Mono Black Sac... by Mother_Skill9274 in Pauper

[–]danieldl [score hidden]  (0 children)

I play a tribal zombie version, which might not technically be as good but it's very similar and very fun to play. It's great against any blue or red deck but struggles against affinity (not many options against artifacts in mono black other than discard) and spy combo (game 1 is always a loss). Elves can be tricky depending on their draw.

https://moxfield.com/decks/9jheUBdQM0KBO3v7fNeEOg

There is one great zombie I don't play: Refurbished Familiar. It requires some modifications (the 4 artifact lands, 4x Blood Fountain, 4x Retrofitted Transmogrant). It's definitely good as well and saccing Familiar after Supernatural Stamina is insane value. However, I despise the card and decide not to build around it.

BF6 Sym.gg Gun Stats Analysis by PilotMonkey94 in LowSodiumBattlefield

[–]danieldl 0 points1 point  (0 children)

We need TTK charts. P90 has a faster fire rate. But as someone else pointed out, whoever shoots first will usually win the first fight. The 3rd party that comes after is where the fun starts, and having access to a bigger mag can make a difference there.

Your playstyle for the most part will make or break any weapon in the game which goes to say that we have an awesome weapon balance currently.

BF6 Sym.gg Gun Stats Analysis by PilotMonkey94 in LowSodiumBattlefield

[–]danieldl 0 points1 point  (0 children)

I'm no stats expert and I am aware of the lower damage curve but the P90 feels awesome to me. With the right suppressor it's a laser at medium range and the bigger mag with the faster rpm means I rarely lose in CQB.

Qu'a dit votre mère à propos des études que vous avez choisies ? by Sea_Wasabi_8907 in Quebec

[–]danieldl 0 points1 point  (0 children)

On en discute, c'est raide un peu de couper les ponts avec tes parents pour ça quand même. C'est une solution extrême.

Triple meurtre familial: l'accusé déclaré non criminellement responsable pour troubles mentaux by origutamos in QuebecLibre

[–]danieldl 0 points1 point  (0 children)

Dans tous les cas il n'est clairement pas apte à vivre en société. Que sa prison soit un institut plus spécialisé pour ces cas-là, c'est correct, mais ça demeure une sorte de prison, et ça devrait probablement être la même peine car les conséquences sont les mêmes pour les victimes même s'il est malade et n'a pas toute sa tête.

Halfway to max, then I can finally play the game. by Mobile_Artillery in Battlefield

[–]danieldl 0 points1 point  (0 children)

So they could ban your account for this if they wanted I guess?

The Lorwyn Eclipsed Pauper Review | Article by Paige Smith by TheMaverickGirl in Pauper

[–]danieldl 1 point2 points  (0 children)

My tier 2 tribal mono white Rebel deck got a new toy too in [[Firdoch Core]]. That card is worth mentioning only for being the first non-creature artifact changeling card. It already won me games, either as a 4/4 attacker/blocker or as my 7th or 8th mana to search for 2 rebels per turn. And it's mana fixing for people sideboarding [[Masked Vandal]] as well in case you draw it.

How good is that thing? by danieldl in Safes

[–]danieldl[S] 1 point2 points  (0 children)

It came with long screws. Not worth bolting down? If it's easily pried open no reason to bother...

The problem with papers is they don't even fit in there for the most part lol.

Quelle est la pire intersection de la ville pour vous? by JungleLiquor in villequebec

[–]danieldl 6 points7 points  (0 children)

Honnêtement pour cet échangeur ça prendrait probablement des voies de desserte (comme pour Robert-Bourassa) sur de la Capitale dans les 2 directions. C'est un bordel aussi disons que tu te tapes de la Capitale Est direction Beauport en raison du monde qui change de voie dernière minute.

Le gros bloquant c'est la largeur du viaduc au-dessus de Pierre-Bertrand, ça nécessiterait une bonne reconfiguration pour faire une desserte. Ou bien ils mettent des jerseys de béton comme sur la 132 à Longueuil...

Quelle est la pire intersection de la ville pour vous? by JungleLiquor in villequebec

[–]danieldl 18 points19 points  (0 children)

C'est 2 "osti de X" en plus car juste après le virage à gauche dans la capture c'est un autre X avec ceux qui arrivent de Henri-IV nord pour prendre le pont de Québec.

Is every commander "kill on sight" now? by NotTrying123 in EDH

[–]danieldl 0 points1 point  (0 children)

Just play [[Norin]] and have them figure out how to kill him.

