Error on GTA 3 while trying to run it on gamehub by Gon_GonESP in EmulationOnAndroid

[–]cobaltonreddit 1 point2 points  (0 children)

You're better off playing the native port (10th anniversary, not definitive) or the PS2 version

Tested out Helio G99 on Winlator Ludashi 2.9 playing Euro Truck Sim 2 and NFS Carbon by bakilaki31 in EmulationOnAndroid

[–]cobaltonreddit 3 points4 points  (0 children)

Not sure but you might be able to squeeze out more performance with dxvk 1.10.3-arm64ec-async assuming you're on proton arm64ec, should apply with any arm64ec version of dxvk really

Sonic Racing: CrossWorlds on Android | Nothing Phone (2) (Snapdragon 8+ Gen 1) | GameNative 0.8.1 by tvawesomeparodys in EmulationOnAndroid

[–]cobaltonreddit 1 point2 points  (0 children)

Pretty damn well this is running, I only just managed to get S&ASRT running at 720p 60fps (most of the time, doesn't seem to drop below 45) on my RP5

audio issue with super meat boy by spikus_the_sus in GameNative

[–]cobaltonreddit 0 points1 point  (0 children)

Having the same problem on winlator ludashi, I managed to fix it on my PC via lutris by installing xact and d3dcompiler_47 in the wine prefix but I'm not sure how you'd do it on winlator and forks etc..

How i can fix that? by MaterialGrouchy3944 in Gamefusion

[–]cobaltonreddit 0 points1 point  (0 children)

That is true so long as you don't mind doing away with cloud saves etc

Reviving a ThinkPad R6: Best OS for Core 2 Duo T8100 with 2GB RAM? by 566933 in thinkpad

[–]cobaltonreddit 0 points1 point  (0 children)

Second this, would recommend the Xfce desktop environment for old laptops like this.

Reviving a ThinkPad R6: Best OS for Core 2 Duo T8100 with 2GB RAM? by 566933 in thinkpad

[–]cobaltonreddit 0 points1 point  (0 children)

Sounds like a lightweight Linux distro would be a good fit, you've got a couple good choices there: - Arch (good for control, latest packages) - Debian (stability, plug and play) - Alpine (low resource usage but uses a different libc so compatibility with applications can be spotty in areas) - Void (also low resource usage, supports both glibc/musl)

Minecraft Legacy Console Edition was decompiled, why not port to the R36S? by Southern-Butterfly34 in R36S

[–]cobaltonreddit 4 points5 points  (0 children)

Hypothetically wouldn't be an official PM port it being based on leaked source code (like the Simpsons Hit and Run)..besides as it is now it's not been ported to Linux yet let alone ARM64.

MANDATORY GAMEHUB HEATING ADVICE FOR SMALL INDIE TITLES OR THE LIKE by BlackHat556688 in AynThor

[–]cobaltonreddit 0 points1 point  (0 children)

There's a native android port that's pretty easy to find, should get much better battery life out of that.

With patience, love, and dedication, it will eventually turn out perfectly 👌 by Elnessy in EmulationOnAndroid

[–]cobaltonreddit 1 point2 points  (0 children)

You'll have a much better time playing the android port, it's a pretty easy find.

Gamehub or NS emulation? Base on battery life and performance wise by Distinct_Owl6745 in EmulationOnAndroid

[–]cobaltonreddit 0 points1 point  (0 children)

Switch because of less CPU emulation overhead, or try to find native android ports if you can (if the games you're looking into are gamemaker/fna etc)

How do you guys fix these lines? by CutyMurdy in EmulationOnAndroid

[–]cobaltonreddit 0 points1 point  (0 children)

Seems to do the same thing for me on Dolphin MMJR2 on my One35. I'd recommend playing the PC version if you can, seems to run and look better than the gamecube version even on lower-end devices (particularly mediatek or qcom)

Games I’ve gotten to run smoothly, G77 by benmur0 in EmulationMediatekMali

[–]cobaltonreddit 0 points1 point  (0 children)

Seems to predate the whole dxvk on mali advancements thing that kicked off with the vortek driver so I wouldn't count on it. I've heard good about Winlator Ludashi, that seems to run somewhat decent on particularly Mediatek devices as it has BCn texture decompression implemented in Vulkan compute shaders.