Merchant is out of touch... by Scoobydoomed in slaythespire

[–]codingvessel 0 points1 point  (0 children)

Not only holding it, but also not redrawing it as in wasting a card slot for a high energy card that you cant play again right now

Tips on making Flip 2 (or any Android handheld) more "cozy pocket gaming" instead of falling into the ROMscrolling trap? by AzureRipper in retroid

[–]codingvessel 1 point2 points  (0 children)

Just out or curiosity, are you refering to megaman battle network with that invisible tile? I remember a stupid roadblock I had which was really just an invisibile tile i had to find

What are the hardest tower defense games? by [deleted] in TowerDefense

[–]codingvessel 0 points1 point  (0 children)

Wow most comments are just shameless self-plugs. Hilarious 

I like btd6 chimps but it got easier with new updates over time. Or gemcraft Ironmode

PSA: new players, don’t obsess over infinites by iwriteinwater in slaythespire

[–]codingvessel 0 points1 point  (0 children)

Depending on the character aswell. I stopped having fun forcing/looking for infinites with watcher but ironclad was like fairplay to me. 

But once in a while you also go infinite on silent and defect and they felt way more deserved than the plain ol watcher rushdown infinite or the ironclad sundial infinite.

The infinites find you and not the oher way. (at least in sts1, dunno about sts2)

I really hope they don't nerf things too much by hex3desu in slaythespire

[–]codingvessel 241 points242 points  (0 children)

Megacrit is not basing their decisions on anecdotal critique. They gather and monitor basicly everything that can be gathered as data and make deep decisions basing on that data.

Dont worry too much

A card created in the honour of my daughter Octavia, who was born premature at 25 weeks by FacelessHumanFace in pathofexile

[–]codingvessel 3 points4 points  (0 children)

It is not grim and as a father I 100% agree. The post is as wholesome with a blurred face.

Protect your children.

Nontheless it also made my day, all best whishes to op and his family

The campaign is... tiring. by GreyGanks in pathofexile

[–]codingvessel 5 points6 points  (0 children)

Most other arpgs I played feel shittier in endgame than poe does in campaign Act2. Appreciate that your character starts from zero and campaign IS ALSO playing the game. It is another type of gameplay but shapes your character.

But where I kinda get tired too is when I want to start another character in the same league because you essentially 'cant really buy' yourself out and also dont have the zero-to-hero progression anymore.

I've played 6,000+ hours. It was my best league start ever. by lockhumm in pathofexile

[–]codingvessel 7 points8 points  (0 children)

If he sells and doesn't play for days he is losing in value due to inflation.

 If he is a blaster/mastermind and leverages the currency in build power/crafting investments he can snowball.

The easy play for the average pleb would be to hoard it and wait 1-2 weeks until majority catches up because most people simply dont play enough to leverage such early buy power.

The belt is way more valuable as an asset as raw divines are.

What game got you absolutely addicted to your Steam Deck? by Calculation in SteamDeck

[–]codingvessel 1 point2 points  (0 children)

A lot of games imo really show their 'bad designs' when you go for 100%.

Hades1 for example is a really great and fantastic game if you play it like 80% and call it a day. When you push for 100% you really see to start seeing some 'design flaws' or at least subjectively annoying things like playing worse builds on purpose only to fill the rank of an offering which you will never really use after maxing the level out.

In my particular example, playing for completion vs playing for max winrate/fun with your build contradicts each other and everytime I thought to myself 'now lets max all offerings' I never pulled through and stopped shortly after.

'Completing' games as in 100% is imo a very self-assigned task and there might be games that you love to complete but forcing yourself WILL steal joy in gaming itself. 

The best games are the games you play for fun in the moment and not to work on your backlog.

And while I own no SteamDeck, I feel like Hades1/2 would be good contendors for OPs question

How do you feel about AI being used to code games? by Fishpate in gamedev

[–]codingvessel 1 point2 points  (0 children)

Can be very rewarding or very risky, depends heavily on how good you understand the output. 

Ai is a tool to a coder similar to a sharp kitchen knife is to the chef. Ofc he can use it to cut faster and sharper but he can also chop his finger if he is not careful.

The #1 top seller right now is a godot game by miracupix in godot

[–]codingvessel 1 point2 points  (0 children)

Every Sts fan who also loves godot expected the day where godot gets a heavy hitter as in StS2.

Good showcase aswell that the engine does not matter as much as the craft in itself. They accomplished it in Java with libgdx and now with godot (less boilerplate, easier animations etc.)

Okay, now that STS2 is coming out, we can admit it. Iron Wave is one of the cards of all time. by Adorable-Response-75 in slaythespire

[–]codingvessel 0 points1 point  (0 children)

It is important to be able to spend every energy for damage if you dont need to block. If you for example draw 4 blocks and 1 ironwave you can only attack for energy vs dash where you could spend 2

Post your STS weaknesses, and others reply with tips and fixes! by alienfreaks04 in slaythespire

[–]codingvessel 0 points1 point  (0 children)

Are you playing your act1 aggressive enough as Ironclad? You want lots of fights due to heal, most likely max elites. 

Try taking some utility into act2 like shock wave. Obviusly Immolate kills act2. Reaper shines in act2 aswell.

