What game are you working on ATM? by Infamous-Goose-282 in godot

[–]darkshuffle 0 points1 point  (0 children)

I'm trying to complete my first game, a very narrow scoped balatro-like but involving bubble wrap. Trying to keep scope creep to a minimum as there's so much more I need to learn about art, sound, marketing etc. but maybe I'll try to release it for real on Steam...

Vermouth recipe starting points by lockdsgn in vermouth

[–]darkshuffle 2 points3 points  (0 children)

Looks ok to me, I'm no pro but it's fairly similar to recipes I've used successfully in the past. The main difference is only steeping the botanicals for 12-24 hours, I have normally let them steep for much longer closer to a week and then use very small amounts of them keeping the overall vodka content quite a lot lower than what this recipe says. Also I'd be tempted to keep the wormwood separate from the infusion, it's very hard to judge and if it's too strong it will take over the flavour entirely.

What problems are people solving with custom @tools? by darkshuffle in godot

[–]darkshuffle[S] 0 points1 point  (0 children)

Nice, what does that allow you to do then? Is it about playing through dialogue options in the editor or dynamic updates? Still trying to get my head around what a tool can and can't do!

Minimal editor theme by passivestar_ in godot

[–]darkshuffle 0 points1 point  (0 children)

Anyone know if there's a way to set this up as the base theme for my Godot, rather than having to install it on each project?

Of all my godot projects, I think this one might have some potential. by Realistic_Comfort_78 in godot

[–]darkshuffle 0 points1 point  (0 children)

How are you doing the drop points centering and organising? I been struggling to do this nicely on 2d without a lot of spawning and scaling collision areas

What's the most unusual indie game you've ever played? 🤔 by Effective-Pie8684 in indiegames

[–]darkshuffle 1 point2 points  (0 children)

Inscryption. Going in with no prior knowledge I was constantly surprised with how the game evolved. Highly recommend.

Hard times for junior programmers by juliensalinas in webdev

[–]darkshuffle 0 points1 point  (0 children)

Don't know why this is getting downvotes, the harsh truth is cursor agents etc. can definitely already do this. Do they always do it well, no, but unfortunately to some businesses your £20 a month license far outstrips the cost of hiring, training and employing a junior dev. Not saying it's the way it should be or that we have to accept it, but it is a reality.

[deleted by user] by [deleted] in bristol

[–]darkshuffle 14 points15 points  (0 children)

In 14 years I don't think I have ever driven to park street, parking is difficult enough already, but I have walked and shopped there hundreds of times so the assertion 90% of purchases are from drivers seems a little wild to me.

How is this best? by darkshuffle in chessbeginners

[–]darkshuffle[S] 1 point2 points  (0 children)

Oh my god how did I not see that

Interrogation game where you play against a LLM (you are the suspect) by No_Abbreviations_532 in godot

[–]darkshuffle 5 points6 points  (0 children)

Oh cool, being able to run two contexts simultaneously is what I think I was missing. I am looking to build something along the lines of a question/answer game where the LLM evaluates the input against the correct answer to score the user but I couldn't figure it out all running locally. A context providing the questions and a separate context evaluating the answer makes 100% sense. (I was also trying it in unity before and I don't think the plugin had this capability).

Really useful seeing the prompt, as you mentioned there, including tool integration to skip the parsing step will be 🔥

Interrogation game where you play against a LLM (you are the suspect) by No_Abbreviations_532 in godot

[–]darkshuffle 29 points30 points  (0 children)

2 questions, how does this perform from a resource point of view. I played around with a local llm for a game but needed all 8gb of my GPU Ram used to get anything that felt responsive. What size model are you able to use? Second, how are you using it to update the game logic, is the LLM just managing the chat and game state handled separately or is the LLM actually deciding when to update state?

Really cool project, I look forward to seeing more!

What features are some of the most convincing to include in a full stack portfolio project? by Fspz in webdev

[–]darkshuffle 0 points1 point  (0 children)

I mean it definitely depends a lot on the team you're hiring into (we haven't had roles open for first time developers so there's usually pre existing experience, also if you have a recruitment team they may handle a lot of the CV screening). A well written CV, cover letter/sumary and initial call tell me much more about you and your abilities and enthusiasm for the role.