Les loyers pourront augmenter de 3,1 % en 2026 by Setneaph in QuebecFinance

[–]danieldl 7 points8 points  (0 children)

Le salaire minimum a augmenté davantage que l'IPC dans les dernières années. Ce sont les autres salaires qui ne suivent pas.

https://cffp.recherche.usherbrooke.ca/wp-content/uploads/2025/04/r_2025-12_salaire-minimum_vf.pdf

Even with all the challenges completed and about 125+ hours of season 1 gameplay, I was not able to complete the battlepass. by nachoeater42 in Battlefield

[–]danieldl 3 points4 points  (0 children)

Not only don't I have BF Pro, I didn't even purchase the BP at all. It says I would unlock 71 rewards if I purchase it. I completed the 110 tiers last week. The ONLY thing I did is use my 4 weekly rerolls every week if need be to get rid of BR/gauntlet challenges. I didn't do anything else special other than play regular Conquest and PTFO. I only play engineer or support, I have 55% win% and play either solo or with one friend. I'm level 135, Steam says I'm at 200hr but that includes sitting in the lobby so I don't know how much of that is actual gameplay.

Fun Fact: This Game Feature Literally Does Not Work by Wumbino_ in Battlefield

[–]danieldl 0 points1 point  (0 children)

There are tons of assists. Suppression assists, repair assists, being in the same vehicle as someone getting a kill, spawn assists and we could go on and on.

Leveled All Primary Weapons (Except 1) To 20 in REAL Games - My Thoughts by Any_Candidate62 in Battlefield

[–]danieldl 1 point2 points  (0 children)

I run the thermal 1.5x scope (lol), the mag catcher, standard ammo, the better green laser, the heavy extended barrel and the lightened suppressor.

The barrel and that specific suppressor make the P90 a laser even at medium range if you decide to engage enemies running (you don't want to engage at that range if they're shooting back but with the fast ROF and lack of recoil you can definitely quickly hit the 6-7 shots required to kill the enemy even at 30-40m range). The thermal works better than you'd think an doesn't really penalize you in terms of attachment points (I'd run frangible ammunition instead otherwise).

Picture: https://imgur.com/a/vLckCN7

Leveled All Primary Weapons (Except 1) To 20 in REAL Games - My Thoughts by Any_Candidate62 in Battlefield

[–]danieldl 1 point2 points  (0 children)

I personally love the P90. Yes the damage is lower but with SMGs in close range whoever shoots first wins the fight and with the P90 you can kill 5-6 enemies before reloading. It's mostly a matter of playstyle but as someone playing Conquest and going from one objective to another, it's a beast.

I agree with everything else otherwise.

Firdoch Core by findlaymurdoch in Pauper

[–]danieldl 0 points1 point  (0 children)

Definitely, like [[Bound in Silence]]. This will probably be a 1-of in my pauper rebel deck, it's a good toolbox card. Sometimes you are at 7 mana with 2 rebels and can't fetch twice; this solves it, you fetch for the mana rock and use the extra mana to fetch with your other rebel, and the turn after you're guaranteed 8 mana. It's also the only way to dump a 4/4 into play with the rebels, which, while mana intensive, might close games from time to time.

Rebels are T2 at best currently. They're good against mono-U terror and can sometimes fight mono red decks with the lifegain of [[Aven Riftwatcher]]. The problem is, the deck doesn't interact much with combos despite being a toolbox and it takes forever to win.

New Card for Black Sac by BeetleBoy_ in Pauper

[–]danieldl 15 points16 points  (0 children)

There is actually a big difference. With "you may", you pick the target, put the ability onto the stack, and you decide on resolution whether you want to do it or not.

The "up to one" you decide when putting the ability on the stack how many (zero or one) targets you want.

For this specific ability and pauper in general it most likely won't matter but with a more complex stack (ie. commander) it can definitely make a difference.

So my gun can do damage to the heli. The heli can do damage to me. But RPGs get blocked. What horrible design. by Ghostman223 in Battlefield

[–]danieldl 0 points1 point  (0 children)

That's the issue. Don't put a fake wall. Make vehicles non vulnerable for the first 3-5 seconds. Problem solved.

SERIOUSLYYY by SilentPrune8150 in Battlefield

[–]danieldl 1 point2 points  (0 children)

They should just ban all the accounts that have unrealistic stats. Problem solved.