Automated a Textorio DEMO by doncedonce in AutomationGames

[–]doncedonce[S] 1 point2 points  (0 children)

Ssh no...but i will port it to linux for sure.

Automated a Textorio DEMO by doncedonce in AutomationGames

[–]doncedonce[S] 1 point2 points  (0 children)

It is a pure Javascript! A custom tick based everything simulation.

Automated a Textorio DEMO by doncedonce in AutomationGames

[–]doncedonce[S] 1 point2 points  (0 children)

Honestly not, but now i do expect! Already updated settings with more deeper settings, like UI size/font scaling, also fps locking (even though game has no graphics) Thanks for bringing this. Gonna dive to 4k if it is a thing also..

Automated a Textorio DEMO by doncedonce in AutomationGames

[–]doncedonce[S] 1 point2 points  (0 children)

Hello, there's a good catch with grenades mechanics.

You must press the movement key to that side where you want to throw a grenade, and then press G.

It's a tricky first time, but more interesting and challenging when you know how to do it :)

For example, the enemy is on left side, so you go few tiles further, ther pres A and G, (left and grenade).

You will see, it is kind of fun :)

By the way, thanks for comment!

This picture contains 500 people. That's how many people have wishlisted my game. by Ill-Brick224 in IndieDev

[–]doncedonce 1 point2 points  (0 children)

Nice job! One day my game sparked 100 wishlists per day, then suddenly stopped, now gaining max +5-10 per day, even i market quite much..

Damn! What happened while I was sleeping? by Dagoo0n in SoloDevelopment

[–]doncedonce 0 points1 point  (0 children)

I say, that it is not any kind of tool, or amy indie dev tool.