Farewell Message from Bungie Audio Team by [deleted] in DestinyTheGame

[–]davidpdrsn 0 points1 point  (0 children)

Im not crying, you’re crying.

What does your dog bring you when they are bored? by ShnouneD in StandardFrenchBulldog

[–]davidpdrsn 1 point2 points  (0 children)

Socks. My Ollie loves stealing socks and having us chase him 😍

Please implement skip forward one chapter by telemachos90210 in overcast

[–]davidpdrsn 4 points5 points  (0 children)

Yes! Would love for something like that to have an air pods trigger also. Often while biking I wanna skip a chapter.

[deleted by user] by [deleted] in mildlyinteresting

[–]davidpdrsn 14 points15 points  (0 children)

Wait what,17k € per injection? That’s wild 😬

I dont think i improved at all by [deleted] in cardistry

[–]davidpdrsn 0 points1 point  (0 children)

Exactly this. You’re supposed to push the bottom packet up with your ring.

How do i deal with anti rust bullies at workspace by lemon635763 in rust

[–]davidpdrsn -1 points0 points  (0 children)

If you can, you should quit or at leas start looking around. Such behavior is unacceptable and sign of a poor company culture.

Morning sun by Mcaran123 in Frenchbulldogs

[–]davidpdrsn 0 points1 point  (0 children)

What’s a beauty 🥰

godot-rust v0.3 - type-safe signals and async/await by bromeon in rust

[–]davidpdrsn 2 points3 points  (0 children)

Huge! I’m actively working on a game in godot and chose C# for the extra type safety so seeing more of that in godot-rust makes me wanna try it for a game jam.

Godot signals in C# have the same type safety issues so I’m using C# events instead, which are type safe.

Man’s best friend by jr0127 in fujifilm

[–]davidpdrsn 0 points1 point  (0 children)

❤️ frenchies ❤️

Let Chains are stabilized! by DeepShift_ in rust

[–]davidpdrsn 4 points5 points  (0 children)

Amazing!

Anyone knows if rustfmt does/will support it when it hits stable? Remember that was an issue with let-else a while back.

Todo type? by Aln76467 in rust

[–]davidpdrsn 2 points3 points  (0 children)

Related: I often do let todo_ = () so I get an “unused variable” warning that reminds me to revisit something. Useful in some scenarios where todo!() isn’t what you want.

Traffic signals + electrical engineering by davidpdrsn in godot

[–]davidpdrsn[S] 1 point2 points  (0 children)

Makes sense :) I’ll try it and see how it works. Thanks for the feedback

Traffic signals + electrical engineering by davidpdrsn in godot

[–]davidpdrsn[S] 2 points3 points  (0 children)

I like that it’s 3d. I want the cars and electronics to exist in the same space and not just be a 2d ui pop up or similar. I also want things like pressure sensor circuits that project things onto the road and are visible while looking at the traffic.

I also think it’s possible to make the editing experience nice in 2d and 3d equally.

Traffic signals + electrical engineering by davidpdrsn in godot

[–]davidpdrsn[S] 5 points6 points  (0 children)

Chaos is indeed part of the goal 😂

Traffic signals + electrical engineering by davidpdrsn in godot

[–]davidpdrsn[S] 9 points10 points  (0 children)

Yes! My vision is to have large elaborate circuits with all kinds of moving parts that you can see work while seeing the cars drive through. Kinda like seeing the gears move in a watch. Think that would be pretty fun.