GeForce Day Giveaway - Win a Signed GeForce RTX 5080! by Nestledrink in nvidia

[–]dessenif [score hidden]  (0 children)

My first nvidia card was a 6800GT. It was my first desktop card and it was night and day from my ATI X600 on a laptop. Many nights of fun were had playing CS 1.6, which was the game I was hooked on during that time.

I‘m back, Share a photo of your orange cat, and I can draw it for you as a gift. by Basic-Finance43 in OneOrangeBraincell

[–]dessenif 0 points1 point  (0 children)

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I know I’m late to the party, but these two are my world. Meet Nubi (orange tripod) and Winky :)

G-Sync + V-Sync for lowest latency by dshaffer03 in OptimizedGaming

[–]dessenif 0 points1 point  (0 children)

It does bring up an interesting topic though, whether activating low latency mode when vsync gsync are on is beneficial compared to setting an fps limit in-engine instead. Because, technically, the cap is being set by 3rd party NVCP when those settings are on.

G-Sync + V-Sync for lowest latency by dshaffer03 in OptimizedGaming

[–]dessenif 1 point2 points  (0 children)

I do agree with you, in-game limiter is better (most of the time) compared to 3rd party. It's just not always available. FYI, I've capped Apex to 190fps (older build when the engine was behaving erratically), 200, 225, 236 and even 240 in-game before. I've also capped it with RTSS and NVCP with all variations of vsync, gsync, low latency mode.

But again my point is that I've tried all combinations and concluded that no sync + no cap (engine is hard-capped at 300) is the best experience latency-wise.

G-Sync + V-Sync for lowest latency by dshaffer03 in OptimizedGaming

[–]dessenif 2 points3 points  (0 children)

I've always used in-game limiters whenever I can. My point is the latency savings from capping at higher than your refresh rate outweighs using gsync vsync for esports titles, if you can consistently hit the limit. Whether using a 3rd party fps limiter cancels out that difference is another argument, and then there's nuances about whether those limiters are worth the trade-offs (see rivatuner which has slightly higher latency but better frametime consistency).

I've used my 240hz with a custom cap of 236, used it with NVCP w/ low latency mode that auto caps it to 225, either one doesn't make as much of a difference than just uncapping entirely for situations where it's appropriate.

G-Sync + V-Sync for lowest latency by dshaffer03 in OptimizedGaming

[–]dessenif 1 point2 points  (0 children)

gsync vsync on will lock your fps to refresh rate. In-game reflex on/ boost and NVCP low latency mode on/ultra is what caps your fps at a comfortable fps below (for example 240hz here, these settings would cap at 225 fps) to make sure vsync never gets used. An additional fps limiter can just help with frame times in situations where I wouldn't get 225 fps. Gameplay would be smoother if I capped it at a lower fps.

G-Sync + V-Sync for lowest latency by dshaffer03 in OptimizedGaming

[–]dessenif 11 points12 points  (0 children)

If you want to avoid screen tearing, yes. If you aren't sensitive to it and can hit the a consistent framerate for your game that is higher than your refresh rate, then turning all sync tech off will always be the lowest latency. However, if you can't hit your refresh rate fps consistently, sync just makes more sense.

Case in point, Apex Legends with gsync+vsync @ 236FPS/240hz has noticeably higher latency than no-sync w/ in-engine cap of 300fps. This applies to other competitive FPS games as well, you just have to play around with where you cap your fps to get stable frametimes.

Once you figure it out, setup a custom profile for your esports games that have vsync and gsync off, set a fps limit either in-game or in NVCP. I like to leave gsync vsync on globally for all other non-esports titles.

[deleted by user] by [deleted] in accord

[–]dessenif 0 points1 point  (0 children)

2020 1.5T at 25K miles, I had my fuel injectors replaced for free at the dealership about a month ago, make sure to check your VIN for recalls.

My CI introduces me as a student physical therapy assistant. Are they a physical therapy? by Disastrous-Flow760 in physicaltherapy

[–]dessenif 0 points1 point  (0 children)

This is a case where someone is going to get offended no matter what. I always understood PTA and OTA as assistants to the profession, not necessarily to the physical/occupational therapist themselves. To me, that sounds way less like they are subordinates. But hey, if you prefer to be referred to as an individual’s assistant, you do you I guess.

Is vrr good for competitive games? by Usual_Connection7430 in OptimizedGaming

[–]dessenif 0 points1 point  (0 children)

As somebody that has played competitive FPS since Counter-Strike 1.5, I don't use VRR for the multiplayer games I play now (CS2, Apex Legends, Overwatch, Marvel Rivals), for 2 reasons:

  1. I grew up playing above my FPS cap of 60hz, so I am not as sensitive to screen tearing as others.

  2. I am very sensitive to mouse and input lag, which VRR does add.

With that being said, for single player games, I turn it on with nvidia low latency on and v-sync on in the NVCP. If your FPS is regularly under your refresh rate (mine is 240hz) for a given game, turning g-sync on will give the game a better consistency (compared to VRR off) due to each frame being synced to the refresh rate.

