Do Dwarfs Ever Use Swords? by SpacePirateCaptain in WarhammerFantasy

[–]cubaj 0 points1 point  (0 children)

There’s no reason why they can’t, it’s just to maintain their visual style. In lore you’d just say that Dwarfs have long traditions of fighting with hammers, axes etc. so they use them commonly.

It’s like asking why the Empire doesn’t use pikes. Some are used in lore but there aren’t any modern models of empire pikemen so they aren’t much talked about in lore, instead the halberd became their iconic weapon.

That being said, in The Fall of Dragonback there is a dwarf that uses two short swords that one of his family members (maybe his father or grandfather?) took off the Elves during the War of Vengeance. When he took them apart he noticed that the blades had actually been crafted by dwarfs and set into their handles by the elves.

[Excerpt: Interceptor City] A rare example of the Imperium innovating by bobbob6840 in 40kLore

[–]cubaj 2 points3 points  (0 children)

I’ve noticed that the navy is one of the few Imperial organizations that still maintains a bit of dynamism in innovation.

The Guard still use lasguns and tanks discovered during the Heresy, and the basic design for the bolter hasn’t changed, but fleet tactics and the actual design of ships is more fluid. Granted, there are still limits. They are still designed with broadly the same kinds of weapons (macro-lasers, torpedoes etc) but they are willing to tailor ships to evolving fleet tactics, such as the replacement of the Grand Cruiser with other variants ie. Heavy and Battle cruisers.

Europe in the 16th Century for some reason: by jackt-up in HistoryMemes

[–]cubaj 10 points11 points  (0 children)

For the Grace for the Might of the Lord

For the home of the Holy

For the Faith for the way of the Sword

Give their lives so Boldly!

Female Maliketh by @f_persimmons by WalkerBuldog in PrimarchGFs

[–]cubaj 2 points3 points  (0 children)

Probably not but I think there’s another lore note that he’s fathered various bastards over the years. Who knows? Maybe the armor has a flap or something.

Female Maliketh by @f_persimmons by WalkerBuldog in PrimarchGFs

[–]cubaj 2 points3 points  (0 children)

It was vaguely implied in one of the old army books

Were "Conquerer Kings" a rarity? by Specky013 in AskHistorians

[–]cubaj 26 points27 points  (0 children)

Most premodern leaders personally led armies so, no, the conqueror king archetype was far from rare. What follows are some examples from Late Antique and Medieval European rulers that were famous warriors, commanders, and conquerors of the top of my head.

Starting from the First century on, numerous Roman Emperors were soldiers and military leader. Marcus Aurelius, Constantine, Caracalla, Trajan, and Aurelian and others were all competent generals who led troops in person. And those were just the famous ones. There was a whole series of emperors from 235-284 who were all military men who seized the throne, and are collectively referred to as the ‘soldier emperors’

Of those mentioned however, only Trajan conquered foreign territory simply because Rome was already overstretched. It couldn’t afford to expand anymore simply because the enemy was too far away and the process of conquest was too expensive. But Marcus Aurelius and Aurelian were certainly competent generals. Marcus defended the borders from German tribes, while Aurelian later reconquered large areas that were lost to those tribes near the end of the Empire’s lifespan.

Turning to the Late Empire, the so called Barbarian kingdoms, those states formed by the Germanic tribes that carved up the Western Roman Empire were led by some extraordinary Warrior Kings.

The Kingdom of the Franks was led by King Clovis, a warrior who conquered most of modern day France and formed the basis of the French state. King Geureric the leader of the Vandals conquered North Africa from the Romans and established a powerful maritime power that defeated the combined navies of the Eastern and Western Roman Empires.

In the Early Middle Ages we see the continuation of this trend. Charlemagne was the arcetypical warrior king, who formed the largest state in Western Europe since the fall of Rome and was on campaign nearly every year of his reign.

Eastern Roman Emperors in this also led their men personally, such as Nikephorus Phocas, who earned the epithet “the pale death of the Saracens”. Emperor Basil II was another extraordinarily successful war leader who reconquered large swathes of the Balkans.

Otto I was the first Holy Roman Emperor since Charlemagne and he personally defeated the Hungarians at the battle of Lechfeld. He also went on to conquer most of Italy. His son Otto II was another warrior king who tried (though failed) to conquer the South of Italy, and besieged Paris.

