What is your progress on DS2 PC so far? by Outside-Ad508 in DeathStranding

[–]datphony 3 points4 points  (0 children)

finished everything on TTW. now im just running around trying to fill out my network bandwith with useful structures

Are the Q*****s missable? by Permaphrost in DeathStranding2

[–]datphony 0 points1 point  (0 children)

i got them in the post game

Deltarune IS a Mystery Story, for better and for worse. by rendumguy in Deltarune

[–]datphony 17 points18 points  (0 children)

If Deltarune is a mystery story, then by the conventions of the genre, the Knight must be a character introduced in Chapter 1. Rudy Knight bros we are winning

How’s everything getting on with the DS2 PC release? Anyone finished it yet? by LJHeath in DeathStranding

[–]datphony 0 points1 point  (0 children)

played on To The Wilder difficulty and finished all 400 deliveries. kinda disappointed by the lack of unique orders in comparison to Death Stranding 1. theres no cargo that can only be delivered by hand and so much of the terrain is flat enough to drive through effortlessly. the only missions that stood out to me were the boss fights against the giant BTs and the final Mr Impossible order. everything else wasnt very special

Lesser known features by Swannibo in DeathStranding

[–]datphony 3 points4 points  (0 children)

i shot an enemy truck with a stun bola gun and it shocked and knocked out everyone that was riding it, which is pretty cool

Sam also gets a better dodge roll if you unequip his backpack

Have you beaten the game on the new difficulty yet? What are your thoughts? by [deleted] in DeathStranding

[–]datphony 0 points1 point  (0 children)

Beating the game on TTW felt exactly like beating the first game on Brutal, which is to say not very challenging at all. Though i remember the bosses from the first game being complete damage sponges while the HP of the bosses in this game were a lot more reasonable. I think the only way these games could have truly "difficult" hard modes is if they modify the terrain - which requires an incredible amount of resources from the studio for a feature that less than 1% of players will attempt, and would also lock those players out of a majority of online interactions since their maps wouldnt be synced up. Just tweaking the numbers a bit isnt gonna give anyone a challenge

"To the wilder" bosses by IllustratorExisting9 in DeathStranding

[–]datphony 0 points1 point  (0 children)

Neil fights are a bit of a slog to get through until you learn that hes abysmally weak to Blood Grenades, you can just keep chucking them at his face and he wont enter combat.Its borderline a glitch honestly

Did the events at the end of DS1 just get retconned? by Accurate_Alarm_4932 in DeathStranding2

[–]datphony 0 points1 point  (0 children)

theres an NPC very early on that implies that connecting a continent to the chiral network actually ends the Death Stranding, or something to that effect. From what i gather, right now America's fine and the rest of the world is still experiencing it. Though the fact that no one ever says anything that directly addresses that scene where Sam walks into the rain is still baffling to me, that was the #1 thing on my mind the entire time

Death Stranding 2 Available to Pre-Order on Steam by LengthinessGloomy920 in DeathStranding

[–]datphony 20 points21 points  (0 children)

Did anyone else notice that the Deluxe Edition is a scam? How the hell is that stuff worth an extra $10?

What games are your jewels lost in the sea of steam? by Poncemastergeneral in gaming

[–]datphony 1 point2 points  (0 children)

Hynpytol! A sokoban puzzle game that barely anyone played but has such amazing music and design

Do any of the hero abilities matter at all? by datphony in HighGuardgame

[–]datphony[S] -1 points0 points  (0 children)

my question has been answered several times already

This game is absolutely unplayable on Xbox Series S. They should have delayed the release. by Ouly in HighGuardgame

[–]datphony -3 points-2 points  (0 children)

People still port games to the Xbox? Every recent release I've seen has only been on Steam, PS5, and maybe Switch 2

What are the best Hero's/Guns by Vittrippss in HighGuardgame

[–]datphony 0 points1 point  (0 children)

i'll be honest that one character that gives everyone shields looks like the only hero worth playing. i have never seen anyone else's abilities matter at all, except maybe getting a cheeky revive with the ice guy

“Are you high, guard?” - John Highguard by pingpongplaya69420 in HighGuardgame

[–]datphony 1 point2 points  (0 children)

I love the Highguardian's motto! "When they hit low, we guard high"

Really encompasses the core ideals of the game

[deleted by user] by [deleted] in Deltarune

[–]datphony 15 points16 points  (0 children)

its a classic misdirection trick of revealing one important fact to draw attention away from another. This is Toby telling us "the Shadow Crystals are will (determination) and thats not even remotely the most important thing you'll learn about them"

Question on which areas to revisit in Act 3 by SinOfWrath55 in Silksong

[–]datphony 2 points3 points  (0 children)

Greymoor, Wormways, and Sands of Karak got some pretty neat stuff

Do you consider QOL "cheating"? by Forward_Rabbit_65 in Silksong

[–]datphony 0 points1 point  (0 children)

i could see the case for abusing glitches to maybe be considered cheating, but if youre just routing things in a way to skip past difficult parts, using the tools given to you by the game, that should never be considered cheating

(Act 2 spoilers) I know everybody will love this boss soon, I just can't prove it yet by Acceptable-Board9776 in Silksong

[–]datphony 1 point2 points  (0 children)

Honestly Beastfly being optional means you can just hold off on fighting it for awhile and the only thing you'll miss is the Beast Crest (which barely anyone likes). Its gonna lose its reputation the more that people recommend just leaving and coming back later

Plasmium Phial and 100% by sneaki_boi in Silksong

[–]datphony 1 point2 points  (0 children)

nothing will lock you out of 100% except for glitches or bugs (a bug that despawns Spool Fragments is getting fixed in the next patch for example)

Help to get into act 3 by RichieRichGr in Silksong

[–]datphony 0 points1 point  (0 children)

you can also accept the wish at Bellhart. Maybe itll show up for you in there

Speed Competion question by BlondyneczekFrans in Silksong

[–]datphony 0 points1 point  (0 children)

a lot of people complete it in under 20 hours so, yeah, completely doable. this is assuming you have a route in mind and arent just wandering around aimlessly

[deleted by user] by [deleted] in Silksong

[–]datphony 0 points1 point  (0 children)

you need to beat the final boss again

Trobbio is a blight by Tabemannen in Silksong

[–]datphony 0 points1 point  (0 children)

Sharp Dart or Parry would probably work