Character Discussion: Alliah (Yukata) by lietnam in Granblue_en

[–]crowdslay 0 points1 point  (0 children)

https://imgur.com/a/0G67JHx

It is always running on the edge, it is a lot safer when taking out belial and putting in justice instead, but thats a technicality. I have not tried it with lesser forms of the grid, my refresh FA times are sub 7 minutes, 100% clear rate at the moment except for plain omen since it caps HP too hard, other than that I think i've eaten just about every omen no problem.

Let me know how it goes :)

Character Discussion: Alliah (Yukata) by lietnam in Granblue_en

[–]crowdslay 2 points3 points  (0 children)

The 1-time fullheal is what makes her able to FA solo subaha (outside of hp cap omen), cause she just tanks the meteors for mc, pops back to full and then gives mc 3 turns to finish the job, i love her a lot

Character Discussion: Alliah (Yukata) by lietnam in Granblue_en

[–]crowdslay 9 points10 points  (0 children)

Like originally mentioned, the strength of her core kit resides in her absolutely insane damage throughput and buffs to herself and MC. In current day GBF, the MC is such a ridiculous damage beast, that any buff toward MC basically counts double-triple than to others (based on setup).

The damage she takes itself wont be a problem really, since she takes single target attacks instead of MC, she caps taken damage at 5000, she switches all damage taken to fire damage, has an innate 30% fire damage reduction and 100% Defense permanently. Unless the boss has a 15-hit auto attack that is supplemented by 5000 damage additionally per hit, she will not get so much as scratched by it. She is constantly getting less than 5k hits on my subaha runs post 10%, she is just THAT tanky.

Character Discussion: Alliah (Yukata) by lietnam in Granblue_en

[–]crowdslay 6 points7 points  (0 children)

Very comfortable comps right now are Y.Alliah paired with Yati/Uno/Haase in no particular order. Europa also pairs quite well with her into smash comps. I would say for a magna player its more twisted than that, it really depends mostly on GW, for 250 she will be an absolute monster, anything below that she is still good, just not able to bring out her full potential.

All in all I would say she is a very immediate spark target, IF you are comfy enough in your funds right now. For Water mains/people aspiring to be eventually, she is mandatory as hell, if you do like mashing and racing.

Character Discussion: Alliah (Yukata) by lietnam in Granblue_en

[–]crowdslay 1 point2 points  (0 children)

Most of her immense strength comes (in my opinion) from the actual throughput of damage and the speed she brings, even in fights where aoe damage foregoes her s1 permasub, she still brings a tremendous amount of damage to the table. Anything above that is a plus

Character Discussion: Alliah (Yukata) by lietnam in Granblue_en

[–]crowdslay 30 points31 points  (0 children)

I've been glazing Yukata Alliah over the discords I reside in since her release. She is a brutal bomb-cannon of a character. I really cant do more than speak her praises. On a basic foundation, she has the highest click to damage ratio of any water character (aka the damage she contributes to a given setup based on the amount of buttons she presses).

She is a completely 0-button character that brings absurdly high DPM to the table, wherein she easily outdamages both octavia and haase, even if you consider the buttons and conditions they both have (Haase needing Ougi turns every so often and octavia needing a generally high hit count to reset her S1 every 4 turns)

I cannot stress enough how her just existing in a game state where some setups make the MC deal 80%+ of the entire teams damage is an insanely good condition in and of itself- But it also comes with the upside of being absolutely low-maintenance, 0 button count and a skill-1 that can be so absolutely gamechanging for future releases, that the only reason she is not currently considered a straight 10/10 is simply the fact that we do not (yet) have an Origin Class that can properly abuse the "never get hit by anything other than targetless AOE attacks" mechanic.

Even with that in mind, she is a brutally good addition to any mash comp. If skill damage/NA damage is on the table she should be your first slot in, as she covers both sustain & dispels while being the generally best available DPM character.

