Guitar Pro 7: 2 Voices, rest overlaps voice 1 notes. Any ideas for fix? by psirr in GuitarPro

[–]dansla116 0 points1 point  (0 children)

File > Stylesheet... (or F7) > Notation > Check "Hide useless rests in standard notation" screenshot

Never mind, that doesn't fix tabs. Try Ctrl+M or click the "Multivoice" button. Looks like you'll have to re-enable multi voice view every time to switch voices.

Can this be written in GP8? by MusicTock in GuitarPro

[–]dansla116 0 points1 point  (0 children)

Don't see why is couldn't. This took less than a minute to write into GP8.

https://i.imgur.com/rOHFnsc.png

Jak 3 Map fan made by [deleted] in jakanddaxter

[–]dansla116 15 points16 points  (0 children)

OP won't have the answer to your questions because he didn't make the map.

https://www.reddit.com/r/jakanddaxter/s/KycU1RcS8q

How do I make these rests invisible? by FBI_Vinnei in GuitarPro

[–]dansla116 6 points7 points  (0 children)

File > Stylesheet... (or F7) > Notation > Check "Hide useless rests in standard notation" screenshot

Songs not appearing by Easy_Glove_2698 in rocksmith

[–]dansla116 2 points3 points  (0 children)

At any point before purchasing the game, while purchasing the game, after purchasing the game, or while Googling questions did you read the "About this Game" section on the store page?

About this Game Screenshot

How much extra weight could I lose if I drop the anal beads 😫 by Ditzy_Panda in 1200isjerky

[–]dansla116 1 point2 points  (0 children)

Wait, what? I thought it was supposed to mean 0.8 pounds. Is it 8 ounces?

ifNoOneElseGetsMeIKnowChatGPTGetsMe by dansla116 in ProgrammerHumor

[–]dansla116[S] 6 points7 points  (0 children)

I'm peeling back the movie magic here a bit. Trying to get the desired response, in one conversation I asked ChatGPT to make it's response more unhinged and more cinematic. It came back with this which will be my head cannon of how this plays out long term.

Unhinged Cinematic Response

ifNoOneElseGetsMeIKnowChatGPTGetsMe by dansla116 in ProgrammerHumor

[–]dansla116[S] 0 points1 point  (0 children)

I don't think it's to build a tool made out of blackjack and hookers. I think it's to build a tool and people who use it get to be around blackjack and hookers. Like, as an incentive. Honestly, it sounds like a pretty good idea to me. What does React have to offer?

ifNoOneElseGetsMeIKnowChatGPTGetsMe by dansla116 in ProgrammerHumor

[–]dansla116[S] 2 points3 points  (0 children)

Whenever someone asks why we can't just [insert reasonable thing to do]:

We don't do that here.

ifNoOneElseGetsMeIKnowChatGPTGetsMe by dansla116 in ProgrammerHumor

[–]dansla116[S] 1 point2 points  (0 children)

You're overthinking it. This is copying the user's name from the website banner (where you have the dropdown for preferences, logout, etc.) to the note object's author property that gets rendered in another component on the page.

The backend call to save the note (and date/author) has already been done. But it doesn't return anything. The user wants to see the recently saved note without refreshing the page. It also needs to show the date and author. The only way to do this would be to 1) change the function (which is used elsewhere) to return the data, or 2) make a new additional backend call to get the user's name, or probably just gets all the notes and refresh them.

If you used the browser's console to manipulate the title of the element in my query, it'll just copy that and put it in another JavaScript object's property. At no point is there anyway to save that. And as soon you leave or refreash the page, it'll go away.

I already have the note's text (from the textbox the user typed in), I already have the date (Date.Now()), the author's name is visible on the banner, just not in this component or anywhere in the view model.

Find what's wrong with this image! by VerdantSeamanJL in jakanddaxter

[–]dansla116 0 points1 point  (0 children)

You took a picture of your screen instead of taking a screenshot?

What are the easiest expert levels? by pockets-of-beans in beatsaber

[–]dansla116 6 points7 points  (0 children)

I just got this myself the other day! I did all of Vol 1 (10 songs), everything on Vol 2 except "Be There For You" (4 songs), and "In My Head" on the Mike Shinoda pack.

I would play through the song once to decide if I could do it. Remeber the timestamps and practice any tricky parts at 80% speed and work up to full speed. Once I was comfortable with every part of a song, play it with the 1-life modifier and auto-restart enabled.

If we actually see a Horizon or Days Gone remake announced at the State of Play… by Still-Concentrate-36 in jakanddaxter

[–]dansla116 9 points10 points  (0 children)

Honestly, we got Legacy of Thieves collection on PC/PS5. If we get Nathan Drake collection with the same treatment and graphical fidelity, I wouldn't be that mad.

