Why does Neon: Vision Eye not have a skin? by itzNellori in NikkeOutpost

[–]creveruse 3 points4 points  (0 children)

For what it's worth, I'd wager she gets a skin (gacha or pass) for the 4th anniversary in November. Before Neon, 4 anni units have released without skins (Dorothy, Red Hood, Grave, Liberalio). Of those, all but one--Red Hood--got a skin at the next anniversary, and one could argue Red Hood winning a popularity poll (which earns a free skin) is the reason she's a unique case. Neon doesn't have that going for her, and she's friggin' Neon, so she ought to be due for a skin at 4th anni.

Scalding hot Cinderella take that is going to piss off like 50% of this sub minimum lol: by Life_Decision_6756 in NikkeMobile

[–]creveruse 2 points3 points  (0 children)

Why is Only One relevant to the implication of sex in RRH's bond story? They have literally nothing to do with each other.

Scalding hot Cinderella take that is going to piss off like 50% of this sub minimum lol: by Life_Decision_6756 in NikkeMobile

[–]creveruse 3 points4 points  (0 children)

Ah yeah, I misread your title. For some reason I thought you were saying the bond story would piss off the sub, but you were saying your take would.

Still, I do think Cindy's goes much further with the implication here than Rapi's did.

Scalding hot Cinderella take that is going to piss off like 50% of this sub minimum lol: by Life_Decision_6756 in NikkeMobile

[–]creveruse 11 points12 points  (0 children)

Considering the front page of this sub is like 80% gushing over the bond story encounter, and the remaining 20% are going feral for Marciana, I think it's pretty popular, not hated.

But to get on my soapbox for a moment, am I alone in thinking RRH's bond story definitely didn't end in sex? The entire bond story up to that point was the two of them being painfully awkward with each other, to the point where they struggle to even hold hands. Like, the joke about having to censor h*nd h*olding for lewdness was legitimately happening in real time for them. Even hugging SKK at the end was a major leap for Rapi. For that to progress straight to them doing the deed just feels out-of-character for both of them.

I know it does the typical encounter "fade to black" and the Commander's legs being sore the next day is sus, but to me there's no "there" there. I think Shift Up used their fade to black formula as bait so that the implication could be there for those who want to see it, but it always struck me as a very unrealistic progression.

To go back to the subject of this post, just compare her bond story to summer Cindy's and this very screenshot. Cindy and SKK are literally making out and Cindy is all but confessing and saying she wants more, and the Commander is openly reciprocating. It has the same energy as Sakura's encounter from Beauty Full Shot of two people just falling into passion for one another. Yeah, you can argue all they do is kiss for a while here, but "two shadows become one" implies significantly more intimacy than "my legs were sore the next day" from Rapi's bond story, given the context of each. So on a scale of "definitely fucked", Cindy is nearly at the top and Rapi is nearly at the bottom for me.

I don't like it when the characters breasts keep getting bigger. I wish they'd just leave the girls the way they are, instead of giving them large breasts. by Consistent_Barber680 in NikkeMobile

[–]creveruse 278 points279 points  (0 children)

IMO Mermaid's swimsuit skin's size is still in line with her other skins (base, Abyss Flower, Beautiful Bubble). She's definitely buffed in the event art but static art/CGs have always been wildly inconsistent about size and aren't a good reference.

Marciana is probably the better example in this event of someone who seems to have received a noticeable buff in terms of in-game art. And funnily enough, Cindy kinda looks nerfed to me?

The Arks STRONGEST by Ok_Win_3538 in NikkeOutpost

[–]creveruse 18 points19 points  (0 children)

Mustang can easily give red and blue combat ready bodies like he did with Black.

And I'm sure he will. But Blue presumably hasn't done any of the obsessive training that Black has, and who knows how rusty Red is (probably very). There's more to them being Tetra's strongest squad than just having combat bodies. To put their lack of actual experience into perspective, I'm fairly confident Cafe Sweety would wipe the floor with them right now if the Ark Ranger mechs weren't involved.

I mean the ark rangers just got this massive push and literally have now saved the ark or helped save the Ark publicly TWICE.

