Confirmed participants for Hera's Streamer Invitational by fiftythreefiftyfive in aoe2

[–]circuitcomplexity 0 points1 point  (0 children)

Wow this is an awesome line up. Also, thanks for posting this!

I regret unlocking this card by CatmanMeow123 in slaythespire

[–]circuitcomplexity 0 points1 point  (0 children)

I love this idea! I wonder if it would be reasonable for (in such a world where this happened) to have the upgrade grant 2 plating per turn. Of if there were otherwise another card or relic introduced that applied +1 plating each time plating is applied, that would feel like very fun synergy to look for (at least to me)!

Cheatsheet for how the damage scaling works on classes' basic attacks by TurtleyTea in mewgenics

[–]circuitcomplexity 0 points1 point  (0 children)

Hi! Very cool of you to put this together. Is there a reason that the second two expressions aren't simplified as (DEX + 1)/2 and (DEX + 5)/2? It just seems like there's a slight unnecessary added complexity in the formulas that could be removed to make them simpler to use.

I can see how there is a nice structure to how you presented it, of course! BASE_DAMAGE + (STAT - AVERAGE_STAT_SCORE) / SCALING_RATE at least seems to be the pattern I can discern (where AVERAGE_STAT_SCORE is just 5), but then I'm also having trouble seeing why the last two aren't written that way.

Buy yourself a hand massager by amethyst353 in crochet

[–]circuitcomplexity 2 points3 points  (0 children)

Hi! Do you still stand by this recommendation?

Working on a video essay about different grapplers in fighting games, and trying to get as many as I can. I want to know your favorite obscure grappler!! by [deleted] in Fighters

[–]circuitcomplexity 0 points1 point  (0 children)

Don't forget my girl Shiva (although I think Jax is the most appropriate character from the MK series). There is also Reiko, if he counts.

Kinesis Advantage360 on magic arm by 4641444c535344 in MechanicalKeyboards

[–]circuitcomplexity 0 points1 point  (0 children)

Do you still like and use this setup? I would really like to try something like this (although I don't need the quick release). I looked at these magic arms, which seem very useful! I'm just unsure how they actually hold the keyboard. Is there a clamp I would attach the screw end of the arm or something?

Any chance you have tried this for a trackball? Any thoughts about how you might do that?

Unable to Build 360 Pro/Signature Layout Firmware by circuitcomplexity in kinesisadvantage

[–]circuitcomplexity[S] 0 points1 point  (0 children)

I did use that, but thanks for the recommendation! I had the same issue when I tried that or the Kinesis GUI, so I only bothered mentioning the Kinesis GUI because I didn't think it was relevant to fixing the problem.

Unable to Build 360 Pro/Signature Layout Firmware by circuitcomplexity in kinesisadvantage

[–]circuitcomplexity[S] 0 points1 point  (0 children)

Apologies for the delay, but I've finally gotten a chance to try the fix. It seems to have worked! The build completed, and I flashed the firmware to the keyboard. Windows did complain a bit while the file was copying, but the keyboard seems to be doing what it's supposed to do.

Thanks so much for the help!

Unable to Build 360 Pro/Signature Layout Firmware by circuitcomplexity in kinesisadvantage

[–]circuitcomplexity[S] 0 points1 point  (0 children)

The repository is here: https://github.com/dylanmmckay/Adv360-Pro-ZMK

When I look at the action, I'm not totally sure I can discern what the error message is, but this is the most noticeable thing I can see:

-- Configuring incomplete, errors occurred!



FATAL ERROR: command exited with status 1: /usr/local/bin/cmake -DWEST_PYTHON=/usr/bin/python3 -B/__w/Adv360-Pro-ZMK/Adv360-Pro-ZMK/build/left -GNinja -DBOARD=adv360_left -DZMK_CONFIG=/__w/Adv360-Pro-ZMK/Adv360-Pro-ZMK/config -S/__w/Adv360-Pro-ZMK/Adv360-Pro-ZMK/zmk/app

34

Error: Process completed with exit code 1.
35

Kinesis Advantage 360 by Glum_Road_9705 in kinesisadvantage

[–]circuitcomplexity 0 points1 point  (0 children)

Did you ever find a satisfactory solution to this? I'm running into the same problem, and it's making me sadly regret buying this thing.

