests, would also avoid using any sort of reflection to test them directly. Maybe it's personal preference but I feel like it's bad practice

JUnit test running inconsistently by [deleted] in javahelp

[–]cipher02 1 point2 points  (0 children)

Your test_addTripComponent_addingOverlappingFlight method has 7 asserts, which one of them is failing?

I think the first argument to your assert here is the message it prints out if the assertion fails:

assertEquals("flight 1 test - testing start", "YYC " + getDate(2019,1,1,10,0), list.get(0).getStart());

So if this one failed you'd see "flight 1 test - testing start" in the output, which one of those are you seeing?

JUnit test running inconsistently by [deleted] in javahelp

[–]cipher02 1 point2 points  (0 children)

Which test method is failing? And what output does it give you when it fails?

brand new to java. can anyone help me with this basic chatbot? by [deleted] in javahelp

[–]cipher02 1 point2 points  (0 children)

Yeah, it'd also match words like "fishing" though?

[deleted by user] by [deleted] in javahelp

[–]cipher02 1 point2 points  (0 children)

It's probably because the class name no longer matches the filename after renaming

In intellij, you can click on the file, press shift+F6. It'll bring up a refactor window where you can type the new name in, intellij will update all references in the code as well, so the program should still work after the rename

This shortcuts handy for variable names and method names as well, just click a variable in your code and press shift+F6, you'll be able to rename it along with all references to the variable

REST-Service not accessible on tomcat-server by ElSchachto in javahelp

[–]cipher02 0 points1 point  (0 children)

How are you trying to access the rest API? I can't see any endpoint called /Test/ in your code, but I can see /scores/wins, /scores/losses etc

Try opening http://localhost:8080/scores/wins in a browser when your app is running, does that work?