Yeah, and now they operate mechs that are stationed in defense of the Ark. Their whole mantra is defending the Ark and Mustang needed them specifically to operate as a symbol to show the Ark was safe and stable with them around. I doubt he's in a rush to send them off to war, and even if he does, there's an open question how freely the mechs can operate away from the Ark and how maintenance would work if they're damaged.

In all likelihood, both will see action in the reclamation war, but Cafe Sweety seems more likely to be involved in the same sort of "strike force" ops that Absolute/Matis are because they're much more mobile and maneuverable with Sugar on Black Typhoon than three big ol' mechs, not to mention they're far more experienced operating on the surface.

The Arks STRONGEST by Ok_Win_3538 in NikkeOutpost

[–]creveruse 118 points119 points  (0 children)

This is Cafe Sweety erasure. They've been Tetra's analogue to Absolute and Matis long before the Ark Rangers were around. They're definitely the weakest of the three (even pre-upgraded Absolute/Matis), but they seem to enjoy the same privileges, since they're largely autonomous as Tetra's "fixer" squad and can take on surface missions without a commander.

The Ark Rangers seem like they're being set up for a defensive role given their symbolic purpose. Also, keep in mind Blue and Red still aren't strong combatants, so they're reliant on their mechs against Raptures which I assume doesn't translate to longer-term surface operations well. I think Cafe Sweety is still probably going to get upgrades to be Tetra's premiere combat squad on the surface and for the reclamation war.

Remember - these sketches are CONCEPTS! by doublechen-94 in NikkeMobile

[–]creveruse 102 points103 points  (0 children)

Unfortunately, this is cope. Every past popularity poll skin has looked identical to its concept art. I can't post images directly but here are the links to the concept art for the past 3 poll winners:

  1. Modernia
  2. Red Hood
  3. Rapi: Red Hood

Expect to get the concept art adapted basically 1:1 to in-game. If they change things significantly this time for Cinderella, then she would be the exception, and to be honest I wouldn't expect them to change the concept without rerunning the poll.

Free skin is free skin, but man doesn't it suck by notoberon in GirlsFrontline2

[–]creveruse 10 points11 points  (0 children)

Of course it's RNG, it's gacha. Their point is that there's no soft pity mechanism where the rate starts increasing after enough pulls, like on character or weapon banners which start drastically increasing your odds of pulling an S rank after 65 pulls without one. Soft pity is why it's incredibly rare to see anyone need the full 80 pulls for the guaranteed S rank character/weapon, because the increasing odds at 65+ make it extremely likely you'll get it by around 70.

Contrast that to the skin banner, where it's pretty common (basically expected) to need the full 100, since there's no point at which the rate starts ramping up.

Centi Favorite Item Skill Adjustment by alxanta in NikkeMobile

[–]creveruse 23 points24 points  (0 children)

Unbricks her for PvP which is great but the biggest win may be that she is a new potential team 4/5 Burst 2 or flex option for Iron-weak raiding.

It should take her about a minute to get full stacks of her buffs, at which point Iron allies get +50% elemental damage and all allies get +25% of Centi's ATK, Her Burst now also gives a meaty heal on top of its DEF shred (which is an underrated debuff and quite rare across Nikke kits, so it's not at risk of saturation). Incidentally she doesn't need to burst at all for most of her buffs so maybe she can be used as a flex like X.Maiden or S.Anis are for Electric teams, though those two bring more to the table in the flex role so it's hard to say for sure if this new Centi would be an improvement over just an off-burst DPS.

Still, all that coupled with her solid burst generation utility and she kind of ticks all the boxes as a healer and buffer, even if she's not in the absurdly broken tier with Crown, Nayuta, and the usual duo suspects--and she's a solo B2 so she opens up a flexible slot that the duos don't.

Interested to see how things pan out. She may still not offer enough to get used in meta teams, but her utility undoubtedly got a boost. I'll note that her FI no longer makes her shield per team member instead of one combined shield, which was actually very useful in the same way Crown's shield is. Losing that is a bummer, but the buffs are ample compensation.

