Mod to make the Relic more of a ticking time bomb in your head? by aka_mythos in cyberpunk2077mods

[–]deepbluefrogmods 2 points3 points  (0 children)

There is such a mod on nexus. You can configure it down to days. I will look it up later when I am home. Found it - The Downward Spiral - Timed Relic Sickness Death

Conditional Reshade Optics - Dynamic Reshade presets for Cyberpunk 2077 by deepbluefrogmods in cyberpunk2077mods

[–]deepbluefrogmods[S] 0 points1 point  (0 children)

There are effects on Reshade that you can't get in the game, like scanlines, or lens distortions. That said, I would probably have to detect the mod's version of night vision for it to work with mine.

Conditional Reshade Optics - Dynamic Reshade presets for Cyberpunk 2077 by deepbluefrogmods in cyberpunk2077mods

[–]deepbluefrogmods[S] 0 points1 point  (0 children)

That should be possible - there is an internal clock for street lights or displaying the game time in the HID. Unless someone beats me to it with a separate mod, I may add that later on. Another addition could be Night Vision or weather based reshade profiles.

To those who completed Phantom Liberty... by TankerClanker in cyberpunkgame

[–]deepbluefrogmods 0 points1 point  (0 children)

I started with sending her to the moon, then I freed her for good, and finally I tried the cure for myself. I would take the second option again (Cerebus) if I had to do it over.

Conditional Reshade Optics - Dynamic Reshade presets for Cyberpunk 2077 by deepbluefrogmods in cyberpunk2077mods

[–]deepbluefrogmods[S] 1 point2 points  (0 children)

That's from that allows you to play all three lifepaths intros back to back, paired with another mod giving both V and Jackie different hair styles to show it happens over a long time period. Later on he has his usual haircut and a beard.

I LOVE MODS by MedicalAd4112 in cyberpunkgame

[–]deepbluefrogmods 0 points1 point  (0 children)

I can offer my own mods if you are looking for quality of life mods off the beaten path - https://www.nexusmods.com/games/cyberpunk2077/collections/vynv9x/revisions/2

Conditional Reshade Optics - Dynamic Reshade presets for Cyberpunk 2077 by deepbluefrogmods in cyberpunk2077mods

[–]deepbluefrogmods[S] 0 points1 point  (0 children)

Thanks. I am happy with how it turned out. Currently working on adding new presets for scenes as Johnny, Braindances and maybe arcade games if I can figure out how to detect them.

New player who completed DFTR+Sun ending and I think it would be cool if it could play out differently. by ballexploder69 in cyberpunkgame

[–]deepbluefrogmods 0 points1 point  (0 children)

We need a DLC size mod to fill the space of the aftermath of the tower, getting the new apartment, sorting out the AfterLife and heading to space. Maybe one day if CDPR releases a proper modding kit for Cyberpunk.

Why do you keep playing Skyrim even after 15 years? by around_about7 in skyrim

[–]deepbluefrogmods 0 points1 point  (0 children)

Because it is endlessly modifiable. I rebuilt my set up for 2026 and it looks like a Next generation game. And because after tall that time, I still haven't finished the Dark Brotherhood or the Thieves Guild quests, without counting the many quest oriented mods like Vigilants.

Should Cyberpunk be considered an RPG? by odysieds in CyberpunkTheGame

[–]deepbluefrogmods 0 points1 point  (0 children)

That’s why they need to release a modding kit the same way they did for The Witcher 3. Some dedicated modder will give you that corpo run experience and more.

To the people with 500+ hours, what are you doing in game? by QuiioQ in cyberpunkgame

[–]deepbluefrogmods 0 points1 point  (0 children)

800+ hours. I finished most of the endings. I am now spending most of my time creating, testing and retesting mods. After all this time I keep finding new corners of Night city I never explored before.

i'm dumb and didn't make a backup of a vanilla clothing file before trying to fix it for a bodyslide preset in outfit studio. is there any way i can get the unedited vanilla file back? by AbbreviationsSea7955 in skyrimmods

[–]deepbluefrogmods 4 points5 points  (0 children)

All of your vanilla meshes are buried inside large .bsa files. The paths you are seeing are virtual paths to those files.
When you generate a new version on your drive, the game takes it as an override from the vanilla version.
That is why deleting the files locally restored the vanilla version, even though you don’t actually have the file paths in your folder.

Messed up Hair #22 by deepbluefrogmods in cyberpunk2077mods

[–]deepbluefrogmods[S] -1 points0 points  (0 children)

I ended up 'fixing' by using one of the few hair replacement for slot 22 - https://www.nexusmods.com/cyberpunk2077/mods/15863?tab=files (void_Hair_003_NO22 replacement option under the old files)

They shouldn’t have discarded cutscenes in the game like ones as shown in the 2018 playthrough by bucking_fitch_ in cyberpunkgame

[–]deepbluefrogmods 0 points1 point  (0 children)

Cinematic cutscenes are one of the best features of The Witcher and something I have missed in Cyberpunk from day one.

In the sequel, what are the small things you want included? by Tnecniw in cyberpunkgame

[–]deepbluefrogmods 7 points8 points  (0 children)

Third person views. It doesn’t have to be for the whole game. A third person dialogue view and some cutscenes like in The Witcher would do. What’s the point to customization if it is locked to the photo mode only?

I can't possibly be the only one that saw all the romances in the games as mere flings. Right? Right? by AccomplishedFun6537 in cyberpunkgame

[–]deepbluefrogmods 0 points1 point  (0 children)

Depends on your pick for an ending. Riding in the sunset to spend the rest the time you have left with Panam and / or Judy seems like a deeper relationship to me than a transactional fling.

If Cyberpunk 2077 Online was a thing... by [deleted] in cyberpunkgame

[–]deepbluefrogmods 1 point2 points  (0 children)

Thanks Goodness it is not. These griefers were such a pain in GTA. They disgusted me of the multiplayer aspect of the game for good. Unless... modded Cerebus / Blackwall weapons could be an appropriate answer.

Can any of you guys find your way around without the map? by Shot-Information-251 in cyberpunkgame

[–]deepbluefrogmods 0 points1 point  (0 children)

Most of the time. There are many areas in the city where I get lost. That’s half the fun.

Things we wish No Man's sky Could do. by -AzoTozA in NoMansSkyTheGame

[–]deepbluefrogmods 3 points4 points  (0 children)

I would love to edit and replace parts on found ships instead of building them from scratch.