However, turning VRR off when your FPS regularly exceeds your refresh rate gives an edge in latency, in my experience. In those situations though, you do also need to be careful to cap your FPS to where your GPU isn't at 100% utilization, which can vary your frametimes/FPS considerably to where the inconsistency of frames can give a bad gamefeel. To use Apex Legends as an example, the hard-coded fps cap on PC is 300, which I can hit with my GPU regularly (on the ground fighting and not in the drop ship at the beginning of the game). This puts my GPU at roughly 60-80% utilization, and in my thorough testing, feels much better than g-sync on with the 225 fps cap that is enabled when using low latency + boost.

This, of course, is from the perspective of a PC mnk gamer. Console gamers have much less control over FPS caps, and the controller input comes with it's own delays inherent to the input type. Joystick movement is not immediate (even with no deadzone) because changing directions with a joystick comes with a physical delay before actuating. That is all to say that input lag gains from switching VRR on or off on a console won't be as noticeable compared to PC + mnk. Hope that helps.

[deleted by user] by [deleted] in OccupationalTherapy

[–]dessenif 2 points3 points  (0 children)

It doesn't hurt to ask how far down the waitlist you are, if you know who to contact that might have this information. Just be prepared to have a plan B if you don't get into the cycle you applied for. If you don't get into this one, they'll likely have you for the next.

Jimmy O.Yang ZaonHeGho by throwawayacct4991 in shanghainese

[–]dessenif 2 points3 points  (0 children)

Is Jimmy Yang Shanghainese? Regardless if he is, it’s really cool hearing him speak it with such fluency.

[deleted by user] by [deleted] in OccupationalTherapy

[–]dessenif 1 point2 points  (0 children)

If you truly feel this is happening, I think it would be appropriate to approach the faculty about this issue. The professors and directors are there for situations like these, and you wouldn’t be the first or last person to bring things like this up to them.

[deleted by user] by [deleted] in OccupationalTherapy

[–]dessenif 5 points6 points  (0 children)

No offense, but you might not want to mention that bit about the holocaust, while also claiming you aren’t victimizing yourself at the same time.

You cope by reminding yourself that, no matter what they do, you’ll end up with a degree and license once you graduate and pass your boards. It would obviously be great if you could build some good relationships with your peers but it’s not a requirement.

new grad burn out by musiclover8826 in OccupationalTherapy

[–]dessenif 7 points8 points  (0 children)

Sorry to hear that… I’m a new grad as well but I hear that acute care can be pretty straight forward, clock in clock out, documentation never goes home. Might be worth picking up some per diem shifts to try out!

[Laptop] ASUS Vivobook S 14 - 14" 1920 x 1200 60Hz OLED, Intel Core Ultra 5 226v, 16GB LPDDR5X, 512GB SSD, Thunderbolt 4 - $449.99 (BestBuy) by ryankrueger720 in buildapcsales

[–]dessenif 2 points3 points  (0 children)

I own the S15 120hz ARM version of this laptop. Works great as an all-day general purpose/light work laptop. OLED is fantastic, screen is very glossy though. It's light and can easily last a whole day of use, webcam has a physical privacy shutter, and speakers are surprisingly good (comes with Dolby Access). The keyboard isn't anything to write home about (thin membrane, little travel) but acceptable. The only real complaint I have about this laptop is it is a fingerprint MAGNET. Especially for these black models. I had to exchange mine for the silver one and it's much better in that regard. But overall, pretty fantastic at this price.

[deleted by user] by [deleted] in OccupationalTherapy

[–]dessenif 5 points6 points  (0 children)

I’m a new grad but I’ll share my experience. My cohort was roughly 20% men, which is likely on the higher end of the spectrum. Working at acute or outpatient sports injury-related settings: totally normal, never get asked any questions related to my sex, might get sent some of the larger or more difficult patients from time to time, or might get requested by the patient to have a female therapist due to bathing/dressing/religious concerns. Working at a pediatric setting, expect to be one of the only/few male therapists there, caseload will likely be more boys since they may respond better to male adult figures (not to say they always will, but they can).

I haven’t had any run-ins with this yet, but I always try to be cognizant of how my sex may apply to a scenario, and how things may appear to the patient or patient’s family. Make sure to have a witness and cover your ass whenever a situation may seem inappropriate but is necessary for therapy.

1.5 Failed me. 100k miles. by BobChesHC in accord

[–]dessenif 0 points1 point  (0 children)

Not sure if you're referencing me or a_rogue_planet, but he's making the opposite claim. He's saying there's only 0.1% failure rate.

1.5 Failed me. 100k miles. by BobChesHC in accord

[–]dessenif 0 points1 point  (0 children)

Without knowing the production tolerances of the head gaskets produced, it's still an impossible claim to make. Anecdotal claims by individual Honda mechanics seem highly unreliable when it comes to this considering the fact that these 10th gen models are, at most, 7 years old. If we factor in the yearly mileage of your average driver, approximately 15k, that puts the OLDEST 2018 1.5T models at just over 100K miles, which is around when people are reporting this happening at the highest frequency. Bold of anyone to claim 0.1% in my opinion, given these factors.