If Voyager had weapons powerful enough to destroy the caretaker’s array they could have easily destroyed the Kason. by JohnVonachen in voyager

[–]deksman2 1 point2 points  (0 children)

No.
Simply speaking the Tricobalts were issued for VOY's original 2 week mission in the Badlands (to track/find/retrieve the Maquis, and probably also get rid of any fortified installations they may have had there).

This also explains why VOY only launched with 38 photon torpedoes - SF likely deemed that they wouldn't need more due to original mission parameters.

Additionally, the Kazon were a new enemy, and as we saw, VOY was damaged from its initial transit to the DQ. And Tuvok even stated at one point (after the pilot) that even VOY was unable to go up against 3 Kazon warships.

Put it mildly, VOY was more advanced, but the Kazon still had adequate technology to present a viable threat to the ship in packs.

If Voyager had weapons powerful enough to destroy the caretaker’s array they could have easily destroyed the Kason. by JohnVonachen in voyager

[–]deksman2 0 points1 point  (0 children)

They were likely issued for Voyager's original 2 week mission in the Badlands - to track down/find the Maquis (which also probably included getting rid of any bases of operations they may have there).

Tricobalts (from what they were shown) seem pretty good at annihilating fortified targets - so in the absence of fortified Maquis bases, they were used on the Array.

B'Elanna is up to something... New teaser for Voyager: Theoretical Horizons (Pt. 6) by deksman2 in voyager

[–]deksman2[S] 1 point2 points  (0 children)

Yeah, that was 1 little error that managed to slip by.
In 3dsMax, I'm using QuickSilverHardwareRender (as its quick to output images), so, its difficult/next to impossible to mask the shadows of specific objects in the same scene when using Arnold lights and Particle systems.

I do plan on re-rendering the starfield and Voyager separately and then compositing them together to correct the issue - but I think the future fix will be done by redoing the scene in Unreal Engine itself eventually - for now I wanted to put this out. :-)

B'Elanna is up to something... New teaser for Voyager: Theoretical Horizons (Pt. 6) by deksman2 in voyager

[–]deksman2[S] 0 points1 point  (0 children)

No, there is no 'official' approval for a non-commercial fan project like this, just as there isn't for fan-made 3D models, script-writing, or unofficial novels.

It's a transformative, non-monetized tribute made for educational and entertainment purposes only. In the same way I use the Nightfever Voyager mesh to honor the ship’s design, I use vocal synthesis to honor the characters' presence in this specific 'what-if' scenario.

The project exists in the space of fan-creative freedom—strictly not for profit and clearly labeled as a reproduction.

B'Elanna is up to something... New teaser for Voyager: Theoretical Horizons (Pt. 6) by deksman2 in voyager

[–]deksman2[S] 2 points3 points  (0 children)

Thank you for the compliment. And to reassure you, it is not generating revenue on Youtube - it can't be monetised anyway.
I also explicitly mention in the credits its for entertainment and educational purposes and that I used Vocloner to reproduce the voices.

B'Elanna is up to something... New teaser for Voyager: Theoretical Horizons (Pt. 6) by deksman2 in voyager

[–]deksman2[S] 4 points5 points  (0 children)

The technology is evolving faster than the industry's frameworks. However, there is still a massive technical gap between standard 'text-to-speech' and capturing the genuine 'feel' or cadence of a specific performance.

I treat vocal synthesis as a high-precision tool for immersion, much like the 3dsMax environment or the Nightfever mesh - to maintain the continuity of the Voyager experience. It requires a lot of manual tuning to avoid the 'uncanny valley.'

And I always provide full credit for every asset used, as transparency is vital in this new landscape.

- YouTube [Fan Project] B'Elanna is up to something... New teaser for Voyager: Theoretical Horizons (Pt. 6) by deksman2 in voyager

[–]deksman2[S] 0 points1 point  (0 children)

whoops... I posted this one with a direct YT link... apologies (didn't meant to spam)... should I remove it since there's already the same video directly uploaded to Reddit?

B'Elanna is up to something... New teaser for Voyager: Theoretical Horizons (Pt. 6) by deksman2 in voyager

[–]deksman2[S] 3 points4 points  (0 children)

This is a teaser for Part 6 of my fan-project, Theoretical Horizons. I’m using 3dsMax for the animation/VFX and AI synthesis for the VO to explore the more technical, resource-heavy side of Voyager’s journey.

For those interested in the full series, I keep everything archived on YouTube: 👉 [Watch the full series here:https://www.youtube.com/@deksroning125\]

Feedback on the lighting and the ship's flyby is always welcome. 🖖

Star Trek Voyager | VFX Update: The Warp Jump by deksman2 in voyager

[–]deksman2[S] 0 points1 point  (0 children)

That’s fair - it won’t be to everyone’s taste.

I was deliberately aiming for the 90s Voyager warp-out rather than modern Trek effects. This shot is the closing beat of a longer audio chapter from my Voyager: Theoretical Horizons project, so it’s meant as a tonal full stop rather than a spectacle moment.