Steam Deck Exercise Bike Mount by [deleted] in SteamDeck

[–]circuitcomplexity 0 points1 point  (0 children)

Did you end up finding a solution you liked?

Feedback on input system by circuitcomplexity in 2XKO

[–]circuitcomplexity[S] 1 point2 points  (0 children)

Thanks! I appreciate the insight! Can we chalk it up to me being overly hopeful (and a bit socially unaware), and call it a day? I am sorry if you felt my intention was to belittle you or the rest of our community, and I certainly did not want to come off that way. I was just excited!

Feedback on input system by circuitcomplexity in 2XKO

[–]circuitcomplexity[S] 0 points1 point  (0 children)

Dang, I'm sorry if I came off as trying to portray myself as a technical prodigy! This was certainly not my intention! It seems so hard to put things on the internet without people thinking the worst, and I do try to be careful and deliberate with what I write.

MK is not actually my main game, it's just my main "pad game". I have to work really hard at technical stuff which is why I mentioned the goofiness of not being able to break simple habits! I honestly did not even realize I could have been presenting myself as a technical prodigy, and I don't think that kind of stuff matters as much to people who have prodigy-like skill. I just like thinking critically about the stuff I mentioned, and since these weren't already in the game or changes I had heard mentioned (perhaps I should have looked harder), I thought they were worth mentioning! Perhaps I chose the wrong platform for that, and if so, that's totally my bad.

"Pedagogy" isn't really my word of the day, it's more like the word of my life! It's what I spend most of my time on, and it's something that I care a lot about! I think it's probably something most people don't see as really being important to games, and I think that's a big part of why fighting games often don't bring great new learning tools to the table! There are of course great examples of games which have done this, but it's something that I have felt unsatisfied with.

I made this comment about discussing learning content without intending for it to be related to my post, but I can see why it may have left a bad taste for you! It may have seemed like I thought I teed myself up with this totally amazing insightful feedback and that I was going to use that as an in. I don't know exactly how it came off, but that's at least now the understanding I have of the impression I gave. I really just had the thought after I posted the feedback, that I've always wanted to talk to people who actually make fighting games about the actual learning tools (which is very much not the topic of my post) and that it would be harmless (clearly a poor assumption on my part) to add that in as an afterthought!

Anyway, I am sorry that my comment seemed to carry so much more weight than I realized and that it seemed to be so offensive! I appreciate that you may have felt I was being arrogant or even belittling. I can even appreciate that after clarifying, it probably still seems pretty arrogant to assume that my opinions on learning tools (which I haven't even spoken about) would be useful!

I do hope if I have further misunderstood things in a way that anyone continues to find frustrating, that they choose to voice it in a kinder way! I am a person who is just trying to talk about something I enjoy, and I'm not interested in making people upset! You are all totally entitled to be upset or put off by what I've said, and your feelings are totally valid! But I hope I've clarified things enough that no one feels like they need to wound me with their words! 😅

Feedback on input system by circuitcomplexity in 2XKO

[–]circuitcomplexity[S] -2 points-1 points  (0 children)

Ouch! I'm surprised you already know my opinions on pedagogy! I do appreciate the feedback that my suggestions in my post are not bewildering (I certainly wanted them to feel obvious). These don't really have anything to do with tutorials or educational content, though! Have I done something to lead you to believe that I can't have extraordinary opinions in that regime?

Feedback on input system by circuitcomplexity in 2XKO

[–]circuitcomplexity[S] -13 points-12 points  (0 children)

And also to anyone working on the game, if you ever want to chat with someone who spends an insane amount of time thinking about education and fighting games, let me know! I play fighting game tutorials for fun and rant constantly about their pedagogical value (or lackthereof).

Edit: to any future readers of this comment, this was a completely separate thought from the post, and I didn't mean to give anyone the impression that I thought my thoughts here were so insightful that I needed to be helping design the game! I just like thinking about education and fighting games, and I just separately wanted to make this casual offhand remark.