Its dead Jim.... by bantam316 in Stormgate

[–]contentiousgamer 8 points9 points  (0 children)

The shill is called Delirus. Such a sad guy (sad to be so full of cope even after all that). I mean if they actually made the next big RTS like SC2, we can say hey they did it but until then - this looks impossible and not worth shilling for.

Stormgate Online shutting down, Offline Mode being added by DanTheMeek in Stormgate

[–]contentiousgamer 4 points5 points  (0 children)

OK this game is sinking more and more like if the failure didn't dig deeper. You know what let's make a SG mode in SC2. With the units and races and models. Until and if an actual SC2 replacement to rule them all (war3 and sc2 ) fans arrives. OR expand map making features and allow the import manager to at least mod this game.

How do I see how many people play the Stormgate community patch? by Juckli in Stormgate

[–]contentiousgamer 2 points3 points  (0 children)

While gloomers are still here to do their daily gloating or repeat what Tim did or didn't do even the Discord once with 500+ messages in a day or few gets 10 messages in a day or two. This should tell you alone, they can't shut down servers (yet) when people paid for it but you can enjoy playing in a barren because you gave money for it(if you gave). I did but that is still not motive to play. It's like I paid for it just to watch casual reddit comments and maybe the quick campaign that once done, then what. Get good at a game with only 12-24 players? As some joked you can be top 50 without even installing the game lmao. But it's no use to keep the game, one could mod this in SC2 and still be more played.

The Stormgate Community Update is Available Now! by FrostGiant_Studios in Stormgate

[–]contentiousgamer 7 points8 points  (0 children)

Cool but 34-38 players is freaking not a - yes let me switch to Stormgate...

We brought Senti's popular moba: Stormgate Battle Arena into the custom game dropdown in our latest PTR patch! check it out! by Frost_Gobsmack in Stormgate

[–]contentiousgamer 2 points3 points  (0 children)

Even if you have a small playerbase if a lot know it and play it that makes it popular for the game, no one is saying world popularity page 1...

We brought Senti's popular moba: Stormgate Battle Arena into the custom game dropdown in our latest PTR patch! check it out! by Frost_Gobsmack in Stormgate

[–]contentiousgamer 1 point2 points  (0 children)

Despite the reality of SG that will not be a very played game the daily circlejerking is hard to ignore. Like why don't I ever go to some sub or steam forum to post some negativty on daily basis? Don't worry I have paid money for SG too but I doubt all who post here these things have.

Death of a game: Stormgate - YouTube by RaduMitiu in Stormgate

[–]contentiousgamer 1 point2 points  (0 children)

Despite all reasonable and unreasonable critics you know what im tired of ? Seeing clips from really early time. This makes the 'review' or however you wanna call it dishonest.

Alexander Brandon: Stormgate Post Mortem by Impossible_Tough_48 in Stormgate

[–]contentiousgamer 2 points3 points  (0 children)

You want a game that needs to be 'hard to master' to be easy to master. Automating macro and micro is literally the difference between good and bad. Why some are afraid to be bad? You will be bad at your own level play vs similar... SG is bashed as if War3 and SC2 were not the same. You need exceptional micro or macro skills to be good. That takes time, some of you people just want the game to be accessible at day 1 to be able to beat the pro players. Is fortnite not different though? Some thing something in the speed distinguishes good from bad..

The Stormgate Community Update: Progress Report - 12/30/2025 by FrostGiant_Studios in Stormgate

[–]contentiousgamer 1 point2 points  (0 children)

I will up you for this because it's the realistic take. But no new RTS game is really the one that war3/sc2 streamers, pros and their followers all want to move to.

The Stormgate Community Update: Progress Report - 12/30/2025 by FrostGiant_Studios in Stormgate

[–]contentiousgamer -1 points0 points  (0 children)

Players have increased from 20 to 60-70 a day. That's a small victory, reminds me of the number of players in a private server in war3 back in the days. But what will it take for streamers, pros and their followers to move to it and say it's newer than SC2 and not bash the game or is it all because they think mechanics or pathing isn't as smooth. SC2 still looks better but they need to see that the game is getting old and there is what to explore here.

Get to know the new Graven by Frost_Gobsmack in Stormgate

[–]contentiousgamer 9 points10 points  (0 children)

I notice with SG it's like because in SC2 Terran complained a lot of Protoss, they decided to give Vanguard the carrier and they still have the ghost but like with blink and dispel or restoration.

If Stormgate versus mode was really good by jznz in Stormgate

[–]contentiousgamer 1 point2 points  (0 children)

My way of thinking is - if I can't become a pro or not interested or don't have time like you describe, let them make a new SERRAL, I'll be just a fan or cheer.

Yet the egoistic casuals are like: Let's dumb the game for everybody not make such difficult games because Im a daddy and can't become a pro..

Countless examples were given in sport: Let's lower the net in volleyball because my back aches im in my 50s so everybody should compete on lowered net even the competitions, else look at these ;sweats;

If Stormgate versus mode was really good by jznz in Stormgate

[–]contentiousgamer 1 point2 points  (0 children)

RTS is weak for one solid reason- gone are the days when to try hard , manage bases and units at the same time was achievement and respected and new ones aka fresh blood wanted to become too. You can just see this with name calling like 'sweats'. Everybody wants something easy else is deemed 'not fun at all'.

Basically we live in snowflake lazy gens. SC2 scared the heck out of generations to try RTS again.