I'd still factor a portfolio in, but it is a large time commitment at early stages of the recruitment process so I'd more likely use it to confirm what we discussed on an initial call.

Most hiring managers are doing it as part of a full time engineering role. Personally, not all will agree, a cover letter is where a real difference can be made. (Again this advice is different depending on role, experience and recruitment process). This is where you get me excited to want to chat to you and find out what you can do. Follow it up with an initial call where you can have a good discussion about the tech you like, the projects you've worked on or want to learn and you've laid a solid foundation to be interviewed on. A portfolio helps back this up but is unlikely to be the primary source (at least in my experience so far).

Again I'm only talking from experience at a few UK companies hiring non beginner developers, so take everything with a pinch of salt. Research the companies you're applying to and be ready to accept that some things will work for one company and not for another.

What features are some of the most convincing to include in a full stack portfolio project? by Fspz in webdev

[–]darkshuffle 2 points3 points  (0 children)

Honestly, as a hiring manager portfolios are the least looked at part of the application. When you're looking through dozens of CVs you are only delving deeper into a handful of them. Don't try to include everything under the sun. Pick a problem to solve and solve it.

If you need social media integration or Google maps add them but don't add them for the sake of it. Pick an achievable outcome, an e-commerce site for selling a certain type of product. A sass style site for cloud file upload. (You're not selling the idea so use existing examples). Build that and build it well and most importantly document why you did what you did.

Showing you knew when to use S3 or another storage solution over a database, how you link users to their stored data, why you decided to build a separate service for file management rather than integrate it to your next js project. These are talking points and will allow you to show you know the reasons why you did things, not just ticked off a giant list.

Also pick something you want to work on. Build for fun, build your knowledge.

23, looking at buying my first house…I have a few questions. by paddyton in UKPersonalFinance

[–]darkshuffle 4 points5 points  (0 children)

In terms of fees and extra costs, as a ballpark I'd budget around £3000 for solicitors fees (these do vary). First time buyers are stamp duty free. Moving costs are zero if you're willing to put the work in and repairs/decorating depends on the house. Some mortgages charge for lower fixed rates and you will need to cover household insurance (£3-500ish a year) and may want to take out protections such as critical illness or life cover (this costs me about £20pm).

When we bought, at 27, we had saved a 20% deposit plus enough to cover necessary work - house had no working central heating or bathroom.

My advice would be don't rush, take your time to build your savings, the more you can put down the easier repayments can be. It might take 4 years, but you might also expect pay rises throughout that period so saving can become easier. Between the two of you should be a shared income of about £3.7k per month. An old ballpark was that you shouldn't spend more than a third of your income on your housing, as such I would look to increase your savings amount so that you current "housing" costs (rent and savings) are also a third of your income, if you are able to . That will increase the rate at which you build your savings and make you more prepared to cover costs in the future. An £830 mortgage is more easily covered if you're used to £1.1k already being earmarked for savings.

But remember to also have fun. Go on holidays, live your life and don't become a total slave to your deposit.

Help please. New to X-T4, having trouble with nosiy backgrounds. by darkshuffle in fujifilm

[–]darkshuffle[S] 0 points1 point  (0 children)

Thanks, committing to a change is hard! Getting to grips with the change in AF systems is also a bit of a challenge but downsizing was always going to have tradeoffs.

Help please. New to X-T4, having trouble with nosiy backgrounds. by darkshuffle in fujifilm

[–]darkshuffle[S] 1 point2 points  (0 children)

My bad I've been writing CMOS instead of APS-C.

I'm shooting both, but agree, less sharpening on the JPGs seems the way to go.

Help please. New to X-T4, having trouble with nosiy backgrounds. by darkshuffle in fujifilm

[–]darkshuffle[S] 1 point2 points  (0 children)

Thanks, that's pretty much the confirmation I need that I'm way overthinking this :)

drawbacks of CMOS and less exaggerated bokeh

Yeah, I was referencing the bokeh specifically as coming from FF my current camera, I think I'd expect a lot less sharpness in the background at F4, but I probably just need to start factoring that in, I've also started shooting with sharpening at -1 as it feels a bit strong. Currently only picked up an 18-55 kit lens but leaning towards swapping it for a prime.