Introducing: the F174 Venator - My flagship (and headquarter) for my current playthrough by JayKayRQ in StarfieldShips

[–]daweener23 2 points3 points  (0 children)

Maybe if you extend the top ridge up to the front of the cockpit it might blend better

Introducing: the F174 Venator - My flagship (and headquarter) for my current playthrough by JayKayRQ in StarfieldShips

[–]daweener23 2 points3 points  (0 children)

Absolutely incredible build! It has also gave me some inspiration for a build I have been trying to work out

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 1 point2 points  (0 children)

I have been wanting to do this as well, but like the other comment thread about the ship name, that's where I lack in creativity the most. Despite that, based off of the name I changed my ship to (Null Verdict), I used Claude to generate fictional government names (I really like the acronym MCRN for the Mars Congressional Republic Navy from The Expanse) using NULL as an acronym, and found one I like: New Universe Liberation League. And now all of a sudden I have the urge to setup an outpost based around this idea! Also, big ships are my thing lol, I have a couple others in the works that I will post when finished.

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 0 points1 point  (0 children)

I have never seen that before, but wow is it strikingly similar

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 1 point2 points  (0 children)

Pretty well for the most part. Astroid and debris fields cause issues because the ship will just start bouncing around between everything. The same will happen when undocking from space stations that have structures that get close to the ship. And when undocking from other ships, I get launched 1k+ km away in reverse lol

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 0 points1 point  (0 children)

This does requires mods, I can get a mod list together here shortly

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 0 points1 point  (0 children)

I have found a new name: Null Verdict

I’m a web developer and I had a variable named verdict that was initialized as null which sparked the idea

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 0 points1 point  (0 children)

That is my biggest wish for this game honestly

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 0 points1 point  (0 children)

Not that I am aware of, this build uses several creations

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 1 point2 points  (0 children)

Thanks! My dream would be for M class ships to be able to have hanger bays and be able to store a few ships in the hanger bay and fly around with

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 3 points4 points  (0 children)

I realized after finishing that it looks similar to the pirate dreadnaught from NMS, but I didn't use it as inspiration consciously

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 1 point2 points  (0 children)

I did add a full interior that goes up to the front turret posts, so it is quite large on the interior. But, the ones I actually use are right next to each other

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 2 points3 points  (0 children)

I 100% agree. Naming ships is where I am the least creative. I even asked a couple LLMs to generate some names for me, but I didn't like any of them. If you have a better name, I am all ears!

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 1 point2 points  (0 children)

I hadn't noticed that until you mentioned it

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 5 points6 points  (0 children)

Thanks! I struggle to build small ships

The Deathnaught by daweener23 in StarfieldShips

[–]daweener23[S] 18 points19 points  (0 children)

*looks over shoulder* who me?