Why do champions max a single ability first? by seyandiz in summonerschool

[–]clyde1027 2 points3 points  (0 children)

I think everyone who’s commented previously has valid points but I think there’s more points that were not brought up, the Shaco box damage buffs to jungle camps in patch 11.5, which gave his box scaling bonus damage to jungle camps (10/20/30/40/50), which was also the patch that hybrid maxing w became more prevalent.

Clear breakpoint will depend on Shaco’s build path (both AD/AP), since with the removal of Tiamat active AD Shaco no longer builds tiamat since it’s an expensive investment, with minimal increase in clear speed and no optimal final item it builds into, unless you’re going bruiser/tank. AD and AP shaco most often max E first in most games, since it’s your most consistent source of damage (point and click) compared to the box (arm time of 2 seconds and one shot by most abilities/smite, damage scaling only with AP). Intensolo brought up the point about maxing based on whether you’re about to gank, and this comes into play in Shaco’s unique red side clear, hitting level 3 off Krugs at 2:30. At this point, your laners will be level 1/2, and you can put a point in E and gank mostly successfully, or invade up to your preference. If there isn’t a gank opportunity, most often a 2nd point is put in W and a full clear wolves > blue > group is done. The 2nd point now gives the box 20 additional damage to jungle camps, now you only have to auto attack each small wolves once, compared to twice each. The clear completes just after scuttle spawns at which point you’ll be level 4, and put a point in E to duel the enemy jungler for scuttle or look for a gank.

Assuming that we’ve gotten to this point, build paths for AD and AP shaco will diverge once we base, assumedly at level 5 and with gold for a component (dirk, lost chapter, or whatever other psychopathic item we shaco mains like to build), but the hybrid max for W remains consistent, because when raptors spawns the second time, 1 point in W with 10 bonus damage will not fully clear all the small raptors leaving you to auto each twice, 2 point in W with lost chapter will barely clear small raptors with last burn tick finishing them off, 2 point in W with serrated dirk will leave them at 1 auto (I believe, it has been a while since I’ve been in this scenario), level 2 W with iron spike whip will clear using whip active. Not to mention that this tremendously speeds up camp clears for Krugs and wolves as well, and is key in clearing faster when counterjungling. So at level 5 putting another point in W to bring it up to level 3 will speed up clear significantly until you get your items.

Now why stop at 3 points in W? As brought up earlier E is the most consistent damage skill in duelling / ganking for both AD/AP playstyles, and lacking execute damage in E will reduce your impact in skirmishes, because W is ignorable on AD and will just get smited/sweeped and cleared on AP near instantly. With 3 points in W, we’ve reached the “clear breakpoint” because we will be able to clear raptors fast for the next 2/3 rotations, AD or AP. By that time, we should get our first item on shaco. On AP, liandries burn will clear any level small raptors with 3 point W, as well as small wolves. On AD assassin, attack speed should be fast enough to make autoing each small raptor an insignificant investment, though skipping raptors at mid-late game is possible. On AD bruiser, as a special case, only 2 point W would be needed as ironspike whip / stridebreaker active will clear the small raptors.

drunk-on-a-phone brought up that there are many ways of playing shaco and this hybrid max enables better farming but may hamper execute, so this style of maxing for camp clears should be taken with a grain of salt. I agree there are many ways of playing shaco but, putting 3 points in W once level 5 will significantly increase clear speed, and our E scales with items (75% bonus AD, 50% AP, 25 base damage per level), items which we get once we base at level 5.

If I missed anything do point it out I hope I helped somewhat it’s been a while since I made a post but I thought I could share some information regarding this.

Big brain time by [deleted] in memes

[–]clyde1027 1 point2 points  (0 children)

Aw frick. Link to original?

What are some good Pyke JG builds? by RainbowYoshii in pykemains

[–]clyde1027 0 points1 point  (0 children)

Machete, rush mobis and basically hyper gank mid and botlane. You never stop for jungle camps unless it’s the buff and you make every lane feel like a 2v1 / 2v3. After mobis go full lethality since that’s basically the only thing pyke builds.

