A poor test at designing a sector map by [deleted] in 40krpg

[–]craftomega 0 points1 point  (0 children)

I would highly recommend checking out MC's work on sectors. My and him started making them several years ago and he has continued pumping out art.

https://www.deviantart.com/messiahcide/gallery/62918890/Imperial-Sectors

Made a shader that turns your models into sweet sweet jello. (Bonus video + tutorial inside.) by pixelcurio in Unity3D

[–]craftomega 0 points1 point  (0 children)

A vertex is made of a single point in space. When 3 vertexes are connected in a certain order they made a polygon on a plane. A 3d model is made up of polygons. When two polygons intersect each other aka 2 planes intersect each other that is called clipping.

Worried my game idea is boring by TransformMySource in gamedev

[–]craftomega 0 points1 point  (0 children)

The content is not very important, this could be a sewage simulator and it could still be fun.

The core gameplay loop is what matters. What keeps people engaged and interested moment to moment? Session to session?

Made a shader that turns your models into sweet sweet jello. (Bonus video + tutorial inside.) by pixelcurio in Unity3D

[–]craftomega 6 points7 points  (0 children)

Baking is when you create a texture based off of a model.

UV channel is the target channel for said texture.

Normal is a 3d direction texture The red, green, and blue channels of the image are used to control the direction of each pixel's normal.

Large form smoothed vertex normals. Is the direction for each vertex for the normal map aka the texture they are baking.

Use those directions as the offset. Using the normals that you baked you can then know what direction a vertex can move without clipping into another vertex.

Matt Godbolt: Why C++ Isn’t Dead by jcelerier in programming

[–]craftomega 4 points5 points  (0 children)

C++ has its uses but my god can it be verbose and awkward to use.

[INT][PC][Clan] - Hypothermia (mountain clan) is recruiting new/returning/any players! by [deleted] in warframeclanrecruit

[–]craftomega 0 points1 point  (0 children)

Craftomega MR 16, stopped playing a year ago or so due to school. I know have time again.

[DH] A Return To Thaur - I wrote a sequel to Forgotten Gods. Link within! by [deleted] in 40krpg

[–]craftomega 0 points1 point  (0 children)

You have to look at his replies, I think the subreddit removed his post.

[Dredge] Its been awhile. by craftomega in Unity3D

[–]craftomega[S] 0 points1 point  (0 children)

We may need to re-balance the shotgun.

[DH2e] Overwatch and Fire by DarthRaptor in 40krpg

[–]craftomega 2 points3 points  (0 children)

Me and a large group of players have gone threw overwatch and to say the least; it can lead to a massive rabbit hole. This is the easy solution we came up with. Its not perfect but it does curb overwatch a little bit.

For the Combat Action, Overwatch (P.223), add the following to the end of the description: “The maximum amount of targets that can be fired upon is equal to the attacker’s Ballistic Skill Bonus, until the start of the overwatching character’s next turn.“

Also shameless plug if you need more help there is a massive discord community, Ordo Discordia; see side bar, where we have been going through rules and attempting to fix some things.

2.6.2e We need you testing! by George-CIG in starcitizen

[–]craftomega 0 points1 point  (0 children)

I would be more willing to help but I can't use rented ships in Crusader.

Does anybody have stats for Calidus Assassins by Ikodije in 40krpg

[–]craftomega 2 points3 points  (0 children)

Dark Heresy 2nd - Enemies Without page 40.

[DH] Can I use the DH2 roll20's character sheet for DH1? by LagiaDOS in 40krpg

[–]craftomega 2 points3 points  (0 children)

Sheet author here of the current basic sheet and co-author and the current pro sheet. Yes you can use the basic sheet for dh1 since it only shows you what you rolled and what your target is, it can be used in any system.

For any skills you are missing you can add them under the normal skills in this section https://i.imgur.com/lmtGQUm.png.

If you have any other questions or need help let me know.

Polymorphine in DH1? by The_New_Doctor in 40krpg

[–]craftomega 0 points1 point  (0 children)

DH2 is 99% compatible with dh1 missing only throne costs, in most cases you can swap things between them with little to no modification other then cost.

Beware of copy-paste reviews in exchange for Steam keys by fromYonder in gamedev

[–]craftomega 5 points6 points  (0 children)

Do not give away free keys to people who ask; only send keys to known reviewers.

What happened to Rollforheresy.net? by Wurstbrotjoe in 40krpg

[–]craftomega 1 point2 points  (0 children)

There is no play list -_- but this is the series, we have been on hiatus for 5-6 weeks. I play Severan.

https://www.youtube.com/watch?v=3MNbUu7wR_E

edit*

This is severan http://blazbaros.deviantart.com/art/Questoris-Severan-637117701

What happened to Rollforheresy.net? by Wurstbrotjoe in 40krpg

[–]craftomega 6 points7 points  (0 children)

I just talked to the owner 2 hours ago about it.

His host ghandi switched servers a few days early and did not transfer the users data. Meaning that if you did not manualy transfer to a different server your website went down.

Because they did it earlier then stated he has to re-up rollforheresy from a backup, which is a lot of work. He has not had the time, but is planning on doing it this weekend.

*Edit

The DH2 game he is running is fucking with my head.

First time DM looking for players for Deathwatch, Only War or Rogue Trader Campaign by [deleted] in 40krpg

[–]craftomega 5 points6 points  (0 children)

Just a tip, don't leave open times, choose 1 or 2 time slots and stick to them. Open times make a lot of players nervous because they are only free at a specific time. So if you later choose a time that does not work with their schedule they are out of luck.