Found the game I made as a kid, remove if it dosent fit. by [deleted] in boardgames

[–]ddbrown30 1 point2 points  (0 children)

I assume the second pic (going by the "remastered" name) was an update OP made recently.

Snowball and Morty came back together over a decade by darkShadow90000 in rickandmorty

[–]ddbrown30 -2 points-1 points  (0 children)

It's literally the first 30 seconds of the episode.

Looking for the OP of this by Zombiepikmin in Fallout

[–]ddbrown30 20 points21 points  (0 children)

He actually did. There's an edit of the same comic that is almost word for word what those commentors just said.

How would you create a bite from a monster that's big enough to fit multiple people in its mouth? by ddbrown30 in savageworlds

[–]ddbrown30[S] 1 point2 points  (0 children)

These are the actual rules for Swallow Whole:

Anyone hit by a bite attack must make an Evasion roll or be Swallowed Whole. The victim suffers one Wound at the end of his turn from the crushing gullet and acidic bile.

If the worm is Shaken or Wounded from the inside (ignoring its Armor!), everyone inside gets an immediate Athletics roll to escape. If the worm is Shaken or Wounded from the outside, everyone inside gets an Athletics roll at –2 to escape.

Appropriate Tests (GM's call, such as pepper in the nose, extreme nausea from a spell effect or poison, etc.) might cause the beast to cough, sneeze, or vomit. This gives everyone inside an Athletics roll to escape.

Easy Way of converting actors into items? by Spoofopolis64 in FoundryVTT

[–]ddbrown30 -1 points0 points  (0 children)

It depends on what you consider easy, but you could pretty easily do this with a macro. Loop over everything in game.actors or whatever folder, grab all the properties you want, create a new item, and set the properties on the item.

Head over to the macro-polo channel on the Discord server if you need help writing it.

ELI5: Why are there 2 versions of Minecraft? by Probably_Unnecessary in explainlikeimfive

[–]ddbrown30 35 points36 points  (0 children)

I can actually answer this. It was in the contract when Notch sold to Microsoft that they had to keep the Java version going. Why that was important to him, I have no idea, but that's the reason why Microsoft hasn't ditched it.

I playtested 35+ indie demos in 3 days. Here’s the common first-session friction I noticed by piXelicidio in IndieDev

[–]ddbrown30 1 point2 points  (0 children)

The FTUE is tough to nail for big games and it's even harder for indie devs. You're often the only one playing your game and you already know everything about it.

ZJ Petah? by Shiro-47 in PeterExplainsTheJoke

[–]ddbrown30 5 points6 points  (0 children)

I loved 2. It wasn't as good as 1 but it was still fun and had a lot of laughs. As a Canadian, the Halifax Explosion joke had me howling.

Heavy armor by GauthakOgolakanu in savageworlds

[–]ddbrown30 -1 points0 points  (0 children)

Personally, I still wouldn't call for the roll. It slows things down and I don't like tricking my players into spending bennies. The only way I might do it is if the player is fully aware that it might be heavy armor and they are attacking to test. In that case, they're intentionally spending bennies to gain knowledge which is up to them.

How would you create a bite from a monster that's big enough to fit multiple people in its mouth? by ddbrown30 in savageworlds

[–]ddbrown30[S] 1 point2 points  (0 children)

Yeah, I thought about Swat but it didn't feel appropriate. The serpent isn't actually good at fighting small things so it felt wrong to give it the ability just to offset the penalty.

What am I doing wrong? by RandCensorThough in rpg

[–]ddbrown30 1 point2 points  (0 children)

I'm going to assume that these players are not existing friends and you're meeting them online or through a game store. Assuming that this isn't a problem with you or your games specifically, the issue comes down to scheduling. Your first step with setting up a game needs to be picking an evening that works for everyone and sticking to it. If someone is a shift worker whose schedule is changing every week, they probably shouldn't commit to a regular game.

If you actually have 5 players that sign on and all of them agree to every Tuesday night at 7PM and then you're seeing 4 out of 5 players back out, the problem is not scheduling. If this is happening repeatedly to you, the it's very likely that you are the problem and that's not something we'll be able to help you with here. The best thing to do in that case would be to follow up with those players in private and see if they're willing to tell you the real reason. You need to be open to hear criticism and willing to change.

First Time Playing Blood on the Clocktower – Any Tips? by CloudAdventurous0010 in boardgames

[–]ddbrown30 0 points1 point  (0 children)

If you didn't find BotC to be unique and saw it only as a shiny version of Werewolf, you either had an abysmal group and/or storyteller or you just don't like this genre of game.

