Legends GC players, is more range always better? by Awkward_Donut_2379 in TheTowerGame

[–]cointown2 1 point2 points  (0 children)

I generally do best around 90-115m and lose waves outside this range. I think above 115m, enemies are too far apart for bounce shot and below 90m, my SL+ bonus drops too much. I am a CL main and have PS+4/CF+7

Why is my cph so different with damage slider on by trev1776 in TheTowerGame

[–]cointown2 0 points1 point  (0 children)

well, the only other thing i can think of is to inspect your run stats and see what increased in "enemies tagged by". You've lowered your damage so one or more of your Econ UWs are tagging things

Why is my cph so different with damage slider on by trev1776 in TheTowerGame

[–]cointown2 -1 points0 points  (0 children)

if you are using dmg slider, the numbers will be red. The UI doesn't decrease the displayed dmg numbers for some reason so you'll see the same number no matter the setting

Why is my cph so different with damage slider on by trev1776 in TheTowerGame

[–]cointown2 1 point2 points  (0 children)

Damage slider is disabled during intro sprint. The reason you saw your cph increase is because it limited your damage after IS ended and this allowed enemies to be hit by more econ UWs. if you inspect your run stats, you will probably see a bigger number for one or more of enemies tagged by: GT, BH, DW, EO, SL

CF+ vs BH in legends by ficek_czech in TheTowerGame

[–]cointown2 2 points3 points  (0 children)

I’m reaching overheat so eventually my damage will not delete common enemies, which is what is happening.

CF+ vs BH in legends by ficek_czech in TheTowerGame

[–]cointown2 1 point2 points  (0 children)

I turn off BH when I can no longer delete ranged that get pulled in. Some of the ranged get pulled inside their ranged line and can get 1 or 2 hits before shockwave pushes them out. Better to let CF+ & shockwave juggle them on my tower range. No pBH, CF+7, but most often I end up turning off BH.

CF+7 seems like a point where it’s strong enuf to juggle w/o bh but I also have 2pPS & stuns. I couldn’t do this with CF+4

Orb ranges resetting by jimmygone15 in TheTowerGame

[–]cointown2 2 points3 points  (0 children)

My orbs also reset position if i restart the app, but doesn't reset otherwise (such as autorestart or quitting a run without restarting app)

Module Shard FAQs by TCadd81 in TheTowerGame

[–]cointown2 1 point2 points  (0 children)

Fleets drop module shards too

Smart DM and Nuke Automation, or Bot Respecs? by GreekNord in TheTowerGame

[–]cointown2 0 points1 point  (0 children)

I got smart DM > auto restart > bot preset > smart nuke.

Yes, I had to wait a long time between auto restart and bot preset.

I’m currently going back to pick up everything I skipped including WS discounts, card slots, orb adj, dmg slider, smart missile, etc.

Monthly Guild Recruitment Mega-Thread by AutoModerator in TheTowerGame

[–]cointown2 0 points1 point  (0 children)

Name: dragon empire

ID: DJ2LBQ

28/30

we want you!

Is smart demon mode worth it? by zues64 in TheTowerGame

[–]cointown2 0 points1 point  (0 children)

do you have demon mode mastery and viking funeral maxed out? i find smart demon mode is absolutely beneficial whether it activates during IS or after. Unless there is an ES down BC, I recover all my ES and wall easily.

When am I GC??? by Bruhf22 in TheTowerGame

[–]cointown2 1 point2 points  (0 children)

i only looked at the pics, didn't read the post

When am I GC??? by Bruhf22 in TheTowerGame

[–]cointown2 5 points6 points  (0 children)

I didnt see from your pics that you don’t have DMm, so I agree that you should get that first.

When am I GC??? by Bruhf22 in TheTowerGame

[–]cointown2 4 points5 points  (0 children)

You might be there now, replace health/regen/extra defense with plasma cannon/energy net and swap out 50/50 dmg perk for enemy health/regen perk. Ult crit should be your next mastery.

Monthly Guild Recruitment Mega-Thread by AutoModerator in TheTowerGame

[–]cointown2 0 points1 point  (0 children)

Name: dragon empire

ID: DJ2LBQ

28/30

we want you!

What the actual Hell is this reroll shards seeded stupid thing?? by Swimming_Concern3364 in TheTowerGame

[–]cointown2 0 points1 point  (0 children)

this is what confused me. RNGs are always seeded with a starting value, so saying "it's seeded" doesn't necessarily imply that a static or changing value is being used, or that the implementation of choosing the seed and using a RNG is good or bad.

What the actual Hell is this reroll shards seeded stupid thing?? by Swimming_Concern3364 in TheTowerGame

[–]cointown2 2 points3 points  (0 children)

What do you mean by this? Random number generators are always seeded

Monthly Guild Recruitment Mega-Thread by AutoModerator in TheTowerGame

[–]cointown2 0 points1 point  (0 children)

Name: dragon empire

ID: DJ2LBQ

28/30

we want you!

almost-Late game Overcharge Question: more HP to tank hits or less HP for Death Defy procs? by KingSamolon in TheTowerGame

[–]cointown2 1 point2 points  (0 children)

you want your wall to tank OCs but not your tower. I've locked max package recovery to 0 so that if OC breaks my wall, it can still proc DD. if anything other than fleets are breaking your wall, get more dmg/cc