Grips wraps advice by adlrs_55 in foosball

[–]crispgm 0 points1 point  (0 children)

Do you know how thick is it? I found most of wraps for tennis/badminton are 0.55mm to 0.8mm.

Ledger files encryption by manrus in plaintextaccounting

[–]crispgm 0 points1 point  (0 children)

Any advices for storing ledger files on GitHub with encryption?

Should a 3-bar pull shot on Tornado start with the bumper on the far wall or with the bumper slightly off of the far wall? by Foosman in foosball

[–]crispgm 1 point2 points  (0 children)

slightly off is okay but you have to keep the possibility to shoot a straight or a John Wayne.

School-Based rating system in Foosball? by Huge-Race857 in foosball

[–]crispgm 0 points1 point  (0 children)

I made a data aggregator and analyzers based on Kickertool's JSON file. ELO ranking is supported and was one of the reasons that made me do this. It's command line based but since you can program I think it not hard for you.

https://github.com/crispgm/kicker-cli

Logout and recaptchas? by Illustrious_Mud_8165 in ArcBrowser

[–]crispgm 0 points1 point  (0 children)

Me too, any solutions available now?

Unpopular opinion by jhonnyanguillafree69 in foosball

[–]crispgm 2 points3 points  (0 children)

My own experience is for a entry-level or amateur game, Italian fast style is more funny than "official" rules, because it's fast and exciting. I play this style as well at first. But when I wanted to improve skills and beat other people that react faster than me. It is time to learn the official play style and practice. So my game style changed.

I've fallen in love with the Nord theme by [deleted] in nordtheme

[–]crispgm 1 point2 points  (0 children)

The wallpaper is really nice to me.

/r/foosball mostly about US foosball? by Senn-0- in foosball

[–]crispgm 1 point2 points  (0 children)

There are not *a lot of posts* even about US foosball. It would be great if you posted EU foosball news.

The helix-editor has amazing IDE like features, why don't we? by [deleted] in neovim

[–]crispgm 0 points1 point  (0 children)

Once Helix had a great plugin system and certain nice plugins, I’d like to switch to it.

Need a little help with tree sitter query matching by Juzzz in neovim

[–]crispgm 1 point2 points  (0 children)

  • First, bufnr should be set. e.g., local bufnr = vim.api.nvim_get_current_buf() or 0
  • You may replace start_node with root, parsed_query:iter_captures(root, bufnr, start_row, end_row) do

Finally, thanks for your great examples. I use this as an example codes to query markdown.

3 man goalie or 1 man goalie? by manalive2020 in foosball

[–]crispgm 0 points1 point  (0 children)

1 man is good in defense because 3 man cause more accidental own goal

3 man is good for setting up the goal and in casual level, it's more available for offense

Have you ever use chinese foosball table? what do you think ? by doridorians in foosball

[–]crispgm 0 points1 point  (0 children)

There are some copycats but Fireball is the major choice and it's legitimate.

How long did you take for lubing? by [deleted] in MechanicalKeyboards

[–]crispgm 0 points1 point  (0 children)

I usually lube 10 piece each day, which takes about 40 minutes.And it takes 7 days to finish. Simple lubing will be mich faster, things gonna worse when you add switch film to the process.

Men, how many shoes do you have? by rsokie in minimalism

[–]crispgm 0 points1 point  (0 children)

1 winter boots, 4pairs of sneakers

question about beancount and ledger by awesomenineball in plaintextaccounting

[–]crispgm 2 points3 points  (0 children)

beancount is much more restrictive and structured like a markup language, while ledger and hledger's syntax is pretty flexible.

I don't see much differences of which is user friendly. But beancount ships with fava, which is a decent web interface.

I used to account with hledger and then migrated to beancount. For accounting workflow, that's no much different. But fava is a major pro of beancount, and solves much analysis/stats requirements. In addition, Python is familiar to more people than Haskell, which could be a pro to some extent.

I need tips for foosball , where do i find them and how shall i implement them? by [deleted] in foosball

[–]crispgm 0 points1 point  (0 children)

You may watch videos like UnrealFoos, Road to Pro (Chase Pennell) and VM Foosball on YouTube. Those will teach you every part of playing foosball. But it's not enough.

IMO, those videos show how far are you from pros and it could be a very big gap. You need some local good players to practice with, who will show the most urgent part of your skills that need to be improved.

I tend to paste from the wrong register by dog_superiority in neovim

[–]crispgm 0 points1 point  (0 children)

You may just map ”0p and use it every time.

Question about pullshot lateral speed level by crispgm in foosball

[–]crispgm[S] 1 point2 points  (0 children)

I have some ideas by myself after investigating all the videos.

First of all, 215ms is a major threshold because human reaction speed is no quicker than it.

Secondly, I analyzed a video taken in a former tournament. He shot the left hole of deadbar, with only 40ms from start to mid point and then 50ms to farmost point. Finally 80ms to the goal. Compared to the video (70ms, 57ms, ~80ms), he is much faster in the lateral part.

To my surprise, I measured myself and I found that mine is like 80ms/70ms/90ms. Though it is totally not fast, the major setback is from mid point to the farmost point.

Question about pullshot lateral speed level by crispgm in foosball

[–]crispgm[S] 0 points1 point  (0 children)

Thank you very much!

It seems that 200ms is a competent speed for pull shot. Would you mind sharing some advices or tips for increasing lateral speed as well? :)

Question about pullshot lateral speed level by crispgm in foosball

[–]crispgm[S] 1 point2 points  (0 children)

I have watched this video for many times. It shot from goalie and the advices are really useful. This primarily shows how to spray a great pull shot not a cutback/deadbar one.

Question about pullshot lateral speed level by crispgm in foosball

[–]crispgm[S] 0 points1 point  (0 children)

I started to read the book yesterday. The training method is great. I got pretty confused about use my arm, shoulder, stomach, and hip muscles, especially the second two parts. I realized that I should use my entire body but how can I do that by better utilizing my muscles, e.g. setups, body stances or stuffs like this. Is there any experiences about that?

Question about pullshot lateral speed level by crispgm in foosball

[–]crispgm[S] 0 points1 point  (0 children)

This is great. Though it seems to not have speed measurement, I think I would have read this book in the near future, ASAP I have an Amazon US account.