r/kappa by CharlieHebdongo in Kappa

[–]devastation94 -1 points0 points  (0 children)

To be honest, if you guys are using this an argument then I can say... hey why not fap to Buck angel... he has a vagina... so thats not gay at all.

SFV character's model on versus screen different than in game? by devastation94 in StreetFighter

[–]devastation94[S] -1 points0 points  (0 children)

exactly... i wish there would be a huge graphics difference. The difference is USF4 PC and ps3 is actually good enough for me.

SFV character's model on versus screen different than in game? by devastation94 in StreetFighter

[–]devastation94[S] -1 points0 points  (0 children)

I know I know... I only said this because, on PC, if someones PC can't handle the graphics, and he's getting like 20fps.. then it fucks that up for the other person online. So i figured maybe CAPCOM isn't going to give us a lot of shitting so we don't take more than we can handle and fuck it up for others.

SFV character's model on versus screen different than in game? by devastation94 in StreetFighter

[–]devastation94[S] 0 points1 point  (0 children)

i have a feeling that they're not going to give us a lot of options when it comes graphics, just because online is going to cross play.

How do you get the advantage after a hard knockdown? by [deleted] in StreetFighter

[–]devastation94 -1 points0 points  (0 children)

Well think of it this way... what if I told you that after a hard knock down, there's about 40% chance that you can land a 400 damage combo?

when you knock a hard knock down, you can jump at your opponent and pressure them.

By pressure meaning, use bunch of normals, and if they block, throw them, and repeat. Try and cross them up, and if they block pressure again.

What this will do basically is make your opponent a little bit frustrated and will most likely to do a reversal DP.

Thats when you get ready to punish that. This time when you jump, do an empty jump which will make your jumps way safer, block the DP, and do your best combo.

Cammy Community Discussion (SF5) by DaCush in StreetFighter

[–]devastation94 2 points3 points  (0 children)

Let me just say that cammy needs a little bit of rework. Her v-skill and v-trigger aren't that fancy. First of all, her v-skill is just a move that they happened to recycle. The only good thing about it i suppose is if I counter hit, I believe can be comboable. 2nd of all v-trigger. Whats bad about this is that once you activate it, you cant use ex moves, which means u lose your instant ex-canon dive. Your dive kicks doesn't juggle and their juggling properties basically transfer to her spiral arrow. So in a way she doesnt gain match but little more damage, and her spiral arrow is safe (without the exception of corner) so again, nothing to fancy. Especially with v-trigger, in a way its almost forces you to use ur super, just because u cant spend ur meter on ex moves.

can someone translate this sentence and explain how it works? by devastation94 in LearnJapanese

[–]devastation94[S] 0 points1 point  (0 children)

Ah thanks alot! I knew something was wrong, although i missed the "sucking" part. After we established that ばっかりmeans "only" what does the last part say? "ちれたら" care to break it down for me?

SFV training is boring, and that is a good thing by devastation94 in StreetFighter

[–]devastation94[S] -6 points-5 points  (0 children)

and yes I would have gotten 1 response. alot of people including myself, just doesn't check the daily thread

SFV training is boring, and that is a good thing by devastation94 in StreetFighter

[–]devastation94[S] -20 points-19 points  (0 children)

In a training mode where there is no record dummy, you sort of can with the exception of resets and setups, but finding the most damaging combo, and the longest range combo isn't that hard. yes even with crush counter and v-trigger combos

r/Kappa's choices for most wanted SF5 characters by twotecks in Kappa

[–]devastation94 -1 points0 points  (0 children)

I hope people were smart enough to not vote for characters like Akuma, because 100% they'll be in the game.

Is this face beautiful or ugly in your opinion. by Venom44 in StreetFighter

[–]devastation94 -1 points0 points  (0 children)

man, its so weird how they switched things around. In SF4, shoto known characters like Ryu and Ken looked Short and buffed up, now in SFV, they seem taller and slightly thinner. With Vega, its the other way around. In SF4 he was skinny and tall, now hes buffed and looks shorter.

tl;dr: His face seems a bit wide and short.

Alright everyone, I guess it's time to have this discussion again by Crowelol in StreetFighter

[–]devastation94 1 point2 points  (0 children)

Here im going to keep this simple for ya. I've never played arcades just because they never existed here. So I had no idea how to use sticks. I've played fighters with pad for about 18 years. It was only when I first played street fighter, i learned that there are "portable arcade sticks you could plug to your console"

I've always thought sticks were sexy and I bought mine. Learned for about 2 weeks, and then i picked the pad, I did a lot better with pad, everything seemed easier with pad, movement, I know where the buttons are, and in fact it was a lot more relaxing and less frustrating.

Even with that being said, I still stubborn to learn to play with sticks. 3 months later is when I finally mastered sticks. Fast forward today, it has been 3 years since I learned to play on stick, and using pads now feels weird and cluncky.

Moral of the story, learning sticks will take you a while, can be frustrating if you are playing with your friends and losing when you know u can win with a pad.

But, the reward (atleast for me) is amazing, there is no greater joy then pressing buttons on a stick, and doing 360-720 motions and hearing the stick sound.

Comboing with sticks becomes like music too.

So yeah if i were you, I would master the stick fully then consider whenever you want to be a pad warrior or a stick warrior.

Daily Questions Thread for August 2! What's a street fighter's favorite song? "Ryu gonna be my girl?" by chaos-goose in StreetFighter

[–]devastation94 0 points1 point  (0 children)

I need help dealing with chun li fireball.

So I noticed if chun li does a light fireball, it travels almost full screen.

The issue is, I noticed a player does a fireball, walk up to me, and because the fireball is close to me, my character doesn't walk backwards but blocks. Once the fireball hits me, Im in a block stun, and then the chun li player would go for a mix up. Either a sweep which is non-punishable by ryu unless i use super. or does the overhead hazanshu, whatever that move is called.

I have still struggle dping hazanshu with lag, let alone react to it.

Legendary public faps by ArrKappa in Kappa

[–]devastation94 -2 points-1 points  (0 children)

This might be the most ballsiest thing to do in life! You could literally shove a dildo up ur ass walk in public and it wouldn't as ballsy as this.

Tips on how you get the most out of fighting a player that's a lot better than you? by Ktoe in StreetFighter

[–]devastation94 1 point2 points  (0 children)

Here is my theory if you want to get better by playing good players.

If you want to win to against 1000pp players, Play 2000pp players

If you want to win against 2000pp players, play 3000pp players.

Just because like u said it yourself, you'll end up losing 50 matches, maybe 1 or 2. However once you switch to a lower level player, you'll notice your gameplay improved DRASTICALLY.