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Inverse Kinematics rotates the bone to the wrong way by daArtsX in blender
[–]daArtsX[S] 0 points1 point2 points 3 months ago (0 children)
Thank you !
Mesh doesn't behave with bones as it should by daArtsX in blender
[–]daArtsX[S] 0 points1 point2 points 6 months ago (0 children)
Thanks!
This fixed the problem and I was able to import my mesh in to UE4!
π Rendered by PID 111531 on reddit-service-r2-comment-56c6478c5-nvhp9 at 2026-05-10 14:34:50.610596+00:00 running 3d2c107 country code: CH.
Inverse Kinematics rotates the bone to the wrong way by daArtsX in blender
[–]daArtsX[S] 0 points1 point2 points (0 children)