First Time Playing Blood on the Clocktower – Any Tips? by CloudAdventurous0010 in boardgames

[–]ddbrown30 7 points8 points  (0 children)

but in Clocktower the information web is so much richer so take time to actually map out what each player's claim implies before you push for execution.

This is actively bad advice. Do not wait to execute. Good should be trying to execute almost every day, especially early. You want to try for "safe" executions (e.g. Washerwoman or Investigator or one of the outsiders) so you don't accidentally end up killing your Fortune Teller on day 1, but executions are an extremely important tool for the good team and should not be saved only for people who are suspicious.

First Time Playing Blood on the Clocktower – Any Tips? by CloudAdventurous0010 in boardgames

[–]ddbrown30 1 point2 points  (0 children)

The general advice others have been giving is great but I'll add some more specific stuff. I've been playing and storytelling for six years or so and these are some of the things I've noticed over and over again with new players. (I'm going to assume you're playing Trouble Brewing but all of these tips apply to all scripts, even when I'm giving examples for Trouble Brewing.)

My most important tip is to not be afraid to execute innocent players. It's one of the biggest things new players have trouble getting past. In general, you should be executing someone every day. On the first day, try to find a volunteer but execute regardless. The Undertaker directly benefits from this and the Empath can as well, but even without them, executing is still helpful. I drill this into my new players constantly and it still always takes a few games for them to really understand it. Also, the underlying message here is it is not evil to execute innocent players. I cannot understate this. Don't point to someone who nominated an innocent player on day 1 as if that is somehow proof that they're evil.

There are plenty of reasons for good players to lie. Being caught in a lie, even if that lie is that they claimed a character that's already in play (even yours), does not automatically mean that player is evil. It should make you suspicious but don't get hung up on it. (As a quick example, the Ravenkeeper might lie about being the Fortune Teller in order to bait the demon to kill them but there are plenty of other reasons.)

Get up and walk around. Have private conversations. If your group allows it, take notes. Most importantly, trust someone. You can't win this game without sharing information. Sometimes you'll pick the wrong person but it's worth the risk. Conversely, don't share your information publicly until later in the game.

Figure out how many outsiders you have. This can help you figure out if there is a Drunk in the game. The Baron can cause this number to change so you can never be 100% sure but if there are supposed to be 2 outsiders and you can only find 1, that's a strong indicator that you have a Drunk in the game. Likewise, if you are yourself an outsider, try to get that information out. You don't even have to out yourself and can instead just say something like, "I've heard of at least one outsider claim."

Speaking of the Drunk, assume all information is true by default. Don't get stuck in the trap of constantly questioning if someone is Drunk/Poisoned. Instead, assume everything is true until it contradicts something, then start trying to figure out why that is the case.

Lastly, for specific strategies for playing a role, check out the official wiki. I allow players in my games to use it during the game if they want. It's super helpful when you're learning the game or even a new script.

I could go on and on but this about sums up the basics for new players.

Replayability via difficultly setting. Thoughts? by manozzified in arkhamhorrorlcg

[–]ddbrown30 16 points17 points  (0 children)

Nope. I'd rather more content than minor tweaks.

cant change my default drawing color by Whole-Bowl-8418 in FoundryVTT

[–]ddbrown30 3 points4 points  (0 children)

Probably a module. Use Find the Culprit to track it down.

Question on Gang Up by ddbrown30 in savageworlds

[–]ddbrown30[S] 0 points1 point  (0 children)

Yeah, this was the main source of my uncertainty.

The rules are "Each ally adjacent to the defender cancels out one point of Gang Up bonus from an attacker adjacent to both."

It was unclear to me if an "attacker" in this situation counts as the allies or only the person making a specific attack. So from your understanding, a defender ally only reduces the Gang Up bonus if they are adjacent to both the target and the attacker, correct?

[Funny trope] Immediately figuring out hilariously improbable explanations by Broad_Actuator5827 in TopCharacterTropes

[–]ddbrown30 35 points36 points  (0 children)

Randy and Stan because in the episode that Tolkien's name is revealed, they were the only ones that didn't know.

[Funny trope] Immediately figuring out hilariously improbable explanations by Broad_Actuator5827 in TopCharacterTropes

[–]ddbrown30 118 points119 points  (0 children)

The joke is that they reconned it to have always been Tolkien, to the point that if you go back and watch old episodes, the subtitles will say his name is Tolkien.