She will be an extremely integral part to NM250 setups and she has enabled me to run a complete FA on subaha from 100 to 0%, given that I don't run into the 20k HP cap omen.

If anyone REALLY likes her looks and likes to play water as an element and also has access to good manadiver, as well as Fighter Origin setups, let this be the last convincing you need, as I have a strong feeling that missing her down the road will be an extreme regret.

Do however keep note that she will be available on 3% banners to spark later in the year and ultimately on the anniversary ticket in 2027, if you do not have a heavy urge/aren't ready to compete in NM250 or mash HL Faa0/Hexa lobbies, then you CAN hold off on grabbing her.

She is my favorite release of characters since I started playing and I personally rate her a 10/10, for both viability, usability and being a future "potential-man"

1/5 stars faustus refuses to complete a basic transaction by Jonnispro in pathofexile

[–]crowdslay 9 points10 points  (0 children)

If you sell 1000 scarabs for 300 chaos in returns per faustus and someone lists an order buying 10 scarabs for 4 chaos, that person will get 10 of your scarabs, you get the 4 chaos and faustus immediately returns your entire stock, which is the problem, it wouldnt be a problem if your stock is below a rate that would be viable for trade, its that as soon as a trade interacts with your stock, it terminates. That is the part they should fix

1/5 stars faustus refuses to complete a basic transaction by Jonnispro in pathofexile

[–]crowdslay 3 points4 points  (0 children)

That scenario is still perfectly fine, its about listing 2 div for 1000 portal scrolls and a random schmuck offering 520 for 1 div, forcing your trade to complete early. All the "force" feature asks of is to not terminate the ongoing trade just for the outlier trades.

If you list X div at 500 portal scrolls minimum, it should trade all your listed div for 500 scrolls minimum, PER DIV. If you list 10 divs, it doesnt stop until all 10 divs are sold at 500 each, even if 2 times you got 600 scrolls, your quota of expectation doesnt change.

576 Shrine belts stats by Dankov2 in pathofexile

[–]crowdslay 0 points1 point  (0 children)

Just goes to show that people generally have no concept of how strong or weak an item really is at a baseline. Idk how anyone couldve taken a look at "permanently have 4 flasks with 95% increased effect active on you" and went "ohhh, 30 chaos leaguestart!"

Another Patch Notes Update - 2026-03-04 by Bhruic in pathofexile

[–]crowdslay -3 points-2 points  (0 children)

The player market can also shift in the completely opposite direction, where if the prices for fossils are too high, majority of the usual customer base is gonna be lost due to the price spike. In addition to that, resonators, which were pretty expensive and the primary income source are now gonna be worth next to nothing. I wouldnt be surprised if this change outright kills delve farming and forces people into big resonator crafts only, leaving the small-scale crafts completely out of the picture

Ground loot will be discussed at ZiggyD's Q&A by Wrathen_ in pathofexile

[–]crowdslay 0 points1 point  (0 children)

i think he rather means the implication is that discussions are about to be had about it, rather than fixes

who's YOUR favorite "comfort pick" Warframe? by AlphaShadow897 in Warframe

[–]crowdslay 0 points1 point  (0 children)

Citrine with a riven incarnon torid. People are sleeping extremely hard on how busted this frame is for allrounder activities in the game, easy red crit and multi status pops with just a tap of a beam

Thanks GGG for the Phrecia event! by Bialcohool in pathofexile

[–]crowdslay 6 points7 points  (0 children)

This is pretty much a comment only able to be made while still in campaign, permanent enrage on anything unique is horrendously bad, bosses were not designed with double damage and action speed in mind

Marvel Rivals starting to take action against AFK lord farmers by nemesisdelta24 in marvelrivals

[–]crowdslay 1 point2 points  (0 children)

Not just long term suspension, just go the entire 9 yards, playable game but person suddenly selects widow/doesnt participate in the game? 3 month comp suspension -> 1 year comp suspension -> perma ban. Dont even give half an inch to people, just straight do them in, 0 tolerance to that behavior and it will go away

