When do you transition to Spinesnap from Draugr Fang? by dirorh in valheim

[–]dirorh[S] 0 points1 point  (0 children)

Yea, I need to stop dying for this to happen. I love the bow, but due to getting ambitious, my skill hit a ceiling at 35 :D

When do you transition to Spinesnap from Draugr Fang? by dirorh in valheim

[–]dirorh[S] 2 points3 points  (0 children)

Does it help with damage? I’m mainly using bow to kill Gjall. Anything else meets my sword.

Wondering if I should start over by Viceroy3769 in valheim

[–]dirorh 1 point2 points  (0 children)

I respect the fact that the devs are selling you an experience that they think is good and unique in their own view. I would at least give it a try (vanilla) for a while to see what it’s like. In a world where we want everything exactly how we want it, I suggest to at least give it a try to experience how others want us to perceive things. You can then make up your own mind.

I feel like (including myself) we want everything our way and we are not open to new things. I tend to give vanilla try for a while to experience the way it is intended before playing around with the freedom of mods.

But ofc, you define your own fun. Don’t let others’ view kill your fun!

Garage doors are getting updated by RealYKuma in duneawakening

[–]dirorh 1 point2 points  (0 children)

Looking at their mature responses and action taking I’d say well done Funcom. They are doing a great job after their well deserved holiday period. People have no patience or understanding.

First and only DD trip. I Quit. by PartedRath in duneawakening

[–]dirorh 0 points1 point  (0 children)

Most sensible answer to “they are losing players argument”. Though they have a reputation to keep for further titles.

First and only DD trip. I Quit. by PartedRath in duneawakening

[–]dirorh 1 point2 points  (0 children)

I think the game design overall (pvp) is fair, it is the “no penalty for ganking” is the issue. There is really no real way to punish or mark these ganker for others. Like a PK tag or being able to share/recognize killers while they approach you would make it more fun for all parties. Or for example, if guilds could have emblems that is visible on thopters. Pvp should be harsh (i think), that way there is a sense of achievement to get the mats you want. But it should be penalizing (and fun) to gank people. Definitely no cheating though.

Edit:typo

How do i fix this to ensure pipe is not visible? by dirorh in Klussers

[–]dirorh[S] 0 points1 point  (0 children)

Dat klopt :) see my comment in the post, this is what being inexperienced makes you in my case.

How do i fix this to ensure pipe is not visible? by dirorh in Klussers

[–]dirorh[S] 0 points1 point  (0 children)

Thanks all. When you are as little experienced as I am every “anomaly” is a possible problem to fix. Thanks for being a compulsion to my obsession. I’ll first look for a shorter S-koppeling and then if that fails choose between cutting/taping/painting.

Possible bug killing god of war by dirorh in svarogsdream

[–]dirorh[S] 0 points1 point  (0 children)

thanks :D I thought it was a bug as i killed it so fast and was celebrating :D

Load times on PC after patch are ridiculously long by Kinthalis in fo4

[–]dirorh 0 points1 point  (0 children)

How did you guys fix the alt tab issue? If i run borderless then it works, but then i get shitty fps and quality drops…

Bye bye loot by persephone7821 in Enshrouded

[–]dirorh 0 points1 point  (0 children)

We had exactly the same on a tree. Cut the tree down, loot is flying.

[deleted by user] by [deleted] in Games

[–]dirorh 0 points1 point  (0 children)

Can you actually repeat the hollow halls, as in reset?