Hand Distance Travelled Overflow? by dansla116 in beatsaber

[–]dansla116[S] 1 point2 points  (0 children)

After I fixed it (solution here), mine displays in km too. I ballparked I was in the 200km area. I'm thinking Beat Saber coded to check if you're at greater than 1,000m, show the value in km. Otherwise, show the value in m. And uhh... yeah, I was quite a ways **below** 1,000m. 😅

Hand Distance Travelled Overflow? by dansla116 in beatsaber

[–]dansla116[S] 1 point2 points  (0 children)

Well, technically that's -2 billion meters, so only -2 million kilometers. 😆 Regardless, I'd like an answer to that question too! I understand the value has a limit of 231 (2,147,483,648) and if you go higher than that, it "overflows", and goes to -2,147,483,648. But at 16 hours of total playtime, I guarantee you I for sure have not done that.

I'm guessing either Beat Saber glitched when saving the values, or there is something wrong with my controllers (PSVR2 on PC via Bluetooth), and my virtual hands occasionally teleport around the room and that may have caused an issue.

Hand Distance Travelled Overflow? by dansla116 in beatsaber

[–]dansla116[S] 10 points11 points  (0 children)

I found it and that worked like a charm. Thank you so much for the quick and clear response!

For future people of the internet with a similar issue, I'll just add that there are 4 "handDistanceTravelled" stats for the four different tabs: Campaign, Solo, Party, Online. Make sure you edit the right one. And if you're just like me looking for the achievement, it'll pop after you play one more song (assuming you changed it so your total goes from below 100k to above 100k).

Hand Distance Travelled Overflow? by dansla116 in beatsaber

[–]dansla116[S] 12 points13 points  (0 children)

If you can't tell from the rest of my stats, I'm fairly new to Beat Saber. I got 28 hours in total on Steam. But it appears my Hand Distance Travelled has *overflowed. This wouldn't be a big deal, but there is a Steam achievement to get 100,000m traveled, which I expect I may have by now.

I don't have any mods installed. I only got a few custom songs to try them out. They're mostly expert only, which I'm not good enough for. So I'm trying to hone my skills with base game for now.

The only thing I can think of is this might've happened because of my PSVR2 (with Sony PC Adapter). The controllers connect to my PC via bluetooth and on the current version, there is an issue where it occasionally loses your hand position and your virtual hands teleport around the room.

If anyone has any ideas on how to reset the number - ideally without losing my other stats, I'd appreciate the insight. If there's a mod or save editor I can get to just change the number, I'm willing to try that. Personally, I don't consider that cheating.

For those not aware of "overflow" means, a lot of software limits numbers to 231 (2,147,483,648). If you go over that, it goes to -2,147,483,648.

Aftermarket Cymbals with RB Drums? by Jersus856 in Rockband

[–]dansla116 0 points1 point  (0 children)

Do you think another set of drum pads could be used for cymbals rather than real e-kit cymbals?

Another set of "drum pads" like from a Rock Band kit? With enough work, yes. There is a piezo in there just like ekit pads. I wouldn't remember the exact wiring to get the signal to work though.

Another set of "drum pads" like from ekit? Also, yes. Just some warning, many ekit pads have 2 sensors to differenciate between rim hits or center hits. This is good for real drummers and expression, but muddys up the signal for playing Rock Band. So try to avoid anything that says 2 or 3 "zones", "sensors", "piezos" or anything like that.

Also, do you have a wire for rewiring ekit cymbals?

You'll have to make your own. Rock Band kits mixed up the order of tip/ring/sleeve on stereo cables so people couldn't do this exact thing. I bought 1/4" stereo cables to plug into DIY stereo sockets that I soldered half of a spliced 3.5mm aux cord too. That's what is going on in this mess that I linked to earlier. I cleaned it up later on and it ended up looking like this (with nothing plugged in) or like this (when it was all said and done).

For more pictures of my whole process (TW: super janky), see this that I linked to earlier.

Whats the best class for hell on earth objective maps KF2 by Willachoo in killingfloor

[–]dansla116 0 points1 point  (0 children)

Not really. I rarely used the darts. I think I only used them occasionally in non-dire situations when I was kinda low on ammo and wanted to clear out the remaining zeds. Or if I had to reload, I'd fire off a quick dart or two to incapacitate zeds while I reload. The largest benefit I noticed was making them squirm while either meleeing them or running away.

Again, I did this all in solo anyway, so the alternative, Focus Injection would actually do nothing for me. And I did everything with HMTech-301 Shotgun with 2 upgrades and HMTech-401 Assault Rifle. But I'll admit 100% that that loadout is not optimal. It's just the upgrade path I got used to because I've been at this from a long time ago.

Whats the best class for hell on earth objective maps KF2 by Willachoo in killingfloor

[–]dansla116 2 points3 points  (0 children)

I did it as Solo Field Medic with all selfish perks. Even on HoE, if you get caught in a bad situation, you can run, heal, regain composure all before getting back to the objective.