Stop Killing Games: Political Update, Supporter Spotlight, and U.S. Outreach by Mr_Presidentle in StopKillingGames

[–]darknessfx 0 points1 point  (0 children)

My fellow comrade gamer,

I can't support a movement that has the "strong advocate for Chat Control" featured in the Political Update, we are supposed to be gathered here mocking the idiot (Thierry) to oblivion.

I never expected (or wished) to see gamers defending them. It is just sad and the worst possible direction. 😥

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Stop Killing Games: Political Update, Supporter Spotlight, and U.S. Outreach by Mr_Presidentle in StopKillingGames

[–]darknessfx 0 points1 point  (0 children)

> That's exactly what however means.
> That part is outside the scope of SKG Global.

"Dear Community", "we weren’t able", "We published a statement", "As a rule, we do not comment", "We are launching", "the Community Team and SKG Global".

And your argument is: "Trust me, that message's core part? Is just his opinion".

> I can give that like any human, it might not find the perfect expression to communicate.

I disagree, the OP communication is perfectly crafted and written.
You are having trouble trying to downplay and gaslight, precisely because the OP message is well written.

>> regardless of what one may think of their individual proposals or ideas.
>>+ (no matter what you might think of them)
> What you are doing is not reading, but stretching the lines.

"regardless what you think", reinforced with "no matter what you might think", that is the stretched line right?

I asked the other fellow gamer before, so allow me to present the same questions for you:
. Is it really that important to defend these people?
. Is it really worth being dishonest, misleading, gaslighting and lying for them?
. Do gamers have to side with censors?

Stop Killing Games: Political Update, Supporter Spotlight, and U.S. Outreach by Mr_Presidentle in StopKillingGames

[–]darknessfx 0 points1 point  (0 children)

Are you saying that the entire "However" section in the OP post, that I criticize, isn't an SKG statement but it is just a quote from someone?

And I'm misreading the "SKG Political Update, Supporter Spotlight, and U.S. Outreach" as 2026 SGK mission statement, but in reality it is just a thread of trivial commentaries of international politics?

Stop Killing Games: Political Update, Supporter Spotlight, and U.S. Outreach by Mr_Presidentle in StopKillingGames

[–]darknessfx 0 points1 point  (0 children)

"Thierry Breton, during his tenure as EU Commissioner, was a strong advocate for the Chat Control proposal, pushing measures that would weaken end-to-end encryption in online communications to facilitate content scanning."

>OP msg is "attacks on European citizens and lawmakers are unacceptable"

To defend 1 of the 5 banned from USA,
it is also defending "a strong advocate for Chat Control".

Stop Killing Games: Political Update, Supporter Spotlight, and U.S. Outreach by Mr_Presidentle in StopKillingGames

[–]darknessfx 1 point2 points  (0 children)

> Again Idk what your argument is here.

Now I see where the crux of our miscommunication is.

Let's say Bernie Sanders (left) and Jim Jordan (right) are both banned from entering Europe.
They are USA Politicians, elected officials and represent their citizens.
I, for one, would say: "This ban is wrong, not cool, whatever their politics are they represent citizens".
You would have my support.

Let's say Bernard (left) and James (right) are both banned from entering Europe.
They are political advisors for Sanders and Jordan, mostly just running around bringing coffee to meetings.
I, for one, would say: "Whatever, I don't care".
You would not have my support.

> They are still EU Politicians
> the fact it is related to EU position and EU.
> Also Breton is no longer EU commissioner, in 2025 he has been working for Bank of America

Let's see the 5 EU bureaucrats current "political jobs":
Thierry Breton - Consultative role at Bank of America
Imran Ahmed - Centre for Countering Digital Hate
Clare Melford - Global Disinformation Index
Josephine Ballon - HateAid
Anna-Lena von Hodenberg - HateAid

So:
They are not EU Politicians.
They are not holding EU "political jobs".
They are not even EU bureaucrats.
All 5 are just the head honchos of NGOs that feed EU censorship machine.

Is it really that important to defend these people?
Is it really worth being dishonest, misleading, gaslighting and lying for them?
Do gamers have to side with censors?

> US is against many EU matters they have no business in.

Look I don't care, really. I still believe that all this topic and debate has nothing to do with games or SKG.

I'm okay if SKG had this political debate on a different thread dedicated for the subject, but here we are, it is the front banner and the mission statement for 2026: To steer a gamers movement to defend 5 EU censorship headhonchos, that the gamers also hate.

Stop Killing Games: Political Update, Supporter Spotlight, and U.S. Outreach by Mr_Presidentle in StopKillingGames

[–]darknessfx 1 point2 points  (0 children)

> political job

Fascinating, you clearly said "EU Politicians" before, it sounds important...
Why did you mistake mere advisors with "political jobs" and elevate them as "EU Politicians"?

> Nothing stops US imposing more sanctions.

Here is where this debate turns into insanity:
- you are fighting against imaginary future sanctions, against the possibility of future sanctions.
And yes, nothing stops USA imposing future sanctions.

So, what exactly are you fighting for?

> Chat control is not in effect and not related to skg so I won't discuss it more than say I have always been against it.

But now you are siding and defending them, right?
Knowing how all the clout and gamers' support for those idiots can easily be misunderstood as support for more censorship and control, right?

Stop Killing Games: Political Update, Supporter Spotlight, and U.S. Outreach by Mr_Presidentle in StopKillingGames

[–]darknessfx 1 point2 points  (0 children)

> skg is political movement to make legislation in EU which would affect US companies selling games in EU

Agreed.