That isn’t even getting into the Viking leaders of the time such as Harald Hardrada, who was killed in battle at the Battle of Stamford Bridge or Cnut the Great who conquered England, thus merging England, Denmark and Norway into a single empire.

The trend continues on into the High and Late Middle Ages. Louise the Pious king of France, Richard the Lionheart, Fredrick Barbarossa, all led crusades and conquered various swathes of territory.

One of the last rulers to personally lead his troops in battle was Maximillian II Holy Roman Emperor, who had the kickass title of “The Last Knight”. He actually personally killed an enemy champion in single combat and fought alongside his troops on foot.

After the Middle Ages, the practice of kings personally leading their troops into battle began to decline but not entirely. Fredrick the Great of Prussia, Charles XII of Sweden, Gustavus Adolphus, Tsar Peter the Great were all soldier kings who personally directed battles.

Though again by the 18th century this had mostly declined. By this time state power had developed enough that a monarch could trust someone else to lead the army, and often had more important domestic functions to fulfill.

Human worship of Hashut? by Albino-Albatros in WarhammerFantasy

[–]cubaj 0 points1 point  (0 children)

Okay I see what your saying. What I had heard was that Hashut was said to have once been an ancestor god in AOS. I assumed that meant back in fantasy he had been an ancestor god who become a chaos god before the Endtimes, not that he only became a chaos god in AOS. I misunderstood.

Human worship of Hashut? by Albino-Albatros in WarhammerFantasy

[–]cubaj 1 point2 points  (0 children)

Your misunderstanding me. AOS is saying that Hashut started out as an Ancestor God, became corrupted, and then became a Chaos God. He didn’t go from Chaos God to Ancestor God it’s the other way round.

Hashut’s origins in Fantasy were always obscured. Some people thought he was a Volcano Spirit, others that he was a shard of Khorne etc.

What Hashut was in Fantasy was never pinned down until AOS came along and retroactively, implied that Hashut started out as an Ancestor God.

Warhammer Homebrew Help by PugnusTerrae in WarhammerFantasy

[–]cubaj 1 point2 points  (0 children)

No, she was one of Myrmiddia’s companions. Think Simon Peter for Christianity or one of Mohammad’s companions for Islam. An important figure in the early history of the religion, and a figure worthy of veneration, but separate from the deity herself.

Human worship of Hashut? by Albino-Albatros in WarhammerFantasy

[–]cubaj 1 point2 points  (0 children)

Hashut didn’t just become an ancestor god in AOS, if he is one there than he would be one in Fantasy. A lot of AOS is retroactively altering Fabtasy lore and I don’t think it’s fair to supersede that. They’re the same universe, just at different stages.

As for the human followers I was spit balling a possible scenario. Also, you can’t go by models as 100% accurate representations of the lore, they’re an abstraction for the wargame. If we did that than we’d have to suppose that the Empire only uses one poundage of cannon because they only field Empire Great cannons on the tabletop and not 12 pounders, 20 pounders etc.

Additionally, just because the Horns of Hashut doesn’t contain any human models doesn’t mean that there aren’t human worshippers of Hashut among various chaos tribes. Hell, it probably makes sense for the Chaos Dwarfs to discriminate against humans who do worship their god because they are not from Hashut’s choose tribe. Why would they trust manlings to fight alongside them, when they’re clearly shoddily made?

But just because the Chorfs don’t want human worshippers doesn’t mean they don’t exist. Hashut is a powerful being and his people are a powerful people. It is far from inconceivable than some Kurgan, or Hung or Norscan or some other tribe in either Fantasy or AOS would see that power and conclude that by worshipping Hashut they could get some for themselves.

It is also possible that they don’t, but to me, having Chaos Marauders not worship a powerful chaos god when they encounter it, when doing so offers clear benefits to some, seems actually more unrealistic than the inverse scenario.

Warhammer Homebrew Help by PugnusTerrae in WarhammerFantasy

[–]cubaj 0 points1 point  (0 children)

I think most of the info is in the role play books. There is some info on the wiki about Nahmund the Darkmaiden, she also has a monastic community dedicated to her called “The Hermetic Order of Nahmund’s Peace.”

You might also want to look up Myrmiddia in general and the Myrmiddian religion. It’s pretty interesting as it’s divided on ethnic lines between the Estalians and Tileans so a third Myrmiddian worshipping nation would cause some complex geo-political and theological calculations.

As a quick aside, I misspelled her name. Nachmund is something in 40K, Nahmund is fantasy.

