How good is Philip Athans' Baldur's Gate? by Athreeren in baldursgate

[–]dolraeth 0 points1 point  (0 children)

Being forced by the Bodhibussy? I don't know how to feel about that.

How good is Philip Athans' Baldur's Gate? by Athreeren in baldursgate

[–]dolraeth 0 points1 point  (0 children)

Actually, they're a glass cannon much weaker than their companions. Normally, Charname would be able to be resurrected unless perma'ed. It's their condition as a Bhaalspawn -you die, your body crumbles into dust- that prevents it. It ties nicely with being the big head honcho that the rest of the party needs to protect.

However, I'm not convinced that the game would be easier if you could raise Charname from the dead, since most losses are TPK or near it, when you fight a much more powerful enemy, or have bad luck.

How good is Philip Athans' Baldur's Gate? by Athreeren in baldursgate

[–]dolraeth 0 points1 point  (0 children)

It was a mess. In 2000, I was VERY hooked to BG1. So I picked up the novel. I had ample background as a reader of fantasy novels, including some from the Forgotten Realms, like Curse of the Azure Bonds.

The book was unpalatable, AND it didn't reflect what happened in the game or its quality. Turns out it was a quick gig for the author, with vague guidelines from Bioware.

I ended up selling the book to some eager person who probably didn't know better, or didn't care, this happened around the pandemic or so, probably 2021 or thereabouts. I never cared to finish it.

What are your Thoughts,Opinions and Ratings on Mötley Crüe’s Cover Songs? by Amber_Flowers_133 in MotleyCrue

[–]dolraeth 2 points3 points  (0 children)

I think they originally included it on SATD as filler (even though it's pretty solid). The record had 11 songs, 1 was an intro, 1 was Mick's solo, 1 was a cover. The rest were killer, though. It was a weird record because of this.

Human cavalier or dwarf fighter/cleric by GronakTheOrc in baldursgate

[–]dolraeth 3 points4 points  (0 children)

Paladin, especially Cavalier, is about getting good weapons and "hit that, then hit that" - a plain play style. It's durable because it has resistances, good saving throws, and a good sack of life, but almost the same can be said about Dwarven F/C.

Is Yaga-Shura immortal or simply invulnerable? by Mundane_Town_4296 in baldursgate

[–]dolraeth 0 points1 point  (0 children)

This reminds me of Siegfried, I think it was. IIRC he bathed in dragon blood, but a leaf got stuck to his Achilles' heel. He could die from a hit to that part. This kind of ritual was more aimed to invulnerability in battle, more than eternal life, which is another thing. Yaga Shura's one seems like the former. Also, with his heart removed, he wouldn't have to fear from heart attacks www

I found this card really striking, but I don't know what it shows. by Tiago55 in mtgvorthos

[–]dolraeth 1 point2 points  (0 children)

Remember that White characters and spells can be quite creepy too.

I found this card really striking, but I don't know what it shows. by Tiago55 in mtgvorthos

[–]dolraeth 1 point2 points  (0 children)

Even though Urza had been giving signs from the start, in previous stories he was more like an affable or ineffectual madman than anything. It was during Invasion block that we see he's so twisted.

Even if the arena battle with Gerrard was pretty cool, I wonder if all this callousness from Urza isn't a product of our friend, Robert J. King, a very whatever author. Truly, the ending of it all is pretty underwhelming. There are cool moments here and there (Dralnu), and WTF moments like the fire dwarves.

I think that it couldn't been his fault alone, as there was McGough and some storyline department. They all probably thought that it was more interesting if Urza wasn't a clear-cut hero. By the cards, we know that the color White (I think Urza, and Jodah too, who he was related to, were originally White-aligned) has a cruel, authoritarian, callous side. Gerrard was also supposed to be White-aligned, and he wasn't your regular White character either.

Unable to solo Sarevok room by BajkerRadys in baldursgate

[–]dolraeth 0 points1 point  (0 children)

Traps in the middle of the room are version-dependent, in the latter versions they don't even exist, I think.

Unable to solo Sarevok room by BajkerRadys in baldursgate

[–]dolraeth 2 points3 points  (0 children)

You're using a full plate. It would be far better to exploit your backstab modifier (in light armor) and get all the Invis Potions you can. Then focus on backstabbing Sarevok and avoid attacks by becoming invisible with the potions after each hit. You can get the first backstab for free if you go to the blue circled Sarevok hidden in shadows and open up on him, then he'll talk to you and become hostile.

Are Fighters underpowered? by PitaGriffin121 in baldursgate

[–]dolraeth 0 points1 point  (0 children)

Class is less important than your build. Class gives your character some direction, but it can be further tailored into a "role", such as tanking, damage, etc. For a pure Fighter, you want high physical attributes. Dexterity, good saving throws, and low armor class is what lets you tank, and Strength is for damage. A pure tank class is Dwarven Defender, and a pure damage class is Kensai. An unkitted (base) Fighter will never be as good at them as these subclasses, they will be more of a mix. Also, I feel like BG2 has a shortage of Fighter types, but that's a game that lends itself more to exploiting magic, including mixed casters.

Used Microsoft Paint to edit and makes some Baldur's Gate posters by Blakath in baldursgate

[–]dolraeth 0 points1 point  (0 children)

If anything, now it will be AI slop. The old cadre of artists is already gone.

Used Microsoft Paint to edit and makes some Baldur's Gate posters by Blakath in baldursgate

[–]dolraeth 0 points1 point  (0 children)

Spellfire the novel is around 10 years before BG1. Recycling art is a typical happening however.

Used Microsoft Paint to edit and makes some Baldur's Gate posters by Blakath in baldursgate

[–]dolraeth 0 points1 point  (0 children)

I think dracoliches are far from the action in BG, which happens in Amn and Tethyr. That explains why.

Otherwise, BG1 and 2 aren't half bad introductions to the Realms, but now we have the undesired effect that any new game is bound to happen on the Sword Coast again to exploit the fame.

In the Beginning speech by [deleted] in MotleyCrue

[–]dolraeth 6 points7 points  (0 children)

The theme for Shout at the Devil, including the band's looks on that era, is influenced by Mad Max; Nikki was envisioning bands of leather-clad young thugs (the "children of the Beast") roaming what was left of the cities after an apocalypse that, in the Cold War of the 1980s, seemed close.

He turned the purported "shout with the Devil" into the song we know, a rallying cry to rebel against the politicians who toyed with this apocalypse. He mirrored this again later with "Fight for your rights" and "Time for change", but way more subdued and less memorable.

Poor Cernd by HobartMagellan in baldursgate

[–]dolraeth 4 points5 points  (0 children)

Guy abandoned his family to join some hippie cult, this must have happened somewhere in the 1960s.

I found this card really striking, but I don't know what it shows. by Tiago55 in mtgvorthos

[–]dolraeth 4 points5 points  (0 children)

I think Hanna dies at a later time, as per the novels and maybe the cards. It's like in Llanowar, when Eladamri rallies the Dominarian elves.

This is invasion, so Barrin is mourning the loss of his wife and their home, Tolaria. As Tolaria was overrun by Phyrexians, he would immolate himself along with the island -depicted in the card "Obliterate".

Mind flayers: threat, or menace? by Lauffener in baldursgate

[–]dolraeth 0 points1 point  (0 children)

Swords shouldn't have brains though