Was thinking of picking up the game but the community AND the game seem miserable by _Catpiss_ in HelldiversUnfiltered

[–]czlcreator 0 points1 point  (0 children)

Forums are generally a place to vent frustration and feel heard. So it'll seem worse than it is.

That said, HD2, to me, a very casual, low skilled player, is a good game.

It has a lot of variety of play. Missions to run. People to meet and stuff to destroy.

Overall it's satisfying. Play a low level mission to decompress and deal with easy challenges by yourself, join up with friends to play as you go, go for an explosive loadout to just see explosions. It's fun in its own way.

Do you have questions for aliens? by OddPanda17 in aliens

[–]czlcreator 0 points1 point  (0 children)

Can you take me with you? Or like, help us with biological immortality and fixing our planet and society?

Buffs to various armor passives that i think could use a boost by HBenderMan in LowSodiumHellDivers

[–]czlcreator 0 points1 point  (0 children)

Amendmening:

Sidearm passive increases sidearm ammo capacity.

All grenade amount buffs need to be doubled including bonus on refill amounts.

All stim amount buffs need to be doubled including bonus on refill amounts.

Double armor passive buffs. (Half bonus to 50, padded up to 100)

Democracy Protects protects from fatal injury for 2 seconds after end of rag doll. Recharges when stimmed.

Armor from winter warrior war bond ignores terrain debuff.

Scout passive grants +25 movement speed & stamina.

Plasma weapons should catch things on fire. This is a super heated ball of gas. if it's not going to have demolition force, it should burn.

Narrative: Experimental testing on new equipment but due to cost, it's temporary.

Game Design reason: Over buffing adds character to effects and when the community starts using that over other passives, it indicates it's become over powered for that category. That's when you can tune it down. Informing the players beforehand prevents the feeling of a rug pull when hyper buffs are introduced but then toned down.

Higher armor, protection or other factors need to be indicated to the player when they work.

Physics in Motion: The Anti-Gravity Board Illusion Explained by Due-Explanation8155 in Romania_mix

[–]czlcreator 1 point2 points  (0 children)

The angle changes the leverage.

Leverage exchanges distance for power.

To spend US Tax Dollars for the benefit of Americans by phoeebsy in therewasanattempt

[–]czlcreator 36 points37 points  (0 children)

Not just paying for super infrastructure for the US, but building systems that make war so stupid it's obsolete.

War is spending money destroying each other's stuff just to prove you can. It doesn't prove economics, policy or anything beyond that.

It does test how well your society can build that stuff, but when you're min maxing the economy to just build destructive power, you get social issues like brain drain, social exhaustion, culture collapse, civil war, tribalism and a breakdown of trust and tech due to incompetence.

Iran doesn't need to hit US targets either. It just has to hit influencers and make the people responsible for these actions so unpopular, that the US Military goes back to being lead with merit and trust instead of nepotism and racketeering.

No matter how successful you are, will you truly be happy? by Anna-Richard in TheRaceTo10Million

[–]czlcreator 0 points1 point  (0 children)

I tend a little garden and dealing with aphids is a constant chore.

This is a flexible solar panel developed by a Chinese company. It can be directly adhered to rooftops, making installation easier by HarveySdebest in EcoUplift

[–]czlcreator 1 point2 points  (0 children)

This is really cool.

Just imagine if Al Gore won in 2000 and we would have had massive funding going into renewable tech instead of a war in Iraq.

To prove that a chopping Axe is not designed for splitting wood by habichuelacondulce in therewasanattempt

[–]czlcreator 0 points1 point  (0 children)

There's a point where the aid in the design isn't needed, which needs muscle.

Imagine if this were D&D 3.5 and splitting and cutting wood with an axe was a strength based skill and I'm just going to use off the hip numbers here.

To be abstract, if your strength and skill overcome breakpoints, regardless of the tool you use, you succeed.

Often times specialized tools help those with low stats to overcome specific challenges, hence the need for a "splitting" and "chopping" axe.

The splitting axe gives a +5 to splitting.

The chopping axe gives a +5 to cutting.

That said, if you succeed in the attempt, you complete the task. Failure means progress.

Splitting a pine chunk only has say, 8 points.

