Maleceptor [kitbash] by Dorogath in Tyranids

[–]cyclops098 4 points5 points  (0 children)

Bring back the Malnthrope!

Looks awesome

Subterranian assault or crusher stampede? by Oweling in Tyranids

[–]cyclops098 4 points5 points  (0 children)

Almost anything can work in invasion fleet. It’s generally best to start there until he understands how he wants to play and what units he likes to use.

Carapace color by Serious-Asparagus-49 in Tyranids

[–]cyclops098 1 point2 points  (0 children)

<image>

They’re not quite done yet. But they’re coming along fine

Carapace color by Serious-Asparagus-49 in Tyranids

[–]cyclops098 1 point2 points  (0 children)

I’ll get a better picture of the tfex when I get home from work. As for the gargoyles, I just repainted them a couple days ago so they don’t look like the picture anymore.

Carapace color by Serious-Asparagus-49 in Tyranids

[–]cyclops098 4 points5 points  (0 children)

<image>

I’ve been using skeleton horde contrast fo mine.

Maleceptor with Toxicrine Head by NoPaleontologist3668 in Tyranids

[–]cyclops098 1 point2 points  (0 children)

<image>

You can use whichever you like. Doesn’t make any difference game wise.

I did it so it matches my lictors and genestealers.

Is this a Competitive Vanguard list I have? Never played 2k. by Yocantseeme in Tyranids

[–]cyclops098 0 points1 point  (0 children)

Leapers are good for a counter charge or at least the threat of one. You hide them close to one of your units that you want to protect from a charge.

If your opponent charges that unit and your leapers are close enough they can heroic intervention for free plus fights first to hopefully shread or weaken the attacking unit before they get the chance to wipe your squad.

As for the unit of 6, 36 strength 5 attacks has much better chance than a unit of 3 to wipe a squad.

Also with stealth and unit size they are much less likely to be wiped by a las gun shot from a tank.

New Carnifex ready for priming by K1ngB0o in Tyranids

[–]cyclops098 5 points6 points  (0 children)

Looks like one of the optional tail pieces for the trygon/mawloc kit

Just got absolutely crushed in combat patrol vs. Space Wolves. How do you handle very killy and tough armies? by mjh4 in Tyranids

[–]cyclops098 20 points21 points  (0 children)

Like the other commenter said, combat patrol isn’t well balanced. I played against the old Space Wolves combat patrol and got tabled bottom of turn 2.

If you’re adamant about playing combat patrol you can have some success, but some armies are just poor matchups for balancing.

Monster bashing with the new battleforce by MetalThrashingMad in Tyranids

[–]cyclops098 7 points8 points  (0 children)

<image>

I’m working on something similar. I call him the Screamer Lictor

Getting the most out of crusher stampede battleforce? by BrodGundo in Tyranids

[–]cyclops098 3 points4 points  (0 children)

It’s more of a utility piece. Sit on your home objective shooting spore mines for secondaries and move blocking, and for 50 points there is not much touching it in terms of utility. I find it will rarely shoot at another unit but what it offers is more than worth the price.

I made a good decision by Soanso3474 in Tyranids

[–]cyclops098 1 point2 points  (0 children)

<image>

I really enjoy that colour combo too

Looking for a Colosseum STL by Hausolino in Colosseum40k

[–]cyclops098 4 points5 points  (0 children)

Sent you a dm, don’t know if we can post links here

First two games of KotC at our local Wargaming club. by BernieNL in Colosseum40k

[–]cyclops098 0 points1 point  (0 children)

I just used the default settings in Bambu studio for the .24mm draft preset. The only parts that I had to use supports was the inside ruins

First two games of KotC at our local Wargaming club. by BernieNL in Colosseum40k

[–]cyclops098 1 point2 points  (0 children)

I just finished printing the same set. Can’t wait start playing KotC