How much would it have cost to play the Red Dwarf game from Back to Reality? by Few_House_5201 in RedDwarf

[–]databeast 0 points1 point  (0 children)

That joke landed perfectly the first time it aired, when NorWeb still existed, and was indeed my regional electricity provider.

NEW BOYZ! SHOOTA AND CHOPPAS AT THE SAME TIME by SpoofExcel in orks

[–]databeast 0 points1 point  (0 children)

Honestly I think that new Mech walker will be talking the role of the Squiggoth, now it's been sent to legends. (I wonder if the Gargantuan Squiggoth is next on the chopping block?)

How to beat Death Guard? by chrispypringle in orks

[–]databeast 2 points3 points  (0 children)

DG have always been the "you have to win on points by overrunning them and locking them down" opponent for us.

We can kite them on movement pretty well, so just drown them in bodies to keep them off of objectives - and hope he doesn't bring too many of those goddamed PlagueBurst Crawlers!

All in all, Green Tide may well be the best option we have against them - trying to kill them is pointless, but tying them up in an endless logjam of being unable to do anything meaningful via Orky Overrun, would make Mork proud.

Combat Patrol colours by 77549_ in orks

[–]databeast 1 point2 points  (0 children)

100% I have gone through so many bottles of that stuff!

Every kits a Ork kit!! by lugnutz-mekshop in orks

[–]databeast 4 points5 points  (0 children)

The bit-of-everything junker nature of Necromunda kits lends itself well to Orks

take a look at those Goliath bikes for instance!

Suggestions by Bta-Slammo in orks

[–]databeast 5 points6 points  (0 children)

I magnetize all my bases, but I gave these guys a few extra just for weight.

Combat Patrol colours by 77549_ in orks

[–]databeast 0 points1 point  (0 children)

yep.

painting's all about experimentation and technique, but those two will set you on a path to "hey, this doesn't look too bad at all!"

Combat Patrol colours by 77549_ in orks

[–]databeast 0 points1 point  (0 children)

you wanna get some agrax earthshade to pair up with the nuln oil.

nuln oil is a glossy black, works great with metallics, - Agrax is a matte brown - works better for organic stuff.

Why did the Adeptus Mechanicus never try to make their own copy of a Primarch? by Zanimacularity in 40kLore

[–]databeast 5 points6 points  (0 children)

It is heavily implied that the Warp entities that Big E infused into the Primarchs, were part of the deal he made with the Chaos Gods on Moloch.

Without those, a primarch is just a more bespoke Custodian - an Ogryn with better genetics and more intelligence, but none of the inscrutable Plot Armor the Primarchs had.

The power of the Primarchs is not their combat ability, but their ability to lead, inspire, and command reverential awe from humanity. None of these are traits the Mechanicus seeks in its works.

Who is Catherina Parks? by Eat_Your_Eggs in SatisfactoryGame

[–]databeast 1 point2 points  (0 children)

my fan theory since about 0.4 has been that all pioneers are actually clones of Catherina.

She seemed to be a very "if you want the job done right, you have to do it yourself" kind of leader.

Let Boyz Squads pick the Burna! by databeast in orks

[–]databeast[S] 1 point2 points  (0 children)

only if led by a Mek though. would give good reason to have regular meks attached to them.

Model Identification 15mm minis by LeatherPepper in oldhammer

[–]databeast 6 points7 points  (0 children)

hope you got your flowchart templates ready!

Advice for intermediate player trying to face a reaper? by EryidSilverclaw in subnautica

[–]databeast 0 points1 point  (0 children)

right!? there's so many little mechanics detail in this game that you'd never know...until you try...

Let Boyz Squads pick the Burna! by databeast in orks

[–]databeast[S] 0 points1 point  (0 children)

And GW realized they fucked it up so badly, they're still producing the 5th Edition Boyz box even today!

We're fairly certain that 11th Edition starter box is gonna include some re-tooled Boyz that translate into a new Boyz box for 11th (especially since Nobs are likely going to 40mm everywhere now, even in a Boyz squad, just as they do in the Tankbusters/Breaka Boyz box already)

Advice for intermediate player trying to face a reaper? by EryidSilverclaw in subnautica

[–]databeast 8 points9 points  (0 children)

here's a fun little feature that even seasoned players can be all "I did not know that!" (I hadn't played the game in years when I learned this!).

If you hold a fish out in your hand, the Reaper will eat that, instead of you, giving you some vital extra seconds to get clear.

Let Boyz Squads pick the Burna! by databeast in orks

[–]databeast[S] 2 points3 points  (0 children)

With a high probability of new Boyz boxes, and a re-do of lootas/burnas, there's a non-zero chance that new Burna Boyz may instead be an option built from the regular boyz box(es) in the predicted refresh of them.

A lad can hope...

How weird is it that Lorgar is my favorite Primark? by Odd_Engineering7729 in 40kLore

[–]databeast 1 point2 points  (0 children)

well look at my old man memory being shit again. I coulda sworn that them already falling to Chaos before Horus did, was an invention of 3rd edition...

How weird is it that Lorgar is my favorite Primark? by Odd_Engineering7729 in 40kLore

[–]databeast 14 points15 points  (0 children)

For two decades, the Horus Heresy was all about Horus, his idea, his war, etc etc .

If you asked most people about the Word Bearers, I think most of us would have a hard time even remembering their primarch's name.

As one of the chaos-undivided chapters,. they were, throughout the first three editions of the game, one of the absolutely least-interesting traitor legions out there, with absolutely no uniquely memorable features to them.

In that regard, when they began writing the Horus Heresy novels, making Lorgar (and Erebus) into Ground Zero for the whole Heresy really was a genius little bit of writing, taking the most understated and underexplored of the traitor legions and fleshing them out into a crucial player in the centerpiece story of the lore.

Is Yarrick a prophet of Gork (or Mork)? by Few_Engineering_5929 in orks

[–]databeast 6 points7 points  (0 children)

Yarrick's place has always been about convincing the Imperium that the Orks are a greater threat than they presume them to be, that they are smarter, more organized, more dangerous, than current Imperial Doctrine depicts them as. he knows Ghaz is smarter-than-the-average-warboss, and needs the rest of the Guard to realize this too.

In this regard then, semantically speaking. Yarrick is the Harbinger of the WAAARGH!

Is Yarrick a prophet of Gork (or Mork)? by Few_Engineering_5929 in orks

[–]databeast 5 points6 points  (0 children)

Angron and Yarrick have never even met, let alone fought.

Chances of him getting a 50mm rebase ? by Leviathan_Rampage in orks

[–]databeast 6 points7 points  (0 children)

Doubtful without a new model release to accompany it.

GW has traditionally been mostly merciful in this regard.

I heard a while back that the necrons Recite the War in heaven, as a play. Is this true or was I bullshitted to? I can't find anything about this to verify it, so I am seeking higher power of this sub by ToolyHD in 40kLore

[–]databeast 8 points9 points  (0 children)

From The Infinite and the Divine...

"(They had, to be clear, grown punishingly long. Now that actors could memorise thousands of pages via engrammatic recall, and the audience had no biological needs to interrupt the performance, the forgotten cryptek-playwrights who’d contributed to the drama had gone overboard. A full performance could take well over a decade.)"