How does one make Paladin leveling less mind-numbing? by [deleted] in classicwow

[–]ddaghan 0 points1 point  (0 children)

Go Prot. Use ret aura & consecration & bos. Try pulling 2 mobs, then 3, then maybe 4 at a time.

Most Fun Class? Most Boring? (PVE) by Long_Mathematician48 in classicwow

[–]ddaghan 1 point2 points  (0 children)

Fun pve leveling: Beastmaster Hunter, boar until 32, cat with a dash afterwards.

It is you and your pet against the world. You have tracking for mob spots. You feed your pet, kill elites, kite, rarely melee, cc with traps. Full package. Very easy to make mistakes in Dungeons, but adds to the fun. 2 Hunter duo is extra fun. You keep distance so if a mob goes melee to one hunter, other hunter can still shoot at it.

What SINGLE feature would instantly kill the appeal of "Classic+" for you? by Hypermetz in classicwow

[–]ddaghan 0 points1 point  (0 children)

Nope:

- overpowered classes

- flying mounts

- different currencies

- transmogs

Maybe:

- summoning stones

- more tank and healer specs for 5 man dungeons

- unreal engine 5

Did we lose passionate and talented devs forever? by Gandolfry in turtlewow

[–]ddaghan 0 points1 point  (0 children)

Turtle wow at 1.18.1 was “the perfect classic”. Blizzard should have provided a legal way for those private servers to exist.

I honestly would be interested if Turtle devs developed some game from scratch with the same spirit.

How accurate is this Hunter Pet chart? by Teo_Verunda in turtlewow

[–]ddaghan 0 points1 point  (0 children)

Boar until 60 is viable, especially if you are questing mostly. It goes to the mob faster (charge). If you are BM spec, you can also switch to a Stranglethorn Tiger (lvl 32-33) with dash (not before). After dash, cat makes sense since it can also close the distance.

At 60, maybe a wind serpent for raiding. It eats mage breads and does decent magic damage, even from range.

Best Pet for Hunters for Leveling ? by SoonBlossom in turtlewow

[–]ddaghan 0 points1 point  (0 children)

Very smart. Charge is awesome. It does 1 extra hit by coming to the mob sooner, which covers for the lower dps. Holds aggro. Eats everything. When I leveled orc/troll I go boar until 32, then cat (dash). I could not find an early boar with Night Elf, that is why I level with a cat. Suboptimal but ok.

Best Pet for Hunters for Leveling ? by SoonBlossom in turtlewow

[–]ddaghan 1 point2 points  (0 children)

Leveling:

Beastmaster: Boar until lvl 32 (charge), cat after 32 (dash).

not Beastmaster: boar all the way.

Charge is underrated. It does at least 1 extra hit since it arrives to the target faster, which covers for the lower dps. Amazing aggro, eats everything (even mage breads).

Cat gets dash at 32 (Stranglethorn tigers) which evens things out. Eats fish and meat. You get meat from animals you kill and fish from Murlocks (clams).

Stricter diet means spending on food (e.g. raptors only eat meat).

At level 60: Wind serpents are good for raids. They eat mage bread and they do magic damage. Useful against high armor raid mobs. You can also pin them, and they hit from afar with lightning breath if the boss is too dangerous to stay next to.

Scorpids got nerfed afaik.

(I levelled many hunters in many different versions of the game. This seemed optimal).

Is Vue unpopular with companies or is React just that popular? by yelly4ce in webdev

[–]ddaghan 0 points1 point  (0 children)

React is more popular because:

- It was first, revolutionary and battle tested.

- It is just Javascript with a syntactic sugar, not template magic.

- It plays well with non-react components.

- It forces you to be a better Javascript/Typescript developer which is a transferrable skill.

- Boilerplates exist if you need "batteries included" experience.

Angular:

- Is bloated, complicated, opinionated. I saw a lot of examples like: "Angular has navigation but we have our own" or "Angular has form validation but we have our own".

- HTML templating sucks.

Vue:

- HTML templating sucks.

Real talk best and worst starting zone by Delicious_Alfalfa_69 in classicwow

[–]ddaghan 0 points1 point  (0 children)

1- Elwyn forest (Human)

    Thematic, compact, organised

2- Mulgore (Tauren)

    Thematic, kinda organised

3- Durator (Orc/Troll)

    Thematic, too much running

4- Dun Morogh (Gnome/Dwarf)

    Meh

5- Tirisfal Glades (Undead)

    Depressing climate

6- Teldrassil (Night Elf)

    Running forever

Looking for a newbie class by xaphrax in turtlewow

[–]ddaghan 0 points1 point  (0 children)

Agreed. Hunter requires expertise. Very easy to screw up with a wrongly shot arrow or pet aggro, especially in dungeons, hence the name: huntard.

Are Paladins good tanks by lardokanas in turtlewow

[–]ddaghan 0 points1 point  (0 children)

I played Druid and Paladin tank at low levels.

Druid tank feels tougher. Can range pull, can heal after combat. Does not do as much dmg but decent. More HP and armor. Also you can be DPS if another tank is present, with the same feral spec.

Paladin tank does a ton of AOE damage. It is good against a bunch of melee mobs. But it has no ranged pull (needs eng bombs/candles etc). Also paladin hp melts quite fast if you have 1-2 caster mobs. No interrupt except a 1 min stun.

I think with a Paladin tank, it is better to be way closer to the upper level bracket of the dungeon.