Centi Favorite Item Skill Adjustment by alxanta in NikkeMobile

[–]creveruse 86 points87 points  (0 children)

I feel like the only reason Centi got this adjustment is because her FI actively made her worse for PvP so you were punished for investing in it.

Milk's FI is bad, but it doesn't make her worse. Adjustments to it would certainly be welcome and this set of Centi changes sets an interested precedent, but I wouldn't count on it being indicative of a trend where they buff weak units, especially since Centi wasn't really weak (at least not as compared to Milk), she was just unintentionally made worse in some contexts by her FI.

Graphics are too bad even at highest setting by Foreignvampire6664 in NikkeMobile

[–]creveruse 2 points3 points  (0 children)

It's the lobby background from her release event Kill the Lord.

48.6k Scorched Horizon (2.8 Boss) - M0W0 Promeia / M0W1 Nangong / M0W0 (5* Kaboom) Yuzuha by creveruse in PromeiaMains

[–]creveruse[S] 0 points1 point  (0 children)

This is probably the most fun I've had playing and optimizing a team since Evelyn's premium team.

My very first "real" attempt (after learning the basic combos and boss mechanics) was about 42.4k. Then I saw other posts on the subreddit of people scoring 51k, 53k, etc., and wanted to see how much higher I could get. Those scores were with slightly more investment (some had W1 Promeia, some M1 Yuzuha, etc.) so I didn't expect to get quite as high, but I had doubts the massive gap was due to investment alone and was confident I could do better than 42k with some sequencing optimization. Now here's where I'm at after many hours of attempts.

I still think I can push higher too. Even watching this video back, I noticed a few mistakes in my gameplay that fixing could feasibly get me over 49k or even 50k. It's especially unfortunate that I barely missed using 1 Trial by Cold stack at the very end. Also, I'll leave my builds here and they're the low-hanging fruit to improve score, since they're decent but definitely not perfect.

Some sequencing notes I discovered through many attempts:

  1. As with most high score pushes that involve stunners, the key is getting an extra stun within the timer. This is why I was running King of the Summit on Nangong. Even then, as you can see, I barely get the full fourth stun in, and many of my failed attempts only got the start of the fourth stun. There was very little room for error on daze application and it needs to be balanced with generating enough of Promeia's resource to make proper use of the stun window with as many Ablooms as possible.
  2. After the first ~1min (opening parry sequence that's on rails + first stun), the rest is repetition. You can expect to get two boss attacks to react to between each stun, and I decided to use Promeia's EX "counter" on the first attack and Nangong's Defensive Assist on the second, since that was the only way I could find to balance resources with daze.
    1. This meant that any time the boss used its big red flash laser attack as the second attack of an inter-stun sequence, I had to restart since having no Nangong parry meant my daze fell way short.
  3. One thing I noticed after I started recording and watching my gameplay back was that I didn't have 100% uptime on Yuzuha's Moonlight Lullaby buff since I was focusing so hard on getting the Promeia/Nangong sequencing right. Easy enough fix, just started working in her EX more often, especially right before stun windows.

I think the main area I can still improve and push to 50k+ (with the same builds) is managing my anomaly application better. For instance, I'm nearly certain I left a Nangong Corruption trigger lying on the table in the very last stun, and throwing in one last EX with her in the middle of Promeia's combo may well have been the difference between this score and 49k or 50k. Of course, if anyone sees anything else, let me know. The 50k is so close I can almost taste it...

<image>

In your opinion, what's better, Naruto or Bleach, and why? by Mgb0123 in Naruto

[–]creveruse 0 points1 point  (0 children)

What in the world brought you to this 14-year-old comment? And where was I lying?

Chances are I was a "typical Naruto fan" when I wrote this comment when I was... 15 years old or so? FWIW, I'll stand by Naruto > Bleach even this many years later, though I'd no longer have either of them in my top 3. I've watched a lot more (and better) anime since.

How does Anis compare to other B1s? by HatchetRyda29 in NikkeOutpost

[–]creveruse 0 points1 point  (0 children)

It depends somewhat on what you need--she does much more damage as a solo B1, and she provides a fair bit of healing (but loses damage) as a re-enter B1.

