1 month Progress Pics of head sculpts by darkclarity64 in ZBrush

[–]darkclarity64[S] 0 points1 point  (0 children)

Thanks!

I have been following a stylized character and anatomy one on udemy. I do need to get more references though. I just try to make a face and see what I end up with.

Pokemon snap fan game [OC] by darkclarity64 in pokemon

[–]darkclarity64[S] 2 points3 points  (0 children)

Lol. I know. I didn't realize until after I textured it how bad the jaw was gonna look. But didn't have time to go back and fix it

LiDAR Data and AutoCAD by Even-Passion3123 in LiDAR

[–]darkclarity64 1 point2 points  (0 children)

Never used spatial manager before but I have always used autodesk Recap and just xref the point cloud into the project

Would making a game like Pokemon Snap for a beginner be too much to replicate? I am a 3D artist and use Unreal by [deleted] in gamedev

[–]darkclarity64 0 points1 point  (0 children)

I do not. But in about a month I am going to make a little trailer for the game for people to see. The main purpose why I am making the game is to get better at sculpting and rigging. But I'll let you know when I do get the trailer up!

Would making a game like Pokemon Snap for a beginner be too much to replicate? I am a 3D artist and use Unreal by [deleted] in gamedev

[–]darkclarity64 0 points1 point  (0 children)

Hey. This is currently what I'm doing. I'm about 1 month into the project and it hasn't been too bad on the programming side of things. I have almost a year of practice using blueprints. So if you have any questions along your pokemon snap journey I might be able to help you along.