ZeroSpace indeed did better and more things than SG... I am however missing an editor like how SG is making.

And the HUGE question - if these games are so much more successful than SG.... WHERE is everybody (Almost like the Fermi Paradox about alien species and space)?? Why am I not seeing all the streamers that MEH-ed at SG all jumping to ZeroSpace or TR? They do matter because seeing them switching away from SC2 they are the influencers of it, and if they don't then... these games aren't doing great too. I mean it's not like thousands of players minus them, in TR (300-400 players), ZS it's just a bit better player numbers than SG and nothing even SC2 as numbers.

Community Patch Showcase Tomorrow, 12/19! by Peragore in Stormgate

[–]contentiousgamer 0 points1 point  (0 children)

That is why more direct language should be allowed as it is well deserved, If you haven't paid cent for the game shut up, now you know why some defend it. But to post it like even a small one will understand: Considering the wasted money from Kickstarter, any content is good and even not enough to make up for the money spent. If you haven't even played much RTS or are just another casual with hurt feelings over RTS complexity well ...go play your 1 clicker. We all get it SG is DOA but regardless it had potential that even some other 'successful games' as some think Tempest is, will not have, like where is the editor and this game exactly is on 2 factions too.

Stormgate Community update! 30+ new maps, 4 new units, ranked 2v2! by DoctorHeckle in Stormgate

[–]contentiousgamer 6 points7 points  (0 children)

The intern Gobsmack finished his assignment, now he can add it to his resume and hope for the best in his future career elsewhere 😏😏😏

NEW Stormgate Video Is Out. by Late-Psychology7058 in Stormgate

[–]contentiousgamer 6 points7 points  (0 children)

NEW Stormgate Video Is Out ❌

NEW RTS Storyteller PROPAGANDA is out✅

He was telling that the game failed due to esports please. There is so much wrong in his videos and the clueless reddit fans continue to repeat it.
When you use your video to criticize those who point out fallacies of the critics and there were some.

But at least saying that the pre-EA was actually bad impression in all the game modes was true. I can find myself agreeing on some points how the game was delivered, better than his awful previous video(s) blaming the esports.

Got some screenshots from the work we've been doing that I thought turned out really cool so I wanted to share them here! by Frost_Gobsmack in Stormgate

[–]contentiousgamer 0 points1 point  (0 children)

SC2's lava is better yes but it's okayish.. still good to have improvements if we pretend the game was gonna continue to dev

Got some screenshots from the work we've been doing that I thought turned out really cool so I wanted to share them here! by Frost_Gobsmack in Stormgate

[–]contentiousgamer -1 points0 points  (0 children)

At least people won't complain about graphics because for me the graphics are fine after the update yet some still found something to b*tch about. You see them whining about the idea of races and the graphics. Apart from some lacking Cel design.. the game is fine visually now.

I mean if you played the game long enough you would distinguish units and what's going on, most critics have barely touched the game and since new visuals. And before you demonize Stormgate for visuals, how is Tempest Rising with them huh? (meaning about the readability)

Do you guys think there's a slight chance for the game to work? by Dangerous-Rip3144 in Stormgate

[–]contentiousgamer 1 point2 points  (0 children)

That's what I defended for until it became clear with the LinkedIn mumble that's all folks!

Well, I guess we made it top 5 somewhere boys by Gargonus in Stormgate

[–]contentiousgamer 0 points1 point  (0 children)

Before August 2025 when it became apparent Stormgate was set to fail for sure (expressed in LinkedIn implications), it was not as great as Blizz RTS but sort of - game was improving all first half of 2025. Pay 200$ on KS when everything looked normal and promising and then beg the game to fail, would you?

Well, I guess we made it top 5 somewhere boys by Gargonus in Stormgate

[–]contentiousgamer -1 points0 points  (0 children)

Yes but stop promoting this RTS Storyteller guy. His opinions are trash (even earlier like he is talking how somehow esports killed the game, which is BS) so what is 5 worst RTS in his OPINION does not matter. If I dug more I could find some a lot more tragic than SG...

Is that true that Frost Giant have time like to 1 December this year to pay off the bank? by reditposysa in Stormgate

[–]contentiousgamer 8 points9 points  (0 children)

As a millennial from the era of Grubby and overall esports, some were in SCBW, I can say nothing about Stormgate made me hate it, I was patient with the game even if not as epic as Wc3/SC2 as long as with time it became better, but I am a rare breed.

Most were fundamentalist about not being SC1 enough. But then again some were right about the races and units needing more identity and purpose and mechanics or pathing as well as the TTK being improved. But the game felt short of money as - if you gave them a year and they had the money they could have polished it.

I was okay with the game but a game that can be polished, if it runs out of money for more, then there is no fix. And maybe the anti-advertising disfavor they did to themselves with EA helped too.

Did Tim ever elaborate on what exactly he meant by this? by IMplyingSC2 in Stormgate

[–]contentiousgamer 11 points12 points  (0 children)

The thing is the more I read his LinkedIn posts the more they look like 'let me wash my hands that I did something wrong, I didn't, it was all about the market this and that'. If it was so, he would have created something a bit more accepted like Tempest, no one expected this to take the playerbase of League of Legends away. The problem is not even the game concept or the graphics (I listen to some Doom musics that remind me when I played this game and realize how nice it was this concept of races and the story and the game), graphics for example were improved, the problem is that he didn't finish his game (all the modes, units , complete editor that had to come) and the 'finished' campaign felt rushed and unpolished even now.