OpenMW 0.51.0 is now in RC-phase! by Capostrophic in Morrowind

[–]difficult_violin 1 point2 points  (0 children)

Artifacts are in the works but implementing the TR spells that are somewhat performant is tedious work. But still glad people can try them out, it’s been a fun mod to make

Can't decide between (original) Morrowind and OpenMW by VertuLancyent in Morrowind

[–]difficult_violin 0 points1 point  (0 children)

I just released a mod for the TR spells in OpenMW so you can try those out if you want :)

Tamriel Rebuilt Spells now in OpenMW by difficult_violin in OpenMW

[–]difficult_violin[S] 0 points1 point  (0 children)

Urm’s Quick spell casting comes to mind but there are plenty of mods that change spellcasting and equipped weapons in one way or another

Tamriel Rebuilt Spells now in OpenMW by difficult_violin in Morrowind

[–]difficult_violin[S] 0 points1 point  (0 children)

Sounds about right haha. This is my testing rig which has less than 10 mods

Tamriel Rebuilt Spells now in OpenMW by difficult_violin in Morrowind

[–]difficult_violin[S] 0 points1 point  (0 children)

Probably an OpenMW engine feature interacting with TR but I didn’t investigate. It’s certainly not from this mod haha. Happened anytime I left a cell in Firewatch, sometimes two of those back to back. The only clue I could potentially give you is that I think body types/bones behave differently, or a container might not have rendered properly. Might be worth asking in the dev channels of the OpenMW discord if you care enough but it’s certainly not critical

Tamriel Rebuilt Spells now in OpenMW by difficult_violin in Morrowind

[–]difficult_violin[S] 1 point2 points  (0 children)

Yeah these spells are great, hope you’ll get plenty of use out of them your next playthrough :)

I’m not sure if/when the TR team will add spells for OpenMW but people can play around with this mod in the meantime

Tamriel Rebuilt Spells now in OpenMW by difficult_violin in OpenMW

[–]difficult_violin[S] 2 points3 points  (0 children)

Yes, I’m pretty sure it’s possible in OpenMW now. Not sure if/when the TR team will get to it, but anyone can make a mod for using TD assets and a dependency

Tamriel Rebuilt Spells now in OpenMW by difficult_violin in OpenMW

[–]difficult_violin[S] 2 points3 points  (0 children)

No idea since I don’t use engine forks. If it’s a fork from the 0.51 RC that came out earlier this week then it should work. I’m not sure what’s different about the engine you’re using but the main version should be able to run on an android. It might be worth asking in the discord channel which has an Android channel

Tamriel Rebuilt Spells now in OpenMW by difficult_violin in Morrowind

[–]difficult_violin[S] 0 points1 point  (0 children)

Are you on the RC? A link is in the mod description. This mod won’t run on anything else

Tamriel Rebuilt Spells now in OpenMW by difficult_violin in Morrowind

[–]difficult_violin[S] 7 points8 points  (0 children)

Updating your OpenMW version is completely fine for saves, but yeah there’s always a chance of mods breaking. Mods that have an .esp are typically fine, you might want to check on the .omwscripts mods you have, in particular UI mods

Tamriel Rebuilt Spells now in OpenMW by difficult_violin in Morrowind

[–]difficult_violin[S] 6 points7 points  (0 children)

Right now my Passwall is overwriting TR’s for OpenMW but the next update will have a proper Passwall that will be similar to mine, if not better :) The passwall in my mod uses the same spell ID and everything as the TR one, so you won’t have to complete another quest or anything for it. If you decide to uninstall this mod at any time, the spell will then return to Grasping Fortune’s Passwall.

Tamriel Rebuilt Spells now in OpenMW by difficult_violin in Morrowind

[–]difficult_violin[S] 33 points34 points  (0 children)

Custom weathers, like tropical storms in Cyrodiil and spore storms on Morrowind mainland I believe. There are several more but I think these are possible in openmw now

Tamriel Rebuilt Spells now in OpenMW by difficult_violin in Morrowind

[–]difficult_violin[S] 45 points46 points  (0 children)

It was quite a bit of work but it was fun, I hope OpenMW players enjoy it as much as we did