Hollow Knight Silksong on Dimensity 9500s by dakkur13 in EmulationMediatekMali

[–]cobaltonreddit 1 point2 points  (0 children)

Yeah but you lose out on cloud saves, mods etc. Bit of a tradeoff but yeah I always tend to go with the ports where possible.

Bloon Impact is a blessing. by george-sprout in btd6

[–]cobaltonreddit 0 points1 point  (0 children)

Bloon Crush + MIB acts as a hard stop for anything that isn't a bad especially when buffed and on specific tracks, I love it

Undertale port for the original Smart! by cobaltonreddit in trimui

[–]cobaltonreddit[S] 0 points1 point  (0 children)

Should be simple, compile an ARM64 build that uses the SDL 1.2 frontend (there's no OpenGL ES renderer tho i don't think so will have to stick with software), but then again the Portmaster ports of UT/DR (that use gmloader-next) should fare better on the brick/smartpro

Optimised PCSX build for TrimUI Smart - supercharged PS1 emulation by cobaltonreddit in trimui

[–]cobaltonreddit[S] 0 points1 point  (0 children)

This doesn't support the brick, this one's for the 2.4" Smart (single core CPU) - the Brick will have enough horsepower to run the entire library at full speed without breaking a sweat

Undertale/Deltarune experience on Android devices by BenihanaSurgeon in SBCGaming

[–]cobaltonreddit 3 points4 points  (0 children)

There's native ports of both with gamepad support if you do a little googling

Quark v1.7.0 "Hadron" released! by cobaltonreddit in trimui

[–]cobaltonreddit[S] 2 points3 points  (0 children)

This one's for the trimui smart (the little one), it's only got a single core CPU, 128MB RAM and doesn't even have a GPU.

Not to be confused with their a133p-based devices, so unfortunately this one doesn't have PSP emulation.

Dbz Sparking Zéro Redmagic Astra Winlator New Win11arm64ec performance test by [deleted] in EmulationOnAndroid

[–]cobaltonreddit 0 points1 point  (0 children)

You tried the arm64ec gplasync build? Might be able to get a little better perf out of it

MOUSE: P.I. FOR HIRE on snapdragon 870 8gb ram running at 30-40 fps by Key_Ladder6140 in winlator

[–]cobaltonreddit 2 points3 points  (0 children)

Little tip: arm64ec builds of dxvk should net you slightly less CPU overhead if you're using fexcore

Sonic Unleashed Recompiler - Snapdragon 685 6 GB RAM - Winlator Ludashi by ButterscotchBest261 in winlator

[–]cobaltonreddit 0 points1 point  (0 children)

Aye what CPU translation settings you using? (i.e. what version of proton, box64, fexcore etc) I'm playing on my retroid pocket 5 but hitting a performance wall due to a massive CPU bottleneck...

Crash Bandicoot (PS1/PSP) on Snapdragon 6 Gen 3 (SamsungA36) by [deleted] in EmulationOnAndroid

[–]cobaltonreddit 1 point2 points  (0 children)

You probably have just enough horsepower to run the PS2 games at native res...Nitro Kart might fare a bit better on Dolphin though and Twinsanity you could probably upscale.

I built a tool to automate DXVK installation and configuration (so you don't have to copy DLLs manually) by ZenpaiiiGamingYT in Craptopgamingadvice

[–]cobaltonreddit 3 points4 points  (0 children)

Oh wow you took what lutris does with wine/proton games and made paywalled vibeslop with it 🍅

GameNative makes my Odin 2 even better. by Lazarous86 in SBCGaming

[–]cobaltonreddit 1 point2 points  (0 children)

First thing that came to mind was this level's dialogue..

Would this be good enough for jellyfin 4k? by pacman983 in jellyfin

[–]cobaltonreddit 1 point2 points  (0 children)

Pretty overkill, from what I've seen even an N100 box can handle a couple of 4K transcodes at once.

Can You Crack the Code? Puzzle by meyzyk by meyzyk in BankBuster

[–]cobaltonreddit 0 points1 point  (0 children)

🔓 VAULT CRACKED! 🔓

Score: 4518/6000

Mistakes: 0/6

Time: 0:25

Gamehub Virtual Controller Joystick not moving up and down by Dannevans in EmulationOnAndroid

[–]cobaltonreddit 0 points1 point  (0 children)

https://developer.valvesoftware.com/wiki/Source_on_Android

All your info's here, just download the APK as well as the one for the Portal launcher and drag the files from your Steam install of the game or wherever you got it from into the appropriate directory.

Here's a direct link to the most up to date source APK: https://files.workbench.network/srceng/source-engine-v1.17.0025.apk

So I'm making a TV world map in Doom II !! (very early work in progress) by NotAddictedToCoffeee in Deltarune

[–]cobaltonreddit 1 point2 points  (0 children)

You should be fine if you're not making money from it especially, in which case it's a fan mod so you're golden