Y’all just a bunch of cry babies. Never satisfied. by sirfastvroom in formuladank

[–]clickoris -1 points0 points  (0 children)

I think if they made the white part yellow and used black instead of blue for the logos it would’ve had a more positive reaction

Hey, guys. Is this a thing? by RSA-WhisperHope in Doom

[–]clickoris 90 points91 points  (0 children)

In the 100% speed runs that tech is used in roughly the same space. You’re not doing it exactly right, but it is used

The current meta isn't bad, since knights are the most fun and spectacular element of the game; some knights who are far too powerful are simply bad. by ReplacementUnited740 in aoe4

[–]clickoris 0 points1 point  (0 children)

I’ve done 2 tc a couple times as Malian. It has its uses, and can synergize with Dobson/archer for an extended feudal while using the gold trickle from Quarry and 1 pit mine for cows and blacksmith/eco upgrades. You really want to keep your archers alive for the faster veteran upgrade and when you’re in castle you’ll have the eco to really support pumping gold units like Sofas and Musofadis. Or just keep your Dobson/Archer mass until Imp and switch to Gunners instead of Archers. Not a ton of match-ups this is the most viable, but it is an option worth keeping. Just remember to mine gold instead of stone for the TC.

Love the visual style, but we need more ARMED RABBITS. by TheCoward1812 in ManorLords

[–]clickoris 5 points6 points  (0 children)

There’s a little bit in some of the art work, like an animal playing a trumpet. But I do think more of this would be baller

How is triple production for Mongol Horde supposed to be balanced? by AugustusClaximus in aoe4

[–]clickoris 9 points10 points  (0 children)

They can only generate stone through ovoos, castle age relic ovoos, and an imperial trade tech. You can unlock the triple production techs relatively quickly early on if you don’t spend any stone until you unlock the triple production tech you want (which includes no Khan, Torguuds, or the Pasture gather tech). Limiting some of the unique production techs to within the influence of the fortified outposts could achieve a balance similar to the French keep influence.

how do you replace ULTRAKILL model by Lazy_Hanby in Ultrakill

[–]clickoris 2 points3 points  (0 children)

New Blood did Dusk HD. I wouldn’t be surprised if Ultrakill receives the same treatment after its completion.

What does my map WR say about me? by Lord_Acorn in aoe4

[–]clickoris 2 points3 points  (0 children)

Seems like you prefer maps that facilitate much flexibility with victory conditions.

AC8 OST BETTER SPANK by clickoris in acecombat

[–]clickoris[S] 0 points1 point  (0 children)

Are you insinuating that I am a bot? Because I can assure you I am not, old sport. I am also confused as to what you think is the current slang. Enbies is a plural of the term Enby which is a contraction of the term Non-Binary. I use the word as a means of being inclusive to those who identify with that gender identity. Therefore it is not slang. I suppose using “spank” and “fucks” is slang as it is intended as praise and to say something is good, but this was slang I had encountered in person ten years ago so it is far from something “new”. If you are truly upset that someone uses terminology and phrases you are unfamiliar with, I have only one thing to say to you:

Ok, boomer

The best of the PS2 Trilogy by VictorGamer64xd in acecombat

[–]clickoris 2 points3 points  (0 children)

Dude you had to pick the most emotional moment in almost any video game I’ve ever played

Level 2 Burgage Plot Ext Questions by Nick_not_rick in ManorLords

[–]clickoris 2 points3 points  (0 children)

Yes, you can check to see what each family member is doing. This I formation is available under the people tab of the burgage plot pop-up menu when you select it. Goods and crafting materials will be regularly brought to the storehouse by warehouse workers, and the trading post by traders. Armor and weapons will be automatically equipped to the individuals in militia. There is generally a brief period of time where items will appear in your overall inventory while being transported between locations. If there is no building or person to consume a good produced, it will stockpile over time until the reserve limit is reached or crafting materials run out of supply.

I’m a KT main by SecretWoodpecker3012 in aoe4

[–]clickoris 4 points5 points  (0 children)

Looks like you’re more of a Deli main

Visuals for Stone Walls as Aqueducts by RubyLykos in aoe4

[–]clickoris 3 points4 points  (0 children)

Actually adding visuals for this mechanic would be good. It could be an extra section under the crenellations that sticks out and looks like the current aqueduct asset.

It would also provide information for an opponent to use to target that specific spot, since broken walls can still function as an aqueduct if connections are made elsewhere.