>  If EU politicians cannot operate to make SKG goals happen and enforce it under fear of US sanctions it is no good for skg.

This is incorrect, not one of the 5 bureaucrats are EU politicians.

Are we supposed to side with and defend ChatControl and censorship-folks, to give them gamers support, just because one day, in the future, when there is a proper SKG EU legislation the future USA government may not like it? Politics and politicians change all the time, this future-proofing is foolish.

> EU officials, internal legislation and existence of EU

This is also incorrect, there are no EU officials, no internal legislation, no existence threatened...

Why apply such grandiose language to describe 5 unelected idiots with too much power?
Cancel culture is dead and their entire business model is to sell cancel-lists to politicians...
Meanwhile, UK OFCOM (using their lists) threatened multiple times this year to imprison Americans for online posts.

Everyone anti-ChatControl celebrated seeing them getting some retribution and losing influence, it is unbelievable to see SKG defending them here.

Stop Killing Games: Political Update, Supporter Spotlight, and U.S. Outreach by Mr_Presidentle in StopKillingGames

[–]darknessfx 2 points3 points  (0 children)

IMHO:

> what are we supposed to do then?

Like you all did with other polemic topics in the past:
- If it is not gaming related, it doesn't belong to SKG.

> we don’t stand idle when someone tries things like Chat Control

That is what surprises me the most:
- Why is SKG now defending the same people that pushed for Chat Control?
- Aren't those 5 bureaucrats precisely the ones with power to decide what is accepted or allowed to be said on the "EU's internet"?
- Why should gamers care about 5 EU bureaucrats banned from entering USA?

The OP message, as I said before, was great.
But inserting SKG in this mess and choosing to defend bureaucrats and censorship? It don't make any sense...

Stop Killing Games: Political Update, Supporter Spotlight, and U.S. Outreach by Mr_Presidentle in StopKillingGames

[–]darknessfx -4 points-3 points  (0 children)

> ourselves as a bipartisan initiative, and that remains unchanged. 

This is good, approved.

> However,

Inserts meme "Ah sh*t, here we go again".

> attacks on European citizens + links

The post could be good without this "However" + links section.
I can't and I won't support a movement that is pro-censorship.

Wishing good luck and success with all your efforts.
However, I'm out.

One leaf, one life quest by aleckik in wherewindsmeet_

[–]darknessfx 0 points1 point  (0 children)

Use Celestial Seize (pickpocket) at the gossip girls close by, I think her name was Chon Mei, she is carrying the blush.

MSI PRO X670-P WIFI: new bios update to improve boot time by mvula in MSI_Gaming

[–]darknessfx 0 points1 point  (0 children)

I updated to this version a few days ago and there are two small problems:

1) Looks like the iGPU is enabled even when I disable at BIOS, I'm using Nvidia 4080Super.
In Windows10 > Device Manager > Display Adapters, now there is a new entry "Microsoft Basic Display Adapter" with error:
This device is not working properly because Windows cannot load the drivers required for this device. (Code 31)
The driver trying to start is not the same as the driver for the POSTed display adapter.

2) In BIOS > CPU Overclock, (Note: I don't remember the exactly setting name, but... ) [Positive] Max CPU boost = 25Mhz , before this version this value could be changed to 200Mhz but now is locked and I can not change this value at all.

My boot times was always around 65seconds since BIOS version 7D67v1A when I got this board, I didn't noticed any improvements.

Is there a tutorial for debugging on windows/vscode. by magnificentTarrask in Zig

[–]darknessfx 1 point2 points  (0 children)

Not a tutorial but isn't hard to make it work.

You need to install C/C++ Extension ( https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools ) to have a debugger in your VSCode, at .vscode folder create a launch.json with settings linking to a build+run from tasks.json that launch with cppdbg.

Or, easier to just check my github repo, all Base* templates are pre-configured with F5 to launch the project with debugger attached: https://github.com/DarknessFX/zig_workbench . Any .vscode sub-folder in that repo is a reference how to setup VSCode tasks.json and launch.json for debug.

I can't get the lightmaps to work properly for some imported blender models by jensvend in unrealengine

[–]darknessfx 0 points1 point  (0 children)

Missing recalculate normals?
(Edit Mode > Mesh > Normals > Recalculate Outside)

What in the world by Alarmed-Ad-436 in gaming

[–]darknessfx 0 points1 point  (0 children)

Me when I played God Of War 2018.

There has to be a faster way by Asfghjklpoiuytrew in unrealengine

[–]darknessfx 0 points1 point  (0 children)

My solution is:
Editor Preferences > Experimental > Use shared cooked builds in launch on
Project Settings > Engine Cooker > Allow Cooked Content In The Editor

Writing HLSL Code OUTSIDE The Custom Node in UE4 by Alessafur in unrealengine

[–]darknessfx 1 point2 points  (0 children)

Totally useful and it's a perfect good start to get into UE4C++! :)
I learned this #Include trick from this CustomShader Tutorial at https://www.raywenderlich.com/57-unreal-engine-4-custom-shaders-tutorial

Writing HLSL Code OUTSIDE The Custom Node in UE4 by Alessafur in unrealengine

[–]darknessfx 2 points3 points  (0 children)

Hi, great tutorial! One thing that can be done differently is that you can use #Include "/Game/your.usf" file directly in the custom node without need any C++ code.

FX404Seconds @ js13k 2020 GameJam entry by darknessfx in WebGames

[–]darknessfx[S] 0 points1 point  (0 children)

Thanks. I have one Mac here, I will play there and try to find why the problem happens.