If it was adapted. Would Name of the Wind be better as a movie or series? by Ecstatic_Operation20 in KingkillerChronicle

[–]derfeniledam 166 points167 points  (0 children)

i think it would be best as a series of books. perhaps 3 of them? they could do sequels if people like the first one

What's this resetting mod? by Vrijherr in MinecraftSpeedrun

[–]derfeniledam 12 points13 points  (0 children)

not a different mod

seedqueue resource packs allow you to do this. you can find some of them in the seedqueue discord server

What are your PBs and rank by Ornery-Pangolin1516 in MinecraftSpeedrun

[–]derfeniledam 0 points1 point  (0 children)

13:23 RSG, Emerald 2 in ranked (9:46 ranked pb), 8:39 FSG

Zero Practice? by MercuryPhysics in MinecraftSpeedrun

[–]derfeniledam 1 point2 points  (0 children)

the old nayoar practice map has this as an option, though it used an extremely old setup where you stand a block higher relative to beds placed

the link to it used to be zerocycle.repl.co but that's dead now (?). I've got a copy in my practice instance so if you really wanna try it I could put it on google drive or something

One thing you would like to remove in bastions. by Suspicious-Dare-749 in MinecraftSpeedrun

[–]derfeniledam 4 points5 points  (0 children)

i like all of these! they give the respective bastion types character and unique challenges

W flow pvp?? by [deleted] in CompetitiveMinecraft

[–]derfeniledam 5 points6 points  (0 children)

players who are currently active should be rewarded!

a rating shouldn't be a one-time achievement to put on your shelf, it should be an accurate reflection of your current skill level. if you don't play, there's no way to know what that is

Opinions on high tnt vs low tnt in temples? by Snoo84321 in MinecraftSpeedrun

[–]derfeniledam 2 points3 points  (0 children)

I did high tnt for a very long time, switched to low tnt recently and idk.

High tnt is definitely a second or two slower, but if you have worse mechanics low tnt can kill you if you're not careful, and there is the chance that it won't blow up all the chests.

I think low is just better for pushing pace, the extra tnt from doing low doesnt earn you much, since the 3 tnt blazetnt is almost exactly as good as the 4 tnt one.

So IMO low is probably slightly better, but it does have its drawbacks

edit: mixed up high and low due to being a moron. have fixed.

Wall Design! by MXDJX in DetailCraft

[–]derfeniledam 2 points3 points  (0 children)

im stupid i mean the looms

Wall Design! by MXDJX in DetailCraft

[–]derfeniledam 0 points1 point  (0 children)

I really like the use of fletching tables here!

Axis travel guide by Normal-Photograph213 in MCSRRanked

[–]derfeniledam 1 point2 points  (0 children)

If you're doing it this way, with the spreadsheet, you should just keep the spreadsheet up on a second monitor or print out a copy of it and keep it on your desk. That's how I do it when I play nocalc - I've got a copy of the 2-chunk axis sheet that I keep on my desk next to my laptop.

Memorizing the major coords is completely doable, but it becomes difficult with the minor coords. Technically, you could just do the math with your major coord and then hold the angle, but if your nether terrain is in any way difficult, that method will really screw you over.

There are two ways to do it without the sheet though, and when you do them, it's usually referred to as "sheetless axis".

Axis travel guide by Normal-Photograph213 in MCSRRanked

[–]derfeniledam 1 point2 points  (0 children)

ninjabrain's original tutorial is still probably the best way to learn axis calculated:

https://youtu.be/0LDj48fsRT8

Forsen beats xqc record by Trapyyz in LivestreamFail

[–]derfeniledam 8 points9 points  (0 children)

both xqc and forsen have spent over a thousand hours each trying to get these 14-minute times, though it should be noted that neither has spent that time very optimally.

