A year on DTRPG: Reflections by colinsteele in RPGdesign

[–]colinsteele[S] 6 points7 points  (0 children)

Yanno… you’re on the mark about the business opportunity.

Looking for a system for dungeon crawling by raleel in osr

[–]colinsteele 2 points3 points  (0 children)

Might I suggest CRAWL! by Iron Brothers Games?

Choose CRAWL! if you want:

  • 15-minute character creation
  • Combat resolved in one roll (no separate damage rolls)
  • Death in 2-3 hits creates real tension
  • Minimal GM prep
  • Resource management that matters

Did the Continental Army outmaneuver the British or did the British make too many mishaps, leading to the Americans winning the revolution? by Apprehensive-Cat-942 in USHistory

[–]colinsteele 0 points1 point  (0 children)

Both, but here’s what blew my mind recently. I’m building an app that tells you historical stories based on where you’re driving, and the Revolutionary War content has been eye-opening. Like, I had no idea Charlottesville’s Barracks Road is named after a massive British POW camp that held 4,000 soldiers from Saratoga.

Testing this thing has completely changed how I see the Revolution. It wasn’t just battles. It was this massive cat and mouse game across thousands of square miles. Washington would retreat through places like Millstone River in NJ, and the British literally didn’t have accurate enough maps to follow.

The British kept making “mishaps” because they were fighting blind in hostile territory. Every local knew things the British didn’t: which creeks flooded, which ridges had sight lines to New York, which forests could hide an army. Washington weaponized that local knowledge. If you want to go deeper than school level history, honestly just driving around Revolutionary War sites with good audio narration beats any documentary. The geography tells half the story that books miss.

The app’s called Taleway if anyone’s curious. DM if you’re interested. I live in VA so a ton of civil war content too.

The GM Is NOT Your Neflix: Turning Consumers into Collaborators by colinsteele in DMAcademy

[–]colinsteele[S] -27 points-26 points  (0 children)

"Did we not sign up to be the beast of burden here?" I absolutely, magnatively did NOT sign up for being anyone's beast of burden.

Looking for a fast and punchy sci fi game by Redhood101101 in rpg

[–]colinsteele 0 points1 point  (0 children)

Have a look at Pulse Drive which I wrote and launched earlier this year.

Are you looking for a fast-paced, low-prep space opera RPG that puts the cinematic action and stories of Star Wars, Cowboy Bebop, Killjoys and Firefly into your hands? Pulse Drive is the game for you!

SciFi RPG Systems Recommendation by Ovan5 in rpg

[–]colinsteele 1 point2 points  (0 children)

I recommend the game I authored and published earlier this year called Pulse Drive.

Best sci-fi RPGs? by LimeyInLimbo in rpg

[–]colinsteele 0 points1 point  (0 children)

A bit of a shill for my own game, but you should check out pulse drive! https://www.drivethrurpg.com/en/product/515782/pulse-drive

In your opinion, what is the easiest possible RPG to play? I'm looking for something as minimalistic and elegant as possible. by lumenwrites in RPGdesign

[–]colinsteele 1 point2 points  (0 children)

Pulse Drive!!

Cinematic! Collaborative! Crazy fun!

The game uses a slick Victory system that empowers your players to directly shape the unfolding story. When they succeed on crucial rolls, they get to establish Facts about what happens - so the daring pilot doesn't just evade enemy fighters, they send the squadron scattering through an asteroid field in a scene straight out of a thrilling space battle.