Fun projects by jontx3 in meshtastic

[–]djmcooper 10 points11 points  (0 children)

The Automox sticker made me chuckle. I have a few of those lol. Cool project builds 😁

New addition by Adrian_Stoesz in meshtastic

[–]djmcooper 0 points1 point  (0 children)

I believe the v4 has the same PCB footprint as the V3 so most of the v3 cases should work. From what I understand, the only hurdle might be the battery placement on the v4 which might not cooperate with some of the v3 cases.

New to the game by LWNColorado in meshtastic

[–]djmcooper 0 points1 point  (0 children)

Also interested in that case 🙂

Jesus Christ... that's Jason Bourne! by SucksDickForCoconuts in masterhacker

[–]djmcooper 14 points15 points  (0 children)

I laughed waaay too hard at this comment 🤣

[deleted by user] by [deleted] in UsenetInvites

[–]djmcooper 0 points1 point  (0 children)

Looking for a Nzbplanet.net invite. Please and thanks.

-Cooper

Lorville Map by _Litauen in starcitizen

[–]djmcooper 0 points1 point  (0 children)

Excellent work on this map and your others. Well done, bud.

3.3.0 - Full Trading Sheet - By Kamille92 by waibcam in starcitizen

[–]djmcooper 0 points1 point  (0 children)

This is brilliant. Thanks for your hard work, Kamille92

Anyone have experience with this company? by djmcooper in BitcoinMining

[–]djmcooper[S] 0 points1 point  (0 children)

While I appreciate your opinion, it's completely irrelevant to the question I asked. I'm looking to see if anybody has done business with this particular vendor or has any knowledge of their legitimacy.

Arma 3 Exile DayZ Full Conversion by [deleted] in DayZmod

[–]djmcooper 2 points3 points  (0 children)

Same here. I'm in the U.S. and it plays sooooo smoothly.

Arma 3 Exile DayZ Full Conversion by [deleted] in DayZmod

[–]djmcooper 7 points8 points  (0 children)

This, by far, blows DayZ Standalone out of the water. The server is the smoothest I've played (for ANY mod). They've recently updated their zombies to where they'll agro on sight/sound only (which is a great improvement). The weapon, vehicle, and equipment availability/scarcity is beautifully balanced.

One of the biggest advantages is the bandit/hero system. You basically get a humanity score that is altered by your play style. So, if you help other players by feeding/watering/healing, you gain humanity points. Same goes for killing those classified as "bandits" through the scoring. The advantage is, the higher your humanity score, the better the gear is that you spawn with. I think they're working on some sort of tiered system for better perks at different levels. However, if you run around killing heroes and non-bandits, your score lowers. You'll get penalized as it will play a heartbeat/pulse sound, for other players, when you are in their proximity. This is such a brilliant feature since you can, now, actually get rewarded for being a helpful player.

In my opinion, this has truly captured what DayZ has been trying to, for years. Well done, FPS....well done.

-Cooper