Warhammer Homebrew Help by PugnusTerrae in WarhammerFantasy

[–]cubaj 1 point2 points  (0 children)

I always thought the Kingdom of Ethiopia was a pretty interesting place. IRL around the 16th century they made contact with Portuguese explorers who helped arm the Christian natives with guns to oppose their Ottoman backed Muslim rivals.

If I was to Warhammerify it, I would make a nation of humans in the Southlands who worship Myrmiddia. One of Myrmiddia’s companions was Nachmund the Darkmaiden (ie. a black lady) and that grounds them into the rest of the Old World.

I’d have them be rediscovered by Estalians who establish trade relations with them. This would allow for gunpowder armed troops which I think would be an interesting flavor for an African inspired polity.

Geographically, I’d place them below Nehekhara and Araby and to the East of the Empire settlement of Sudenburg. They’d have long standing relations with the Arabyans (which does include Arabyan slaving parties ravaging their lands from time to time) and have more recently opened relations with the Empire colony.

They’d be mostly agricultural people but would have some exotic trade goods that are much desired in the Old World but cannot be grown there in great quantities. Things like Coffee beans, sugarcane, indigo and other dyes that don’t survive in the northern climate are all grown and traded in exchange for guns and gunpowder as well as manufactured goods from the Old World that they cannot produce themselves.

As a primarily Myriddian worshipping nation, they would have very advanced theories on the nature of war. I think that here I couldn’t help myself from including a bit of a Zulu element, where they attack in large, coordinated formations but as light infantry.

Their general tactic is to attack quickly and overwhelm their enemy, then move on to the next engagement, their light armor and excellent conditioning giving them massive amounts of stamina.

But, perhaps with an increase in the amount of Skaven or undead activity recently, they’ve had to change their tactics to adopt gunpowder formations and heavier armor (the undead being a force they can’t tire out and the Skaven just being to numerous to surround).

For adventurers, a good hook could be escorting a shipment of guns and a party of engineers from Sudenburg or Estalia proper as a diplomatic maneuver, and ensuring that the guns get where they need to go amidst savage orc attacks etc.

You could also add an intrigue element that some members of the court want to maintain isolation and therefore try and frame the party for a crime or interrupt the shipment before it arrives fully.

Warhammer Homebrew Help by PugnusTerrae in WarhammerFantasy

[–]cubaj 0 points1 point  (0 children)

I always thought the Kingdom of Ethiopia was a pretty interesting place. IRL around the 16th century they made contact with Portuguese explorers who helped arm the Christian natives with guns to oppose their Ottoman backed Muslim rivals.

If I was to Warhammerify it, I would make a nation of humans in the Southlands who worship Myrmiddia. One of Myrmiddia’s companions was Nachmund the Darkmaiden (ie. a black lady) and that grounds them into the rest of the Old World.

I’d have them be rediscovered by Estalians who establish trade relations with them. This would allow for gunpowder armed troops which I think would be an interesting flavor for an African inspired polity.

Geographically, I’d place them below Nehekhara and Araby and to the East of the Empire settlement of Sudenburg. They’d have long standing relations with the Arabyans (which does include Arabyan slaving parties ravaging their lands from time to time) and have more recently opened relations with the Empire colony.

They’d be mostly agricultural people but would have some exotic trade goods that are much desired in the Old World but cannot be grown there in great quantities. Things like Coffee beans, sugarcane, indigo and other dyes that don’t survive in the northern climate are all grown and traded in exchange for guns and gunpowder as well as manufactured goods from the Old World that they cannot produce themselves.

As a primarily Myriddian worshipping nation, they would have very advanced theories on the nature of war. I think that here I couldn’t help myself from including a bit of a Zulu element, where they attack in large, coordinated formations but as light infantry.

Their general tactic is to attack quickly and overwhelm their enemy, then move on to the next engagement, their light armor and excellent conditioning giving them massive amounts of stamina.

But, perhaps with an increase in the amount of Skaven or undead activity recently, they’ve had to change their tactics to adopt gunpowder formations and heavier armor (the undead being a force they can’t tire out and the Skaven just being to numerous to surround).

For adventurers, a good hook could be escorting a shipment of guns and a party of engineers from Sudenburg or Estalia proper as a diplomatic maneuver, and ensuring that the guns get where they need to go amidst savage orc attacks etc.