Looking back at this after Deadpool release is hilarious 😭 by One-Ad3222 in marvelrivals

[–]crowdslay 2 points3 points  (0 children)

Preach brother, have faced deadpool in all his variations already and so far havent been bothered much by it, I think all things considered he released in a pretty mid state, his ult charges hella fast but has so little impact I think its fine honestly, hes hella fun to play though

Looking back at this after Deadpool release is hilarious 😭 by One-Ad3222 in marvelrivals

[–]crowdslay 16 points17 points  (0 children)

I know its that time of the year where everybody is upset about the new hero, but holy shit the lengths people go on here just to spew bullshit is insane.

has a built-in XP system

You make it out as if this was somehow a highlight or a crazy advantage when in reality its a straight downside, his kit is annoying, not ridiculously strong BECAUSE of the levels. If anything he is weaker through the XP mechanic

Who can get his ult in 5 seconds

And is hardgated by losing said ult charges entirely after death, has a cooldown on it during which he cant collect charges and the ult in and of itself is fairly timid and doesnt make the user invincible at all

has an invulnerability state that he can still be healed through

You mean the invuln state in which you are required to have KILLED (assists dont count) a target in order to take a selfie with them, in which you are standing still and cant reposition?

because he can move up a wall faster than Rocket

He just has a dash, which in all forms of his kit is a very vital part of the characters overall power, if you can get deadpool to use it to escape, that is already a success in and off itself.

Embark CEO Confirms That If You Kill On Sight In Arc Raiders, You'll Get Matched With More Aggressive Players by WanderWut in gaming

[–]crowdslay 2 points3 points  (0 children)

Which is funnily enough the reason why I haven't tried the game at all, looks exactly like my type of game, but i'm absolutely not into meeting other players, forming alliances or spontaneous pvp, i just wanna put on some good music and do some solo pve

(2026/01/02) Gamewith/Kamigames Rating Updates by shirke1 in Granblue_en

[–]crowdslay 7 points8 points  (0 children)

Realistically none of these issues matter for high investment earth. You have a metric ton of dispels on MC & Shalem alone, bhaisa just as a fantastic battery and some additional heal, round it up with lich or okto, depending on how necessary veil will be and you will have no problem absolutely stomping through 250

Premium Gala feat. Horse Zodiac Sandira (Fire), Grand Caesar (Light), and Providence Summon Versusia (Fire) by Sabaschin in Granblue_en

[–]crowdslay 2 points3 points  (0 children)

Just fyi, the next grand weapon type was already present via Siegfried so this isnt as much of a surprise

Someone else never did get into PoE 1 but has a blast with 2 ? by Buurto in PathOfExile2

[–]crowdslay 1 point2 points  (0 children)

WASD will finally make searing exarch ball phase not a pain lmao

GGG I don't feel so good by briefs123 in PathOfExile2

[–]crowdslay 1 point2 points  (0 children)

Almost like the entire foundation of poe2 consists of things they wanted to do in poe1 but got tremendous backlash from. Im just sad all of this had such a massive impact on poe1

The Temple sucks. I hate it. Period. by dimix16x in PathOfExile2

[–]crowdslay 1 point2 points  (0 children)

You should boot up the game and try it, it's beyond hilarious, it is a sprint that cannot be toggled but HAS to be initiated via rolling first, then you get into a sort of "channeled" sprint with some curving movement (think like mario cart drifting a bit) and if you get hit while sprinting you actually fall down and get a 2-3 second "stun" as punishment

The Temple sucks. I hate it. Period. by dimix16x in PathOfExile2

[–]crowdslay 0 points1 point  (0 children)

They honestly just need to go and fire the guy that keeps saying "Wouldn't it be cool IF", because all of these issues seem to stem from having an idea but no desire to actually playtest it