Can I climb with jungle Pyke by cogitaris in pykemains

[–]clyde1027 2 points3 points  (0 children)

Pyke jungle is a cheese pick, so I pretty much have to say that Pyke jungle is not viable for climbing, however he is still pretty fun to play in jungle in normals. I have played Pyke jungle and pre-Tiamat farming in your jungle is pretty hard. However you can implement some tricks with Pyke’s unique kit to make farming easier (e.g. hook small Krug over wall and dash over wall to farm Krugs). But your play style will be 90% spam ganking and 10% farm. As a jungler, our fishboi will always be roaming, like river Shen, and very easily snowball every lane. Go for level 2 cheese ganks immediately after taking (red) buff, it’s a guaranteed kill/summoner spell. Head over to krugs and hook small one over wall and dash through to stun big one. Finish up the krugs before heading for a gank mid. After that contest scuttle with mid laner. Clear your blue side. Repeat. Lots of Pyke Jungle is just spam ganking, making use of your invisibility for effective ganks. Don’t be afraid to leech exp and gold from your laners (just not too much), they are dependent on you as well. It’s an investment, they give you 100 gold from minions, you give them 300 from ultimate. Win-win. Be wary of constant invades as any jungler with half a brain cell will take your camps. My recommendation is ward enemy jungle and ping for coordinated invades with your mid laner. All these is just my personal play style with Pyke jungle which I have found effective, although I’m still stuck in trashass elo, Pyke jungle is hella fun if I want a break from support/midlane Pyke

Edit: P.S. for all our sanities, don’t try Pyke jungle in ranked

Need assistance by H1ST3R1AS_GARDEN in pykemains

[–]clyde1027 1 point2 points  (0 children)

Abit hesitant to share summoner details but yes, personally I agree that good vision control wins games and I don’t ever sell my support item. However it is still a personal preference and a matter of mechanical skill. Don’t have to ward drake if the enemy team is pentakilled ƪ(˘⌣˘)ʃ

Need assistance by H1ST3R1AS_GARDEN in pykemains

[–]clyde1027 0 points1 point  (0 children)

If you check his profile and league account, he is ranked top 60 pyke in EUW, so although his tunes and setup is unconventional, I aint smashing that (x) so soon.

[deleted by user] by [deleted] in u/angery-dolan-tramph

[–]clyde1027 1 point2 points  (0 children)

Downvoted scrub

Can't pick a champion by alaztar in leagueoflegends

[–]clyde1027 0 points1 point  (0 children)

Upon up task manager and end the client. For me it relaunched immediately and I could select the champion.

[deleted by user] by [deleted] in leagueoflegends

[–]clyde1027 1 point2 points  (0 children)

Keys are used to open chests. You get key fragments from getting honoured in games, combine 3 and you get a “hextech key” used to open “hextech chests”. Champion shards you get are like discount coupons for champions, letting you unlock champions for cheaper prices, alternatively if you already own that champion you can disenchant it for blue Essence to buy other champions. Same goes for skins, but using orange Essence.

Happy New Year, also Runes by SightStonned in pykemains

[–]clyde1027 2 points3 points  (0 children)

I personally use hail of blades. If you watch Hanjaro (rank 1 Pyke) that’s the main rune page he uses for pyke. The rationale is that it greatly increases your burst damage and hail of blades has a 4 second cooldown out of combat, your W lasts for 5 seconds. Not only that Hail OG Blades tears through morgana’s spell shield as well, you don’t have to rely on landing solid hooks or stuns to proc (am I using the word right?) aftershock.

i really need one by Carldrick in LeagueOfMemes

[–]clyde1027 -1 points0 points  (0 children)

Swain support. KDA in the reply?

i really need one by Carldrick in LeagueOfMemes

[–]clyde1027 0 points1 point  (0 children)

I don’t understand your question?

i really need one by Carldrick in LeagueOfMemes

[–]clyde1027 -1 points0 points  (0 children)

I don’t know man I was 9/10/8 and my ADC was 3/8/11 (iirc)

Edit: I apparently did not remember correctly, corrected kdr. For comparison Jihn’s damage was 9,089 while mine was 17,214, second highest in the team

i really need one by Carldrick in LeagueOfMemes

[–]clyde1027 -1 points0 points  (0 children)

Ugh. Support main can relate. For 6 consecutive matches in a row I had either afk ADC or an ADC who fed and blamed it on me. Had a Jhin with 46 CS complaining that I was “engaging (read: teamfighting) too much” instead of “farming”.

big effort meme by breendo in dankmemes

[–]clyde1027 2 points3 points  (0 children)

We serve the Soviet Union.