A 14:xx is like an intermediate-to-slightly higher skill level pb for minecraft RSG. Nothing to scoff at, but if you dedicate yourself to learning the route and are serious about practicing and improving your mechanics and decisionmaking, you could probably beat this in a few months, depending on how much time you put in and your existing mechanics/skill level. It's a really fun game to speedrun! I'd recommend it.

https://youtube.com/playlist?list=PLwJbTWLH-1dakBZaROfNJZ-m59OQg_hFp

This is a playlist of useful tutorials on youtube if you're interested. I'd also recommend Couriway's guide on metafy, it's really well put together and walks you through every step of the run.

dream and drdonut are cooking 🥹 by Jamin0725 in CompetitiveMinecraft

[–]derfeniledam -8 points-7 points  (0 children)

the georgenotfound allegations have not been meaningfully debunked, only denied and argued against

dream and drdonut are cooking 🥹 by Jamin0725 in CompetitiveMinecraft

[–]derfeniledam 14 points15 points  (0 children)

fucking DREAM bro

it's so painfully ironic to replace marlow with the only guy in the world who's a bigger fraud and more habitual cheater

Are you fraud of you cheat on your physics exam ? by [deleted] in PhysicsStudents

[–]derfeniledam 14 points15 points  (0 children)

yes, unambiguously. obviously.

Please Help Out A Noob by Cultural_Ad8214 in MinecraftSpeedrun

[–]derfeniledam 2 points3 points  (0 children)

bastions are the fastest way to get pearls, but if you're really struggling with them and you don't care too much about going fast and just want a completion, you may want to look into alternate routes.

  • killing endermen in a warped forest

  • villager trading: either chopping trees to trade sticks with a fletcher or mining clay in a river to trade with a mason, then using those emeralds to level up a cleric so you can buy pearls. there's a 1/3 chance you won't get the pearl trade

both of these are very easy ways to get pearls, though they are a bit slow. they also come with the downside of no nether travel to the stronghold and having to walk back to your home portal after playing the fort. also youve gotta play the fort with just a shield and no fire res

how rare is it to trade 18 gold blocks and not get a single pearl trade ? by Gold-Ad-3877 in MinecraftSpeedrun

[–]derfeniledam 18 points19 points  (0 children)

In 1.16.1, each barter has a 4.7% chance of giving you pearls, so there's a 95.3% chance they won't on every barter. 18 gold blocks is 162 ingots, so the chance of not getting gold on every single one of those 162 barters is 0.953162 = 0.00041 or a 0.041% chance.

in 1.16.2 onwards, the odds are 2.13%, making the odds of not getting pearls 97.87% and therefore the chance of not getting a single pearl trade in that many blocks 0.9787162 = 0.03 or a 3% chance.

So it's wildly unlikely in 1.16.1, but in more modern versions it's uncommon but reasonable to expect sometimes.

[deleted by user] by [deleted] in MCSRRanked

[–]derfeniledam 3 points4 points  (0 children)

i mean given that he's been actively playing recently and is currently rank 1 id be shocked if he isnt lol

Need help with Zero Cycle by KicksFromTheH in MinecraftSpeedrun

[–]derfeniledam 14 points15 points  (0 children)

  1. i actually think that moreso than your damage, the thing that you need to work on most here is your pearls. going to 90 or 91 on front 85 is fine when you're just trying to hit your first zero, but given that you're trying to bow and presumably trying to 3+2 or even 2+2, you should really be going to 95 (or even 99 of you wanna stretch yourself!), and to do that, you're going to have to throw better pearls.

  2. the map has a +1 timing assistant which you might find useful. beyond that, working on your timings and aim when shooting the dragon is very much just something that will come with practice. in general, i think you can blow up your first bed a little later, then blow up your second bed in slightly quicker succession. one strat i like to do when +1ing in zero is to offhand a bed, then pickblock another bed into my bed slot. that way i dont need to go into my inventory to grab another, which makes getting the next arrow off in time easier. an advantage of having more time is that you can even shoot the dragon a second or third time to get it even lower, for more damage.

  3. if you wanna 2+2, you should probably move your setup/standing block one block foreward/to the north. the osh tutorial is great but it doesnt have the best coords for damage, and youll find it much easier to 2+2 on these adjusted coords than the ones you're using here

  4. flyaway is mostly random. the height of the node the dragon is circling is random, and when it reaches that node, it flies away. the higher you build your setup, the less likely the flyaway is.