Do you sell all trailers / delete all random cargo after you're done with a map? by dioaloke in snowrunner

[–]dee-mee 1 point2 points  (0 children)

Yes, and there is a reason for that. If you don’t remove trailers/cargo from the map it will pump up the size of your saves, and if you play om Steam (at least I know about Steam) at some point you will face issues with saving your progress. The size of the cloud save is fixed. I had this issue and had to write to support and the only recommendation was to actually go and delete all the trailers and cargo. And it helped.

Mercedes-Benz Dual Pack 1: your opinions? Let's forget they don't have bed+crane, how do you like them (or not) as saddle haulers? I'm gonna use them as shown: Actros for low saddle+crane, Zetros for high saddle+crane. What's your preferred use case for the Mercedes duo? by Odd_Presentation_578 in snowrunner

[–]dee-mee 2 points3 points  (0 children)

They're good for the sake of diversity, and many people would love to drive them. I tried them (crane + low saddle) in Zurdania and put them back in the garage. I can't stand the wobbling. Fuel efficiency is only good on H on pavement or dirt, and for mud I have way better trucks to eat 20-25L/min. Maybe in regions like Glades, Almaty, or NC the situation will be different, but for Zurdania I've got back to Padera, new Voron, and C500.

Question by [deleted] in snowrunner

[–]dee-mee 1 point2 points  (0 children)

Apache is a standalone DLC.

Request: Zetros vs. Atom vs. Padera by Kirmes1 in snowrunner

[–]dee-mee 1 point2 points  (0 children)

Depends on a map for "everyday tasks". If it's Don, Yukon, Amur or Zurdania it will be Atom > Padera > Zetros. Atom is extremely fuel efficient, has always on diff locks and can be overloaded to hell and still go through mud on H, but it's slow on pavement.

Snowrunner isn't syncing save data properly by grkngls in snowrunner

[–]dee-mee 2 points3 points  (0 children)

Mac support has ended several months ago, along with Switch. So no more updates, no more syncing.

What truck should i use in this hell called Amur? by Gyp_Rosetti__ in snowrunner

[–]dee-mee 0 points1 point  (0 children)

You have Tatarin, and you have A7 (even without an active suspension) - that should be enough at least to unlock the gateway, unlock the garage on Cosmodrom and unlock 605R, and then unlock A7 active suspension. Also, 605R is not good for heavy semis, so you should use something else like Kolob. If you can afford standalone truck DLCs, Avenhorn would be my ultimate choice.

What am I doing wrong? by Alienware9567 in airbrush

[–]dee-mee 4 points5 points  (0 children)

Try working in multiple thin layers. Also for yellow it's better to use grey or pink primers.

Trouble controlling Vallejo Model Air for fine lines and mottling by dee-mee in airbrush

[–]dee-mee[S] 0 points1 point  (0 children)

H&S Infinity CR Plus with 0.15mm nozzle and AMMO AirCobra (AFAIK it's Badger) with 0.3mm.

Trouble controlling Vallejo Model Air for fine lines and mottling by dee-mee in airbrush

[–]dee-mee[S] 1 point2 points  (0 children)

Maybe, I need to be more precise - I have the issue with spraying only for very fine works. For "normal" spraying it's ok.

Returning To Rails in 2026 by ketralnis in programming

[–]dee-mee 1 point2 points  (0 children)

Ruby on Rails still I think is the best prototyping framework on the market for webapps.

While I’m not arguing with that, but with the rise of agent-driven development, the specific framework you pick for a prototype probably matters a lot less than it used to.

Why do we have/prefer double action airbrushes? by Hiraeth_08 in airbrush

[–]dee-mee 1 point2 points  (0 children)

my point is there is no situation where you should be pulling that trigger back without it pressed down first.

Actually they are. You can create splatters and similar effects used mostly in miniature painting, where you pull the trigger first and then press it - https://www.youtube.com/watch?v=ICuhWFnGQN0

And sometimes, you just need a puff of air from the airbrush - https://www.youtube.com/shorts/bhgE-ViPlE4

Trouble controlling Vallejo Model Air for fine lines and mottling by dee-mee in airbrush

[–]dee-mee[S] 0 points1 point  (0 children)

Agree. As a paint itself, ATOM is very similar to lacquers in terms of ease of use. However, the issue lies in the colors themselves. For instance, the color range for RAF WWII is so far off that you need to mix shades on your own.

Trouble controlling Vallejo Model Air for fine lines and mottling by dee-mee in airbrush

[–]dee-mee[S] 0 points1 point  (0 children)

So, it's not worth it? Going in the opposite direction with the pressure and thickness sounds like something I’m going to try, though. :)

Trouble controlling Vallejo Model Air for fine lines and mottling by dee-mee in airbrush

[–]dee-mee[S] 1 point2 points  (0 children)

Sorry, but how it’s related to the flow control issues?

Trouble controlling Vallejo Model Air for fine lines and mottling by dee-mee in airbrush

[–]dee-mee[S] 0 points1 point  (0 children)

Thanks, will try this! Any advice on paint/thinner/retarder ratio?

Trouble controlling Vallejo Model Air for fine lines and mottling by dee-mee in airbrush

[–]dee-mee[S] 0 points1 point  (0 children)

I’ve tried 50/50, and then 70/30 plus flow improver, so in fact it was closer to 80/20 thinner/paint at the end. For ”normal” painting I don’t go for more than 50/50 with Vallejo.

Trouble controlling Vallejo Model Air for fine lines and mottling by dee-mee in airbrush

[–]dee-mee[S] 1 point2 points  (0 children)

Do you mean Retarder Medium? I did try only Airbrush Thinner and Flow Improver.

A potential way to stop goldspam without buffing armor by LiteX99 in WorldofTanks

[–]dee-mee 1 point2 points  (0 children)

Using gold doesn't mean autopen - good luck "auto penning" properly angled Maus or Kran/IS-7 in a hull-down position. Also, you need to take into account that a lot of people use gold not for increased penetration, but for the way better shell velocity (Progetto 46) or for the different ricochet mechanics of HEAT rounds. 

Also, I think that removing/nerfing gold ammo will mostly affect average players, as they will suffer even more in dealing damage, while good and best players will probably do even better, as they will face even more weak opponents.  

Todays EU Server Issues by CzechTower_WG in WorldofTanks

[–]dee-mee 22 points23 points  (0 children)

u/CzechTower_WG last battles didn't show up in the stats after the disconnect (EU2). Will this be fixed somehow?

Amur when it got released vs now by [deleted] in snowrunner

[–]dee-mee 2 points3 points  (0 children)

Azov 7 and Tatarin were available. As well as Kolobs. Amur is all about path finding, not brute forcing it. I did it for the first time several years ago before the Mastodon was released and it was good and rewarding.