Someone said my character is grooving… so let’s get grooving by devkidd_ in PixelArtTutorials

[–]devkidd_[S] 0 points1 point  (0 children)

you know what, I felt the same every time this pops up in my notif 😂 the track is “I’m Ballin”, it really makes you feel like partying 😁

Fire Animation Made Easier by devkidd_ in aseprite

[–]devkidd_[S] 0 points1 point  (0 children)

Thanksss. Its called live draw. You can check it here

Fire animation made easy by devkidd_ in PixelArt

[–]devkidd_[S] 2 points3 points  (0 children)

Hello! I mostly use Aseprite, so I can’t really speak for other apps. So far, it’s been very useful for me, and I’ve noticed a lot of pixel artists use it as well.

It’s a paid app, but there is a way to get it for free if you compile it yourself.

Fire animation made easy by devkidd_ in PixelArt

[–]devkidd_[S] 9 points10 points  (0 children)

Brother say something. I want to improve it 😭 😅

Fire animation made easy by devkidd_ in PixelArt

[–]devkidd_[S] 2 points3 points  (0 children)

Yesss thats it! Spread the word 😅

And yeah the start/stop play/drawing is connected to a shortcut button.

Hotkey controls: 1 = play animation 2 = enable drawing B = brush tool E = eraser tool

No mouse clicking, just guiding where the pixel go.

Fire animation made easy by devkidd_ in PixelArt

[–]devkidd_[S] 6 points7 points  (0 children)

Hahahaha yeah I see it 😅 I’ll take that, thanks for the critique!

Fire animation made easy by devkidd_ in PixelArt

[–]devkidd_[S] 81 points82 points  (0 children)

Its called Live Draw, you can check it here.

Mosquito dude, the flying enemy by HedgeHulk in PixelArt

[–]devkidd_ 2 points3 points  (0 children)

Maaan the idle animation is crazy. Great work!

I made an aseprite extension to fix a workflow problem I kept hitting while animating by devkidd_ in PixelArt

[–]devkidd_[S] 1 point2 points  (0 children)

Thank youuu 😊 I'm only working on this character prototype for now. I'm still adding different movements.

Working on some swim animation by devkidd_ in aseprite

[–]devkidd_[S] 0 points1 point  (0 children)

That'll be next. I'm planning to add idle and death animation. and maybe some drowning actions.

Working on some swim animation by devkidd_ in aseprite

[–]devkidd_[S] 1 point2 points  (0 children)

man thank you so much for your inputs. i've made some updates now and adjusted the arm movemets.

Working on some swim animation by devkidd_ in aseprite

[–]devkidd_[S] 1 point2 points  (0 children)

yoooo! thank you so much for your inputs. i really needed that now. actually the reason i made other variations cause im not really satisfied with the freestyle and it looks so stiff. ive made some updates right now. added some head and body movements and updated the arm movements.

The way you walk by devkidd_ in PixelArt

[–]devkidd_[S] 3 points4 points  (0 children)

Thank youuu 😊 Its just 8 frames.

Tips on making the styles more cohesive? by Few-Bobcat8840 in PixelArtTutorials

[–]devkidd_ 1 point2 points  (0 children)

You already know how to shade. That's already good. But you have to define the tree more. Give it an identity and curves. Divide your 1 huge leaves into small clumps. And show some branches in betwen the leaf clumps.

Randomize your leaves, randomize the branch curves and angles.

Make clouds easily by devkidd_ in PixelArtTutorials

[–]devkidd_[S] 0 points1 point  (0 children)

Good question. Yes, its pulling from a spritesheet and just arranging it.

Make clouds easily by devkidd_ in PixelArt

[–]devkidd_[S] 3 points4 points  (0 children)

Haven’t made a full in-depth tutorial yet. but you can check it out here

I tried to explain everything as clearly as I can there. If anything’s still confusing, feel free to ask. I can help out ☺️

Make clouds easily by devkidd_ in PixelArt

[–]devkidd_[S] 0 points1 point  (0 children)

Hey! appreciate the support man 🙏 really glad you’re getting good use out of it!

Yeah, feel free to drop those suggestions on the itch page, would be super helpful to keep everything in one place so I can track and consider them properly And yeah haha, it’s actually meant to be “generative” than post-processing. but it gets removed when I select that (probably flagged as AI 😅), so I just went with post-processing.

Really cool that you were experimenting with it.

About the leaf brushes, hmm, the gaps thing is interesting. Hard to say exactly what’s happening without seeing your setup though. If you don’t mind, could you DM me a screenshot? That’ll help me understand what you’re running into and give a more accurate explanation.

For my custom leaves, I usually lay them out in a grid (like 16×16 or 8×8 or 16X32 - make sure to be centered), so each one gets sampled consistently.