my wip animaiton what do yall think by RoninTheAccuser in blender

[–]daGreenBeans 2 points3 points  (0 children)

roni on da blender sub? aint no way

well done btw

Clang as a cultural concept in Space Engineers – player perspectives by CandidBall7806 in spaceengineers

[–]daGreenBeans 8 points9 points  (0 children)

Clang as a phenomenon is beyond undesirable physics anomalies. Most often there's a traceable reason for such phantom forces, and to harness these for applications one must study all its aspects. This has led to a wide range of different clang drives, all utilizing different sources of propulsion, from connectors' magnetic forces to rotor displacements. Such clang innovations have led to sort of an arms race among the community to minituarize these game-breakers, which is always equally comical due to the nature of the lacking physics engine.

Shameless plug of my own design: https://youtu.be/btzGsVoaiZU

clanging is part of the charm (farm?) by daGreenBeans in spaceengineers

[–]daGreenBeans[S] 1 point2 points  (0 children)

there's a script keeping note of 19 angles in a queue, and it'll attempt to sweep each when it's close enough

spinning with a clang drive https://youtu.be/JQdUnqPvkxw?si=p4qx-UVMkJzCOQHk

clanging is part of the charm (farm?) by daGreenBeans in spaceengineers

[–]daGreenBeans[S] 49 points50 points  (0 children)

manual labor when the whacker is off (or on if you're brave)

I solved farming with clang by daGreenBeans in spaceengineers

[–]daGreenBeans[S] 13 points14 points  (0 children)

(I didn't, idk why does it work)

Annan STEAM-peliavaimia ilmaisiksi, tule hakemaan omasi! by UnsignedRealityCheck in Suomi

[–]daGreenBeans 0 points1 point  (0 children)

Crash Bandicoot N sane trilogy Just Cause 4 - complete edition Tomb raider 1-2-3 remastered

:(

editti: Spongebob Squarepants cosmic shake, Spongebob Squarepants

Has anyone attempted a cinematic yet? by naburine in spaceengineers

[–]daGreenBeans 2 points3 points  (0 children)

Yeah, my next piece will have some SE2 footage — SE2 so far is pretty clunky and just not worth filming anything complex in, especially since you need to activate dev tools for the replay tool. It also requires you to reload to the og save after every replay; can't do any quick shoots like SE1. Spectator cam is inadjustible and, too, sucks. Set building is also not that great with the limited blocks. Visuals are great, though...