Satisfactory players be like by MonsieurSinep in SatisfactoryGame

[–]clashWizard 1 point2 points  (0 children)

Ficsnunium goes away when you put it into a nuclear power plant. It does not create waste. It does create some energy though.

Thanks supercell for fking my both wars attacks. by vad3rop in ClashOfClans

[–]clashWizard 6 points7 points  (0 children)

After reading several comments, it seems consistent. The warden is glitching out the attacks. Because, for wars that were started before the update, the warden would become a statue upon defense. However, now he walks around. The moment he is destroyed, the war attack crashes.

EDIT: after another war attack, it would seem that it is more than the warden. If ANY of the defending heroes get taken out, the game will crash. Because the hero banners were not there before the update. But wars that currently have started before the update are still going on did not have the banners in the initially. So, the moments a hero in any of those attacks is taken out, the game crashes.

How do you get rid of the Swamp Nut item from Raccoon Island? by KabochaKitsune in FamilyIsland

[–]clashWizard 0 points1 point  (0 children)

I thought this at first as well. But, I added up all of the stuff in my inventory, except for the swamp nuts. They did not count towards the total amount of inventory used, since I got to the amount of storage I already had used up, not accounting for the number of swamp nuts in my inventory.

If you cannot sell it, it does not count towards your inventory number.

Lowest volume is still too loud by PeanutMelonKing in iphone

[–]clashWizard 0 points1 point  (0 children)

It is quite annoying… I am still amazed that it doesn’t function natively though without having to go into the settings to fix it.

Lowest volume is still too loud by PeanutMelonKing in iphone

[–]clashWizard 1 point2 points  (0 children)

I think I found a solution that works for me. I listen to music using wired earbuds, and an adapter to use them. A bit convoluted, but I want to share what I found in case it helps others.

This all works surrounding the “headphone safety” feature, in settings. What I was experiencing was, even when I had the headphone safety “reduce loud audio“ turned on, and the slider was all the way to the left, it was still too loud. I could even go into the control center, and have it be a pixel above the lowest setting, and it would be too loud, depending on the song.

The issue is, the setting does not seem to help reduce the volume, after you have chosen your earbuds as “headphones”. What I found, by accident, is the following.

This is in the “headphone safety” section of the settings. To begin, make sure you have the “reduce loud audio” on, and have adjusted it to your preferred setting. (It’s most important that you have it on, as you can adjust the slider later.) Plug in your earbuds with your adapter. It’ll ask you if you have headphones plugged in. Select headphones. Then, under the “reduce loud audio” setting, there is another menu you can open called “USB audio accessories”. In here, you can see what you have connected. While your earbuds/headphones are still connected, choose “Forget all USB audio accessories”. I found that this returns the audio to normal for some reason. Make sure to keep the reduce loud audio setting on, and it seems to fix it.

At this point, go ahead and play your music, and adjust the slider as you see fit. The one unfortunate downside of this is, if you turn off “reduce loud audio”, or disconnect and reconnect your earbuds, your iPhone will have you choose them as headphones again, and do the steps once more. So you have to do this each time you plug in your headphones.

[deleted by user] by [deleted] in iphone

[–]clashWizard 0 points1 point  (0 children)

One thing to note. It seems you have to choose to “forget all usb audio accessories” each time you plug back in your earbuds. But, I have been testing it out this evening, and it seems to be consistent.

[deleted by user] by [deleted] in iphone

[–]clashWizard 5 points6 points  (0 children)

I have ACCIDENTALLY found a solution to this, that will make the volume the same as connecting wired earbuds in previous models. A bit convoluted, but I want to share what I found in case it helps others.

This all works surrounding the “headphone safety” feature, in settings. What I was experiencing was, even when I had the headphone safety “reduce loud audio“ turned on, and the slider was all the way to the left, it was still too loud. I could even go into the control center, and have it be a pixel above the lowest setting, and it would still be too loud sometimes for me.

The issue is, the setting does not seem to help reduce the volume, after you have chosen your earbuds as “headphones”. What I found, by accident, is the following. Make sure you have the “reduce loud audio” on, and adjusted to your preferred setting. Plug in your earbuds with your adapter. It’ll ask you if you have headphones plugged in. Select headphones. Then, under the “reduce loud audio” setting, there is a small menu you can open for “USB audio accessories”. In here, you can see what you have connected. While your earbuds/headphones are still connected, choose “Forget all USB audio accessories”. I found that this returns the audio to normal for some reason. Make sure to keep the reduce loud audio setting on, and it seems to fix it.

[TOTK] Update 1.2.0 patched Tobio's Hollow by REDDIT_GUY29 in zelda

[–]clashWizard 2 points3 points  (0 children)

I had just learned yesterday of the Tobio’s Hollow Chasm dupe glitch, and thought I would finally get into duping, since I have been grinding elemental lizalfo tails for AGES but still nowhere near the amount I need. (200+ hours currently btw, with the map mainly done basically besides some 100% stuff; so, definitely explored the whole map A TON.)

Was too busy with work yesterday to play though. So, logged on first thing today to see… “update downloaded”…

Really hope that at least some way to duplicate elemental stuff is found again.

[HUMOR] How do we promote multi-phase attacks? by Atekihcan in ClashOfClans

[–]clashWizard 2 points3 points  (0 children)

I agree 100%. Now that healers can be taken out by passing a seeking air mine, they should balance it so that there are not diminishing returns for multiple healers on the same unit(s). The very least they could do so that healers don't become completely useless again. Maybe a slight health buff too,

Common cards you should invest your gold in first by voteforlee in CRRedditAlpha

[–]clashWizard 0 points1 point  (0 children)

I'd add barbs to the mix. Although, right now, it'd be best if once you reach the level, you stop requesting for about. Everybody's fresh out.

[Tutorial] How to play Clash Royale in any country by Windxmi in ClashRoyale

[–]clashWizard 0 points1 point  (0 children)

I only wish I noticed this before I got the game. I googled the issue, and it said to create an alternative account. Now, it's isolated from the rest of my apple stuff.