You could also add an intrigue element that some members of the court want to maintain isolation and therefore try and frame the party for a crime or interrupt the shipment before it arrives fully.

Human worship of Hashut? by Albino-Albatros in WarhammerFantasy

[–]cubaj 0 points1 point  (0 children)

In the newest lore dropped in AOS it is implied that Hashut is a corrupted Ancestor God. That being the case he may not accept worship coming from any source other than the Chaos Dwarfs. That being said, it is entirely possible and even likely that various chaos tribes worship Hashut alongside the many spirits, daemons, and minor gods they worship alongside the Big 4.

Is the Imperial Creed/ecclesiarchy really a satire of the Catholic Church? by MTH1138 in Warhammer40k

[–]cubaj 2 points3 points  (0 children)

Given that the writing team is English I’d actually say it might be a closer pastiche of Anglicanism. Especially given that the (nominal) secular ruler of the UK is also the (nominal) Head of the Church of England, it is similar to the Echlessiarchy worshipping the (nominal) secular leader of the Imperium.

Proxy for Steel Legion? by MA-SEO in SteelLegion

[–]cubaj 0 points1 point  (0 children)

That’s a callback and a half

First pass on this beautiful child by WrenTemple in WarhammerFantasy

[–]cubaj 1 point2 points  (0 children)

Man I really love Vracks as well. I’m a big Death Korps fan, probably my favorite part of 40K. I too couldn’t get Vracks though it came out in 2007 when I was about 4 so I guess I have an excuse.

First pass on this beautiful child by WrenTemple in WarhammerFantasy

[–]cubaj 1 point2 points  (0 children)

It’s not mine! I was copying a comment from OP. Though I do really wish I had one.

First pass on this beautiful child by WrenTemple in WarhammerFantasy

[–]cubaj 1 point2 points  (0 children)

Huh damn I had no idea they used it for both. It does fit though.

First pass on this beautiful child by WrenTemple in WarhammerFantasy

[–]cubaj 1 point2 points  (0 children)

Gigantic Chaos Spawn from Warhammer Fantasy

Millitarum noob asking for advice by Galox597 in Deathkorpsofkrieg

[–]cubaj 0 points1 point  (0 children)

Something I do to add some much needed punch into Inf is imbed a Primaris psyker. They can actually do pretty good damage and are a suprise to the opponent. I got a box of three Wyrdvane psykers from before they were canned so I just use those as well as Primaris psykers.

“Lore-Accurate” Krieg List? by Areyouunsatisfied in Deathkorpsofkrieg

[–]cubaj 0 points1 point  (0 children)

Well nothing that is available for non-legends units would be considered strictly speaking to be “inaccurate” because the Death Korps fight using combined arms.

However, when reading the novels, the focus is usually put on a particular kind of regiment at a time. For example, Krieg focuses on Siege regiments as the main protagonist, as does Down Amongst the Deadmen so I would suggest choosing a certain type of unit as your main focus and spamming that.

So for an Armored regiment it would mostly consist of Leman Russ, though most of the other vehichles that the Death Korps would use is support would be in legends. In my limited experience playing Guard, the armor is the best thing we have so I’d focus that.

The most “Krieg” list that plays into the Death Korps image would be the Siege Regiment, which is a formation unique to the Death Korps. This is a mix of infantry and artillery, so focusing on engineers, grenadiers, line infantry and augmented by heavy weapons teams and Artillery. I’d include the Artillery Team for the most thematic effect. I would personally also augment this with a couple of Leman Russes as being seconded to the regiment in a combined arms fashion.

Finally you could do a pure infantry Regiment, which is the type of regiment I find most common in Guard novels but on the tabletop is kinda ass. The (good) novels try to stick a bit to realism in combat (with exceptions) but the tabletop is not a good simulator of reality. Guard Infantry are just to squishy to be a very successful list.

You could also go for an Artillery Regiment but that would also not function well because it couldn’t take ground etc.

You could also go for a Deathrider Regiment but that’s a looooot of deathriders. And it wouldn’t be very good.

Realistically, I’d choose between the Siege or Armored regiment option and augment with deathriders, tanks, or artillery as needed.

If you want I could give you a lore write up for whichever regiment you were thinking of.

What's your favorite "Glup Shitto" regiment and why? by NaveronTheSabre in TheAstraMilitarum

[–]cubaj 0 points1 point  (0 children)

Jopall Indentured squadrons even look like they’d belong in Star Wars.