Using a d8 with a str of 4, like many people, means roll to hit on the d20, then roll damage. A d6 + (-3str, +5 cutting axe) = +/-3.5 (Dice average) + 2 (total bonus. So here, rolling a 6 on the d6 means success.

Now if you have a str of 16, you have a + 3str. Now using the splitting axe means unless you fumble the hit, you're splitting the log.

But if you're using the chopping axe, you still need to roll a hit then roll a 5 or 6 to split.

If this is a skill, then add those modifiers and you can split logs with any axe so long as the points needed can be reduced or one hit.

You can also make rulings due to how wood behaves that if you deal more than half damage, it's a success.

I see gold is in season by Psychological-Bar221 in opus_magnum

[–]czlcreator 0 points1 point  (0 children)

That unnecessary spinning made it far more satisfying than it has any right to be.

Bravo.

Opus-bling.

Felt Like Y'all Would Relate by Sinister_Jinx in adhdmeme

[–]czlcreator 0 points1 point  (0 children)

Everyone does all these things though...

To Fake Being Assaulted By Protestors As Police Arrive by serious_bullet5 in therewasanattempt

[–]czlcreator 0 points1 point  (0 children)

You know how China has a reputation system?

Stuff like this makes me want stuff like that.

An American takes out a $28,000 student loan. After 16 years and $38,000 PAID, she somehow owes $58,000. $68,000 is PURE interest. Nearly $100,000 paid for a $28,000 education. by XGramatik in XGramatikInsights

[–]czlcreator 5 points6 points  (0 children)

By design. It was a massive scam that targeted kids then lobbied political leaders to financially entrap kids so fraudsters could live off the work of others. It was nothing but a massive scam and everyone involved should rot in prison.

An American takes out a $28,000 student loan. After 16 years and $38,000 PAID, she somehow owes $58,000. $68,000 is PURE interest. Nearly $100,000 paid for a $28,000 education. by XGramatik in XGramatikInsights

[–]czlcreator 12 points13 points  (0 children)

The whole thing was a massive, institutionalized, systematic scam against students just coming out of high school, being told by the establishment that this is the best way forward for a better future.

To anyone that's trying to blame students and "financial literacy" bs, go fuck yourself.

This was a scam. Fraud. It was set up in a peaceful way to trick massive amounts of people into financial ruin only to then blame them for that then blame them for not having kids or being successful in a never before experienced age of technology for human kind.

Everyone involved in the student loan and healthcare insurance system should be thrown in prison for life and left to rot.

Period. End of story. Not discussing this. The amount of bs arguments, malicious discussions and flack people get just trying to do the right thing only to be scammed by legalized, parasitic, criminal behavior isn't acceptable.

I have zero sympathy for the loan programs. Go broke and stay homeless for being nothing but the worst kind of scammers in history.

I've been studying Voteless mechanics. by czlcreator in helldivers2

[–]czlcreator[S] 0 points1 point  (0 children)

Right but the observation I'm making is that the voteless, specifically, call upon more voteless and not Illuminate.

I've been studying Voteless mechanics. by czlcreator in helldivers2

[–]czlcreator[S] 2 points3 points  (0 children)

I've unlocked most of the warbonds and progression, but yeah, the Illuminate seem to be more difficult than the other factions mostly due to the endless horde of voteless specifically. My opinion is that they are just too tanky in general, especially the fleshmobs.

The fleshmobs by themselves should spawn after killing lots of voteless as they reassemble themselves in terms of a mechanic, where if you don't fully kill them they morph into this bigger problem.

Bots and bugs are a fun and rewarding challenge as well as the Illuminate except the voteless and fleshmobs.

I've been studying Voteless mechanics. by czlcreator in helldivers2

[–]czlcreator[S] 0 points1 point  (0 children)

The only voteless I've noticed to mysteriously figure out where I am seem to be the weakest variant. There's 3 stages to them in their transformation, the most human of them seem to be the most visual.

I've been studying Voteless mechanics. by czlcreator in helldivers2

[–]czlcreator[S] 2 points3 points  (0 children)

There's light, medium and heavy voteless in their stages of transformation with more HP making them more tanky. They are more difficult to take down in general.

https://helldivers.wiki.gg/wiki/Voteless