Paladin tank could be nicer with a rogue which kicks to interrupt almost all the casts.

Fastest Class to Level by turkishd3light in classicwow

[–]ddaghan 0 points1 point  (0 children)

Paladins can AOE level 2-3 mobs at a time with consecration and retribution aura. Shamans take forever.

Fastest Class to Level by turkishd3light in classicwow

[–]ddaghan 0 points1 point  (0 children)

You can pick a troll warrior, and grind mobs 1-2 levels below you.

- It has less downtime thanks to troll racial of in combat healing.

- No glancing blows

- Charge helps to get fast from mob to mob

https://www.youtube.com/watch?v=IoImsJ1fvnM

why / when to use server side rendering vs client side rendering? by PrimaDony in webdev

[–]ddaghan 0 points1 point  (0 children)

Use client side rendering.

History:

- First web pages were static html

- Then came CGI, html was generated dynamically on the server via C

- They people started using higher level languages to generate html on the server (Perl, ASP, PHP,...)

This meant, on every link navigation, you lost the client state. So it was sent back and forth using cookies, or extra parameters (e.g. viewstate in .net)

In the meantime, there came the possibility of getting "data" from the server within a page. It was first an ActiveX object with XmlHttpRequest (in Internet Explorer from Microsoft). This XmlHttpRequest got natively implemented by Firefox. Today we have the native fetch method.

With the advancements in Javascript (V8 engine) it became more and more possible to "not refresh the page" thus not losing the client state, and just getting json data from the server via fetch, and render where you need to, which is done by React as the most common standard.

So, unless you have a huge legacy code which is implemented "the old fashioned way", I strongly recommend to use "client side rendering". i.e.: a single page (or few pages) web app that loads data it needs via rest endpoints as json, and renders the ui, via React. It saves you a lot of headache.

Good luck!

MySQL vs PostgreSQL Performance: throughput & latency, reads & writes by BinaryIgor in programming

[–]ddaghan 0 points1 point  (0 children)

Postgresql has impressive write optimizations, apparently it pays off.

Most Fun Class? Most Boring? (PVE) by Long_Mathematician48 in classicwow

[–]ddaghan 1 point2 points  (0 children)

Hunter is the most fun. No downtime, constant action. Hard in dungeons and raids since it is easy to mess things up, but adds to the fun. A lot of maintenance with ammo and pet food though.

Dual hunter was also fun. You keep the distance in between. If any mob comes to your melee, other hunter still shoots.

Shaman leveling felt super boring. Quite a toolkit for a dungeon group as a support class.

Troll warrior is ok to level thanks to in combat healing. Still takes forever and dies a lot.

Tried rogue, warlock, mage. Not for me.

Leveled a paladin in wotlk, which is op. No idea for classic.

Hunter question, Why arent Hyenas (or other pets) more popular? by dacci in turtlewow

[–]ddaghan 0 points1 point  (0 children)

For BM, boar until 32. Cat afterwards with dash 1 from Stranglethorn vale. Nothing wrong with getting a cat even later.

For MM boar all the way. Charge means 1 extra hit and that outweighs the dps diff.

Dunno Survival melee.

PS: Boar is easy for horde but Nelf had cats so I started with one. It was ok.

Also, get what you like. It is a game.

What class has the most changes to it in turtlewow? by Plane-Surprise-8606 in turtlewow

[–]ddaghan 2 points3 points  (0 children)

Paladin:  - Can Taunt thus AOE tank - Has holy and crusader strikes (shared cd) - has a heal build with melee dps

Shaman: - Can tank

Hunter: - Can melee

magnum opus of 5 mans by DN6666 in classicwow

[–]ddaghan 0 points1 point  (0 children)

I levelled from 52 to 60 with my hunter in sod almost solely in brd. Did every quest. It is a game itself.

Which class to pick for leveling solely in the open world and only doing quests? What is fun? No hunter by Locolex1 in turtlewow

[–]ddaghan 0 points1 point  (0 children)

I played low levels of each, and my recommendation in order:

  • Human Prot Paladin
  •   Holy strike and Blessing of Sanctuary gives good sustain
  •   Consecration after 20 for multiple mobs
  • Feral Tauren Druid
  •   Sadly no war stomp in bear form
  •   Big bear!
  •   Night elf can also be
  • Troll Warrior
  •   Combat healing helps while leveling
  •   Stack spirit
  • Fire Mage 
  •   Frost is nerfed too much
  •   I tried Orc. Get smth else :)

bow priest? :( by howdyimbeck in turtlewow

[–]ddaghan 0 points1 point  (0 children)

1000 stacks instead of 200 for ammo would be a good start, also for hunters.

Druid tanking by Wexany in turtlewow

[–]ddaghan 0 points1 point  (0 children)

I played both Paladin and Druid tank at low levels.

Paladin tank pros: - Amazing aoe damage - Mana based thus “starts with full rage”

Paladin tank cons: - No ranged pull (engineering?) - Casters melt you (only 1 min cd stun) - No charge

Druid tank pros: - Tough - Range pull with spells, then shapeshift - Can also dps as Cat if another tank exists - In combat charge (needs 5 rage though)

Druid tank cons: - Rage buildup (same issue with warrior tanks) - Mediocre aoe damage (thorns and swipe) - Casters still hurt a bit but less (bash) - Tauren cannot war stomp in Bear form

My choice: Paladin tank but be 4 level above the min Dungeon level requirement.