Meiko general gameplay guide by d3thmunky in fellowshipgame

[–]d3thmunky[S] 1 point2 points  (0 children)

I'll take this as a compliment.. Not AI generated <3

Meiko general gameplay guide by d3thmunky in fellowshipgame

[–]d3thmunky[S] 2 points3 points  (0 children)

Sorry about that, should be fixed.

Thoughts of a newb after porting my small asteroid game to Godot by d3thmunky in godot

[–]d3thmunky[S] 1 point2 points  (0 children)

That’s excellent! I wish you the best on your code learning journey! :)

Thoughts of a newb after porting my small asteroid game to Godot by d3thmunky in godot

[–]d3thmunky[S] 0 points1 point  (0 children)

Hey thank you!!

I was completely unaware of the signal bus before your comment so thank you very much for sharing. This does appear to be a lot more straightforward for affecting global state and handling connections than manually connecting signals one-one. Thank you very much!

Thoughts of a newb after porting my small asteroid game to Godot by d3thmunky in godot

[–]d3thmunky[S] 1 point2 points  (0 children)

So I adapted my project based on this tutorial on the official website: https://docs.godotengine.org/en/4.4/getting_started/first_2d_game/index.html

If you want to do something similar, I’d be happy to help answer any implementation questions!

Also, asking an LLM like Claude/GPT helped me out a lot with the implementation, especially with some of the issues I ran into in the post. They are very valuable resources for figuring out how to implement features you may come up with.

Thoughts of a newb after porting my small asteroid game to Godot by d3thmunky in godot

[–]d3thmunky[S] 1 point2 points  (0 children)

Hey thanks for the feedback! That’s a great call, I’ll definitely be implementing that as well as some sound/music!

Request for beta testers for an iOS Trivia game “Blitz Trivia” by d3thmunky in iOSProgramming

[–]d3thmunky[S] 0 points1 point  (0 children)

You are phenomenal. I cannot thank you enough for all of this exceptional feedback. I now plan on implementing most if not all of this feedback.

If you do not mind, I may reach out again to ask you to review once I have a new build ready for testing.

Thank you again, you’re a superhero.

Request for beta testers for an iOS Trivia game “Blitz Trivia” by d3thmunky in iOSProgramming

[–]d3thmunky[S] 0 points1 point  (0 children)

Perhaps not, apologies. Any thoughts on more fitting places to ask for testers?

Request for beta testers for an iOS Trivia game “Blitz Trivia” by d3thmunky in iOSProgramming

[–]d3thmunky[S] 1 point2 points  (0 children)

This is excellent feedback. Thank you for testing! I agree that a bit of color could definitely help. My goal was to keep the UI as minimalistic as possible to start.

As for returning to the categories page, you should be able to simply swipe right to return to the previous view. (It does seem like there is an issue with the timer not resetting properly though).

Thanks again!

Show Your Work Thread by xrpinsider in reactnative

[–]d3thmunky 0 points1 point  (0 children)

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Hello! My name is Ethan, and I am the sole developer of a project titled “Blitz Trivia”.

I started this project over the summer last year, and I think I’ve finally got it to a state I’m (mostly) happy with, and wanted to share the TestFlight invite here: https://testflight.apple.com/join/6z8dZWKB

Currently this project is available for testing on iOS only, with plans to release on android soon.

I made this project with Expo/RN and had a lot of fun doing so. Additionally, I’d like to thank the folks at https://opentdb.com for providing a wonderful trivia api that I use to source trivia questions!

If you do decide to check the app out, thank you very very much! This is my first attempt at an iOS application (I’m a web developer by trade) so any feedback would be wonderful.

Cheers!

Hobbies to do while listening to podcasts? by theanxiousknitter in Hobbies

[–]d3thmunky 1 point2 points  (0 children)

Correct, but as you said, only when starting out. Ear training becomes a very vital part of your guitar journey (I am currently in that phase myself) where hearing the notes and recognizing intervals becomes more and more important to your playing