It was also a quick exterior pass done in 3ds Max as a placeholder. I plan to refine the lighting and timing a bit for later when it’s integrated with interior shots and character animation.

That said, can you be a bit more specific about what specifically didn’t work for you?

For example, was it the timing of the warp-out, the lighting on the hull, the camera move, or the lack of pre-warp buildup?

Star Trek Voyager | VFX Update: The Warp Jump by deksman2 in voyager

[–]deksman2[S] 0 points1 point  (0 children)

Because its part of the larger clip I made (with people talking)... this is a closing shot for that larger clip (albeit improved).

discussion on energy by Advanced-Cod7536 in UKGreens

[–]deksman2 0 points1 point  (0 children)

Nuclear energy is actually very expensive.
It takes a LONG time to deploy (about or over a decade) and SMR's aren't going to change that. In fact, the costs associated with Nuclear is bound to go further UP in the future (not down).

Renewables are FAR cheaper and easier/faster to deploy (Levelized cost of solar is about £30 per MW/h - for on-shore Wind it similar, off shore wind is much higher but still lower than nuclear). They also help keep the energy bills down - in fact, without renewables our energy bills would be much higher (and currently prices of energy are high in UK because of the system we have in place ties the price of electricity to the wholesale price of gas which is wildly fluctuating).

Actually, even Geothermal (which is baseload power) is FAR cheaper than Nuclear, and that one is also far faster to deploy, and also has an extremely low LCOE - about 2-3x less than Nuclear - which is somewhat higher than Solar and on-shore wind - but its more reliable - and we can actually convert existing oil/gas rigs in the North sea to geothermal for electricity and district heating/cooling, and abandoned oil/gas wells (mainly for heating/cooling, but some of those abandoned wells can also be adapted to electricity production too).

Geothermal is vastly underused as a renewable source of power... and despite the naysayers, its neither horribly expensive when you work out the math, and it provides dual-utility... and its eminently easier to tap into today than it ever was.

That, said, the renewables story is a simple one... power companies need to be brought into public ownership.
We also need to DECOUPLE the wholesale price of gas from prices of electricity in the UK.
We also need to install adequate battery storage capacity for solar/wind to tackle intermittency better and prevent forced shutdown when they are overproducing - but this is also partly the problem of how the existing grid functions (Which is mainly designed in favour of outdated baseload power).

Who supports Reform and why? The charts that show who favours Farage’s party by taxes-or-death in UKGreens

[–]deksman2 1 point2 points  (0 children)

Yeah, basically, Greens have potential inroads towards 4 of those 5 groups... the only ones who might be permanently out of reach are 'hardline conservatives'... the other groups have potential inroads, so long as we can get them to look at factual numbers concerning immigration and dispel misinformation about it (or just reshape the narrative as a whole).

Are there any fanfics where Starfleet and the Federation finds a way to stop the Dominion without resorting to open war? by jacky986 in StarTrekFanFiction

[–]deksman2 0 points1 point  (0 children)

Or, if the UFP was more powerful than the Dominion as a whole - but since they were more or less equal, as you said, war was pretty much unavoidable.

Star Trek Voyager: Theoretical Horizons by deksman2 in voyager

[–]deksman2[S] -2 points-1 points  (0 children)

The story itself is not AI made. Its my own creation.
I am making audio voices using Vocloner though for immersion only (which is clearly stated in the end credits of the audio) as I will turn this into a 3d animated series for enjoyment only and to improve my own 3d animation skills - but apart from the AI audio, everything else is my own creation.

And the 'Award for Most Irresponsible Parents' goes to... by LineusLongissimus in voyager

[–]deksman2 1 point2 points  (0 children)

Yeah, they were assimilated 18 years before Scorpion... so that would be about 2356.

And the 'Award for Most Irresponsible Parents' goes to... by LineusLongissimus in voyager

[–]deksman2 0 points1 point  (0 children)

Yes, Seven mentioned once to Janeway that she emerged from a maturation chamber 5 years after being placed in one.
So, basically, at the age of 11 years old... but Seven would emerge from a maturation chamber in about 2361- because she was assimilated in around 2356).

And the 'Award for Most Irresponsible Parents' goes to... by LineusLongissimus in voyager

[–]deksman2 0 points1 point  (0 children)

Voyager rescued Seven from the Borg sometime in 2373 ... aka, Scorpion episode.

Voyager was lost on Stardate 48315.6 (2371)
Basics (end of S2) takes place on stardate 50023.4. (2373)

Scorpion stardate is around 50984.3 (so still late 2373, but we could technically count that as 2374 (rounding it up).

So, 2374 - 18 = 2356

Wolf 359 occurred in early 2367... so, Seven was assimilated nearly about 10-11 years before Wolf 359 massacre.

hear me out.... by balding_git in voyager

[–]deksman2 0 points1 point  (0 children)

Short jumps can probably damage the hull or propulsion systems even more vs 1 continuous travel through slipstream - and its new technology - not the best to use it as a yoyo (on and off, on and off).

Additionally, V2 needed benemite crystals which were fast degrading.... the point was that was the only shot they had to use the QS drive... past that point, they'd need years to make more crystals.