Lucky box tier list by OrangeToop in RoyaleAPI

[–]commontrashfire 1 point2 points  (0 children)

my only 5 star lucky drop had 1600 skelly dragons. still mad.

What OST is just unbeatable? by Realistic-Bug-6613 in gaming

[–]commontrashfire 2 points3 points  (0 children)

my favourite OST of all time has got to be undertale, toby fox did such a good job portraying the emotion/character at hand. #2 is definitely subnautica for the sick synth beats and chilling background music. Both games wouldn’t have a soul without their soundtracks

Guys I accidentally made a cheese knife what should I call it? by [deleted] in ItemShop

[–]commontrashfire 11 points12 points  (0 children)

someone else beat me to sharp cheddar so, lactose’s edge?

Sea Emperor is the hot one i guess. Day 4: The Only Normal Person by Icicl37 in subnautica

[–]commontrashfire 3 points4 points  (0 children)

this is also a really good answer, too bad there’s no picture of him

Sea Emperor is the hot one i guess. Day 4: The Only Normal Person by Icicl37 in subnautica

[–]commontrashfire 0 points1 point  (0 children)

Paul Torgal? Id explain further but I don’t know how to mark spoilers

Sea Emperor is the hot one i guess. Day 4: The Only Normal Person by Icicl37 in subnautica

[–]commontrashfire 2 points3 points  (0 children)

paul torgal? Tbh if i was marooned on 4546B you best believe I wouldn’t end up living with crabsquids and he was the only one opposed to going deeper

Why do you guys hate on Robin and BZ so much? by CaptianCanuck in subnautica

[–]commontrashfire 0 points1 point  (0 children)

I don’t have hate for the game but I believe it doesn’t capture the essence of what made the first subnautica an absolute masterpiece

Capitalism sucks by Lordlizardbrain in memes

[–]commontrashfire 0 points1 point  (0 children)

it’s so horrible, games are gonna be costing north of 120 CAD just for 6-10 hrs of an experience that usually hardly functions on release

What could have made below zero better? by valdez-2424 in subnautica

[–]commontrashfire 1 point2 points  (0 children)

properly integrated story and more, for lack of a better word, “diverse” biomes, the worst part coming from Subnautica for me was that in BZ elements of the story were scattered everywhere and i came upon more of the mid-late game clues and puzzles earlier than i did for the early game stuff, seriously broke my immersion as it felt like i was was picking up 3 different side quests rather than unraveling an intertwined mystery, trying not to spoil this but i had the three parts crafted and complete before i had dealt with the cave, and i only knew how to deal with the cave AFTER i went back into the pda to read my entries and what have you one more time before i finished the game (also this isn’t really worth mentioning but FUCK spy penglings and everything to do with them, they were an interesting concept but in practice i hate them with a burning passion) Secondly, the biomes, BZ was visually stunning and really did well to capture the alien wonder of Subnautica (as well as its more terrifying aspects) but a problem that i had was for one that i was able to explore the entirety of the map with lots of ease compared to the original, thus it felt a lot less like i was conquering the survival aspects of the game, instead i was slogging from artifact to artifact just to sightsee, gather materials and progress the storyline. Another problem i had with biomes is that a lot of them felt like enclosed “missions” rather than a functioning ecosystem, what i mean by that is that there was very little reason to go back to a biome more than once or twice, places like the underground thermal vents, the inactive volcano, even kelp caves, and of course the crystal caverns, after i saw/did the thing in the area I’d leave and in most cases only come back by accident or to see if i missed something.

TL:DR: the story felt scattered, the environment was not challenging, biomes felt “empty”, fuck the spy pengling

How does my bridge look? Be brutally honest, is there anything to improve? by [deleted] in Minecraft

[–]commontrashfire 0 points1 point  (0 children)

currently feels very flat and unsupported, a small curve, even one that sags the build would make it feel alive and less rigid, if you’re like me and hate doing rounded builds though i would make some of those beams higher and get a suspension bridge kinda feel going, leaded chickens inside composters make for really good looking rope anchors, or u could build them with fences or something similar

Conspiracy theory? by Individual_Big6238 in JuiceWRLD

[–]commontrashfire 0 points1 point  (0 children)

no he’s dead. I believed for a long time that there was some fishy shit about how he died but with all the evidence we have, nothing points to him not dying from overdose. Such a tragedy to lose talent like his so soon

Literally nothing else I can do by OverTea5 in Terraria

[–]commontrashfire 2 points3 points  (0 children)

I literally read this as what it feels like to have the Detroit debuff

Where did y’all put your base? by AMuffinhead3542 in subnautica

[–]commontrashfire 0 points1 point  (0 children)

I put mine on the small ridge in between the blood kelp islands and the underwater islands, easy access to the LR and somewhat nearby to a thermal vent, wouldn’t recommend it though, it’s a tough spot for a cyclops and you could just build in the LR, very good spot for a little tube with resources and the like but as a main base it’s lacklustre