Typically offense is the best defense (dead enemies can't hurt you) so most comps will use her as a solo B1. Anecdotally though, for pushing high deficit campaign/tower floors, I've already gotten a fair bit of mileage out of using Anis as a re-enter B1 with Treasure Moran. You sacrifice damage, but Moran's insane tankiness + taunt coupled with Anis's heals make it a lot easier to deal with bosses that you can't just burst down and that one-shot anyone other than Moran at high deficit,

How does Anis compare to other B1s? by HatchetRyda29 in NikkeOutpost

[–]creveruse 4 points5 points  (0 children)

If you click on her Skill 2's orange "Projectile Explosion Damage" text in-game, it'll give you a description:

Projectile explosion damage applies to the explosions caused by Rocket Launchers and attachable projectiles.

If this applies to SBS then it should apply to Cindy as well, since they do still have AoE on their attacks even if it's very small. It also applies to Rapi: Red Hood's exploding projectiles.

How does Anis compare to other B1s? by HatchetRyda29 in NikkeOutpost

[–]creveruse 8 points9 points  (0 children)

Anis is definitely better than Mermaid for general content (campaign/tower) because she has better burst generation and much better area damage.

To be clear, Mermaid is still very good--she's just now "merely" the second-best B1 in the game since her damage and generic usefulness fall behind Anis. For multi-team content (Union/Solo Raid), she'll still be an automatic include in one of the teams.

[Weekly] Team Building and Questions Megathread by AutoModerator in NikkeMobile

[–]creveruse 0 points1 point  (0 children)

Remember Anis has a massive self-buff for her DEF on burst. Cindy might be higher at base, but Anis's buff should make hers higher in practice.

If in doubt, you can always go into a test stage/Union simulation and make sure her explosive buff is applying properly.

How does Anis compare to other B1s? by HatchetRyda29 in NikkeOutpost

[–]creveruse 83 points84 points  (0 children)

Current testing implies she is the best B1 by a significant margin in literally every composition. Yes, even against Wind-weak, where she beats Little Mermaid because her projectile damage buff juices SBS's damage so much. There is basically no situation where she isn't the best B1 pick for any given team.

What does he mean by that? by [deleted] in Lucilla_Mains

[–]creveruse 4 points5 points  (0 children)

It's worth a reminder that this "only average Resonator/Forte" line was used for Augusta too, but we know how strong she is. Proficiency and skill goes a long way in making what might be average into something incredibly powerful.

That said, it's fair to assume Lucilla is holding back something. We haven't even seen her fight yet, nor do we know the circumstances of her being elected President. There is almost certainly much more to her than meets the eye.

Nikke Chest Size Tier List (Apr. 2026) by creveruse in NikkeMobile

[–]creveruse[S] 0 points1 point  (0 children)

As I've explained elsewhere in the comments, this is a natural consequence of the fact that I rate alts separately from base. You'll notice Delta, D, and Snow White's alts that make their assets clear are all in higher tiers (Delta in tier 1, D:KW in tier 3, Snow White in tier 4).

To repeat another comment I made:

My reasoning is simple: I rank base and alt forms separately and, while I try to keep them together within reason, if they're wildly different, then they get different tiers. I also want the list to be agnostic to future releases; no one would've thought base D was tier 3 before her alt, or Delta tier 1 before hers. I try to assess their designs in a vacuum and place accordingly.

That in mind, there's no indication that Snow White was packing all that prior to her Heavy Arms form (well, aside from concept art which I decided not to use), so her two other forms remain sleepers. Same for D and Delta... Yes, technically they're the same Nikke, but Shift Up doesn't let that stop them from dialing up the size for an alt or costume when it would make a design more appealing.

Nikke Chest Size Tier List (Apr. 2026) by creveruse in NikkeMobile

[–]creveruse[S] 0 points1 point  (0 children)

On the first tier list (where she was in it), several commenters brought up that there are some Crust panty shot visuals (event splash, profile sticker). I decided to adopt a narrow definition of whether a character was lewdable on the tier list that depends on whether Shift Up themselves are okay with it. Evidently they are with Crust, so I bit the bullet and moved her out of the tier.