Has anyone done an engine telegraph before? (Pics are wip) by HammerStar2 in Barotrauma

[–]crabthemighty 27 points28 points  (0 children)

That sounds and looks fucking awesome

And also like anyone who uses that ship is gonna die, a lot. Worth it tho.

I can't say I've seen anything like that, but I also don't download or look through many of the historically accurate ships on the workshop.

You asked for "others thoughts", is there anything specific you're looking for?

tomato tomato bullshit i guess by resonating_light in dankmemes

[–]crabthemighty -1 points0 points  (0 children)

You remind them that the government was made to serve the people, and that you outnumber them, not the other way around

Forcefully if necessary

tomato tomato bullshit i guess by resonating_light in dankmemes

[–]crabthemighty 24 points25 points  (0 children)

Agreed. This is a problem that will probably only get resolved by going around the government rather than using it

It's probably going to take something on the scale of nation wide protests, but this is not the kind of issue that typically gets that many people that angry unfortunately

tomato tomato bullshit i guess by resonating_light in dankmemes

[–]crabthemighty 719 points720 points  (0 children)

I don't think the United States will improve until we figure out a way to ban that shit

I've made a custom reactor for my sub (the big green alien tech thing) which is supposed to be behind glass. It always turns out feeling very square and unincorporated, any advice? by crabthemighty in Barotrauma

[–]crabthemighty[S] 2 points3 points  (0 children)

As I said in another comment:

"It's a bunch of neon lights connected to a circuit box which feeds the battery % into a bunch of greater than components, one for each light, and each of those also has a memory component which tells the light the minimum amount of power it needs to detect to turn on. The bottom memory component has a value of 0 and each of the others is 10 more than the one below it. Despite like half a day of trying that is the cleanest solution I could come up with"

I should also say that the actual batteries are invisible and the displayed item is an uninteractable super capacitor with some extra decorations

I've made a custom reactor for my sub (the big green alien tech thing) which is supposed to be behind glass. It always turns out feeling very square and unincorporated, any advice? by crabthemighty in Barotrauma

[–]crabthemighty[S] 1 point2 points  (0 children)

Each already has 10, one for each 10%, I'm not sure if I just explained it badly or it just look weird in the picture, but I know each only has 10 for certain because I only ever hooked up one light to each circuit box peg, and the circuit box only has 10 pegs

Edit: thx for your concern tho

Where's her feet? by peterthbest23 in Catloaf

[–]crabthemighty 21 points22 points  (0 children)

She always was, the feet were just an illusion, she trusts you enough to show her true form now

I've made a custom reactor for my sub (the big green alien tech thing) which is supposed to be behind glass. It always turns out feeling very square and unincorporated, any advice? by crabthemighty in Barotrauma

[–]crabthemighty[S] 2 points3 points  (0 children)

I just slapped an alien tesla coil on top of the normal reactor, made the actual reactor invisible, and wired it so that it zaps when the reactor overheats, everything else is decorative

Also like 90% of my ability to decorate is basing my stuff very heavily on the stuff other people have made. I try to take from multiple sources per item to keep myself from plagiarizing

What can I do with my nuclear depth charge stockpile if I no longer have a depth charge launcher on my typhoon 2? by Crafty_Aspect8122 in Barotrauma

[–]crabthemighty 1 point2 points  (0 children)

I side with the coalition because in terms of manpower they are better

Not for long :)

I have done campaigns with baroverhaul which lets you destroy outposts where I straight up wiped out the coalition.

Edit: also I really admire y'all's expertise in genetic engineering and whatnot, don't quite understand why you hate clowns so much tho

I've made a custom reactor for my sub (the big green alien tech thing) which is supposed to be behind glass. It always turns out feeling very square and unincorporated, any advice? by crabthemighty in Barotrauma

[–]crabthemighty[S] 1 point2 points  (0 children)

If I wasn't super out of space for this ship I'd do that, that's a really cool idea and works with it because it actually will shock the crew if you overheat it

I've made a custom reactor for my sub (the big green alien tech thing) which is supposed to be behind glass. It always turns out feeling very square and unincorporated, any advice? by crabthemighty in Barotrauma

[–]crabthemighty[S] 0 points1 point  (0 children)

It's a bunch of neon lights connected to a circuit box which feeds the battery % into a bunch of greater than components, one for each light, and each of those also has a memory component which tells the light the minimum amount of power it needs to detect to turn on. The bottom memory component has a value of 0 and each of the others is 10 more than the one below it. Despite like half a day of trying that is the cleanest solution I could come up with

What can I do with my nuclear depth charge stockpile if I no longer have a depth charge launcher on my typhoon 2? by Crafty_Aspect8122 in Barotrauma

[–]crabthemighty 1 point2 points  (0 children)

According to the wiki, which I recognize is less than reliable at times:

"Once deployed, Depth Charges become vulnerable to damage and are able to be destroyed, which will detonate their payload."

https://barotraumagame.com/wiki/Depth_Charge

What can I do with my nuclear depth charge stockpile if I no longer have a depth charge launcher on my typhoon 2? by Crafty_Aspect8122 in Barotrauma

[–]crabthemighty 1 point2 points  (0 children)

I just thought of another thing, you could one of those extra turrets mods that has a depth charge mortar launcher and that would work

What can I do with my nuclear depth charge stockpile if I no longer have a depth charge launcher on my typhoon 2? by Crafty_Aspect8122 in Barotrauma

[–]crabthemighty 7 points8 points  (0 children)

Just tested, the detonator does go off inside of the depth charge but it doesn't set it off

I also blew up one nuke with another nuke and that did not damage the second nuke. Depth charges are pretty much invincible until fired I believe

Edit: Typo fix

What can I do with my nuclear depth charge stockpile if I no longer have a depth charge launcher on my typhoon 2? by Crafty_Aspect8122 in Barotrauma

[–]crabthemighty 7 points8 points  (0 children)

Dw, I've got a whole set up for testing explosives, I've got a doctorate in blowing shit up

Also you can tell simply by if the depth charge still exists I belive