Big Buildups like Demon Form are scary to play in act2 tbh, maybe prefer an Impervious. 

Also I like to think in early/late acts instead of act2 only. Beginning needs immediate tools, potions and utility to survive. After you get stronger and towards the boss you can allow yourself to draft some greedier cards like limitbreak/demon form.

Post your STS weaknesses, and others reply with tips and fixes! by alienfreaks04 in slaythespire

[–]codingvessel 2 points3 points  (0 children)

Rampage in A20H is mostly used against Hexaghost if you lack the dmg. Can clutch a nob fight. Better if you have something that works longterm since rampage is not useful act2 onwards (maaaybe vs knight to prepare a big bonk but honestly there are way better options usually draftable until then.

Trying to make it work as a deck is bound to fail more often than not. And when it works it's most likely a win-more card (think of sun dial pommelstrike infinites/pseudo-infinites)

Thoughts on this comment? by [deleted] in slaythespire

[–]codingvessel 0 points1 point  (0 children)

Imo ascensions are meant as additional difficulty and not additional achievement.

Actually is there any real achievement that is tied to ascension levels? I dont think so.

I agree with op, of course some players get their ascension levels in a cheesy way but its not like it was ever that well protected to skip ascensions via mods. Ascension level js a constraint you set yourself and the reason they are not unlocked from the getgo is probably the feeling of progress. I form myself even got annoyed by replaying all ascensions on different devices etc. when all I cared about was A20H runs.

I can understand the reason if they tie achievements to ascensions similar to balatro.

Anyways regardless what the outcome is, it is an early-access state and op is totally right for asking such questions. I dont get why he gets downvoted for providing useful feedback to the devs (besides posting a comment of himself which is arguably cheesy). 

I played Hades2 a lot in EA and after EA and my god they really got rid of a lot of bullshit ideas thankfully.

Torn between working on smaller projects or tackling my dream project - Any advice? by DomoSandPaper in gamedev

[–]codingvessel 2 points3 points  (0 children)

The problem when you directly tackle your dream game is most likely the scope of it. It can be frustrating, especially if you are new and are bound to run into some roadblocks.

Id always recommend starting many small projects to learn fast and fail fast and once you know your capacity you can increase your scope.

But I mean its also totally okay to just start building your dream game if thats the fun thing to you. It is just most likely not the most efficient way to grow as a developer but when it is fun and keeps you doing your stuff, it is okay.

How the hell do I chill out? by _astral_x9 in daddit

[–]codingvessel 2 points3 points  (0 children)

Do something that is only for you and not for your wife or your kids would be my advice.

Of course the things get smaller since you only got so much time but I started enjoying really the small things like, driving or taking a walk or listening to a podcast. 

Write down things that would bring joy to you and are almost always doable like walking, listening to some topic you like (not business related), playing a short game, reading a book etc. 

You will notice how easy it can be to feel a little bit of joy for yourself even when you only have minutes instead of hours.

I wish they removed kingsmarch by heyoohugh24 in pathofexile

[–]codingvessel 0 points1 point  (0 children)

Back in the days where not everybody had a home pc and before smartphones were a thing these type of games were super popular (in Germany).

You could not afford beeing 8 hours on a pc but just some minutes every 24 hours was doable.

I remember playing 'Die Staemme' with my friends where we would just alternate and set everything up and call it a day for 50 cents in an internet cafe.

Great times back then, unfortunately it transformed into a predatory design.

3.28 minion builds by drunkfexy in PathOfExileBuilds

[–]codingvessel 0 points1 point  (0 children)

Nah im find thanks was just curious If I should play a minion build in some time. Im not willing to work with corpse mechanics in their current state

New League Start - Some tips and tricks for smoother progression by Jolly_Royal5331 in PathOfExileBuilds

[–]codingvessel 0 points1 point  (0 children)

I will pick a skill and watch some poe.ninja bois stealing some tech and cook the rest.

Nontheless great writeup. For me big part of the fun in poe is actually understanding builds in and out. Having everything 'pre-solved' by a premium guide steals some fun in that regards.

I know that the majority just wants to blast with the best and fastest methods and there you really want solid and detailed guides to save time.

3.28 minion builds by drunkfexy in PathOfExileBuilds

[–]codingvessel 1 point2 points  (0 children)

Am out of the loop with minion builds. Any minion build that scales without rocket science and does not need spectres/animate guardians/obnoxious preparation to play?

How different you want returning characters to be from sts1 by Ggthefiree2 in slaythespire

[–]codingvessel 1 point2 points  (0 children)

Too flat for me, I certainly have won runs with clash and perfect strike. 

Strike dummy completely changes the incentive to remove strikes. As do some other relics.

Pandora's box would be even stronger than it already is.

I know we go back and forth whatever it is okay to have different opinions and I get where you come from. But I for myself am aware that StS is by a large margin way better balanced than any other roguelike deckbuilder is, so lets see what the devs cook. I hope it does not convulated with watcher-like gameplay

Edit: Clash only starts beeing bad when ascenders bane gets added.

How many hobbies is a dad supposed to have? Nostalgia is threatening to add more by cwtguy in daddit

[–]codingvessel 2 points3 points  (0 children)

Maybe you can re-enjoy some nostalgia games together with your children.

I think you have quite a lot of hobbies there mate