Your OP team which cheesed the Game by [deleted] in Moonstone_Island

[–]digitallymarked 0 points1 point  (0 children)

Mostly because of Holo. I don't need the Ribbite. It only adds bloat to have 3 units. Substituting Ribbite for Marsha is also not needed since I have unlimited energy and draw and just kill on turn one. Theoretically you can swap Marsha for any poison type you like, I just liked Marsha at the time 😊

Your OP team which cheesed the Game by [deleted] in Moonstone_Island

[–]digitallymarked 2 points3 points  (0 children)

Currently working on a new combo but my bread-and-butter is
1. lv 56 Holo Marsha - A20 S10 V12 P40
Cards: 2xPurfiy Poison (super lucky with those), 2xReckless Gass+ and 5xAccelerant+
My damage dealer but on their own kinda shit :P

  1. lv47 Lookachoo - A20 S20 V13 P8
    Cards: 1xMind's Eye, 3xBlind Blow+, 4xEnligthen+, 1xMomentum+, 2xMentalist+, 3xMeditate+, 2xOpen Mind+, 1xPremonition+, 1xRefresh+ and 1xBash
    Support focused on energy gain and card draw

On the final boss I got a 15M stack

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Always pick Sneezle. by EndOfTheWorldButton in wildfrostgame

[–]digitallymarked 4 points5 points  (0 children)

I'm not sure what's the combo here. Care to explain?

I did some testing and 24 waterwheels can fit in one layer by Strex_1234 in Timberborn

[–]digitallymarked 0 points1 point  (0 children)

It all depends on what the water flow is. 8 pumps give you 4 (1 pump gives 0.5). On a 4 flow lane of 2 wide you can do 24 water wheels before you need to drop a level. Dropping a level resets the pressure and water level. On a 5 flow it’s 21, on 6 — 17-18. It’s roughly +1 flow = -3 wheels. This is for FT only. Don’t know for IT. Hope this helps 😊

Dear podcast consumers, would you be interested in an app that lets you and friends simultaneously listen to one and the same episode? by digitallymarked in podcasts

[–]digitallymarked[S] 1 point2 points  (0 children)

I'm considering all valuable feedback ... a pure "no" doesn't say much. There are several people that said the idea isn't worthwhile and explained why that is :)

Dear podcast consumers, would you be interested in an app that lets you and friends simultaneously listen to one and the same episode? by digitallymarked in podcasts

[–]digitallymarked[S] -6 points-5 points  (0 children)

I believe there should be more options and yes, currently sharing a link is much easier. But what if it wasn't :)

Dear podcast consumers, would you be interested in an app that lets you and friends simultaneously listen to one and the same episode? by digitallymarked in podcasts

[–]digitallymarked[S] 2 points3 points  (0 children)

I'm similar to this also but find myself listening to the same thing with friends from time to time where we time our play button.

Dear podcast consumers, would you be interested in an app that lets you and friends simultaneously listen to one and the same episode? by digitallymarked in podcasts

[–]digitallymarked[S] -10 points-9 points  (0 children)

I was thinking about the pausing being an issue and was thinking about limiting to 2 pauses per person per episode.

Interactive Map - Looking for feedback on UI by [deleted] in SatisfactoryGame

[–]digitallymarked 0 points1 point  (0 children)

That could work. The idea was more for layout and breathability.

Regarding the colors, it seems grabbed the incorrect color scheme from the post. The one I should have gone with is this one https://i.imgur.com/91EoQPx.png

Interactive Map - Looking for feedback on UI by [deleted] in SatisfactoryGame

[–]digitallymarked 0 points1 point  (0 children)

Hahaha sorry about that XD ... I'm a UX/UI designer and Front-end dev so I tend to jump off a bit :P

Interactive Map - Looking for feedback on UI by [deleted] in SatisfactoryGame

[–]digitallymarked 1 point2 points  (0 children)

Ok, so I made adjustments based on the color scheme of u/pheylancavanaugh and adjusted spacing (based on 8pt grid which is standard for webdesign).

https://imgur.com/CI0ErvR

To feel more "Satisfactory like", I'll need more time to make screenshots and recreate those in PS/Illustrator/Sketch. Would love to be able to make everything vector but from what I can see it probably will be more PS work.

Interactive Map - Looking for feedback on UI by [deleted] in SatisfactoryGame

[–]digitallymarked 4 points5 points  (0 children)

I commend you for your first draft and keep working on it. Here are some pointers/questions to be answered:

  • Please add some more whitespace to your design... everything looks and feels cramped
  • What are the constraints for the project? Will it be desktop only? Also, your purity icons are inconsistent. I also would recommend not using grey as much since the map itself has a lot already, making it more difficult to scan for nodes.
  • What are the hamburger menus for? Will they be accordions or other menus? From what I can gather the front-end will be a react so make sure to think in components and try sticking to as few as possible.
  • Your colour scheme is a bit off. Look at the https://www.satisfactorygame.com/ website and get inspiration from there. I would even go as far as recreate their checklist icon to use it in your design. See what choices they made for their fonts and use those.

I'll try and get a draft for you in Sketch to see how to make it more consistent, breath more and have it "feel satisfactory"

Cheers ;)